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Black Knight

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Black Knight
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Black Knight
Black Knight FF artwork.jpg
Artwork of a Black Knight from Final Fantasy
ブラックナイト
Burakku Naito
First appearance Final Fantasy (1987)
Other names BADMAN
Related characters and species
Chaos Rider
Death Knight
Death Rider
Duel Knight
Fell Knight
Living Mail
Royal Guard
Shingo Narumi

Black Knights are enemies that appear in the earlier installments of the Final Fantasy series, starting with the first Final Fantasy. They are swordsmen who wear dark armor and a flowing cape.

History[edit]

Final Fantasy[edit]

In Final Fantasy, Black Knights are enemies encountered at Mirage Tower (1F and 2F), Flying Fortress (1F), and Chaos Shrine (3F) during the past. In the original Nintendo Entertainment System release, they are named BADMAN.

In all releases, Black Knights wear a cape, but their armor and pose has changed in some of the releases. Starting with the WonderSwan Color release, Black Knights wear lighter armor. Both their arms and legs are exposed, revealing a dark tan skin. In the Game Boy Advance version, like the other enemy sprites, Black Knights' sprite was brightened, so they wear blue armor and were given an orange tan. In the PlayStation Portable release, Black Knights' pose was changed again, and its entire body is protected by dark gray armor.

Final Fantasy II[edit]

The unwinnable boss fight against four Black Knights, one of which instantly defeats Firion, in Final Fantasy II.

In Final Fantasy II, Black Knights appear as a boss and as an enemy, depending on the circumstance and area. They are more notable as they play a role during parts of the story, and serve as soldiers under the Palamecian Empire. Their battle sprite shows them riding a horse while carrying a spear.

At the very start of the game, the Black Knights invade Fynn. During this, the party gets caught into an unwinnable boss fight against four Black Knights. Because the party is vastly underpowered, all of them are quickly defeated by the Black Knights. Later on, the party encounters Black Knights as enemies in Castle Palamecia.

In remakes starting with Final Fantasy I & II: Dawn of Souls, shortly after starting the Soul of Rebirth quest, a Black Knight is fought as a boss alongside two Sergeants in Raqia (floor B1). Just before the battle begins, Minwu quickly joins in to help Scott fight them. The Black Knight whom they fight has slightly different stats, including lower Attack and Defense and a slightly wider Accuracy percentage range.

In remakes starting with the PlayStation Portable release, Black Knights are also encountered as enemies in the Arcane Labyrinth's Dragoons and Utopia areas.

For this game, Black Knights have a different Japanese name, くろきし (kurokishi), but it still translates back to Black Knight. In the unreleased Nintendo Entertainment System prototype, they are named DarkNite.

Final Fantasy IV[edit]

In Final Fantasy IV, Black Knights are undead enemies who are only encountered in the Tower of Zot. Their highest stat is their Strength. Black Knights are vulnerable to Fire and, because they are undead, Holy.

In the 3D remake, Black Knights were made even stronger, as indicated by their stats, and reward just over four times more experience points than in the original releases.

Stats[edit]

# Enemy name
HP 260 Attack 44 Accuracy 65 Defense 38
Agility 18 Intelligence 20 Evasion 36 Magic Defense 135
Spells N/A Weakness N/A Resistance N/A Type N/A
Gil 1,800 EXP 1,263 Treasure Deathbringer
Location(s)
Final Fantasy II stats
Rank HP MP Attack Accuracy Defense Evasion Magic Defense Gil
6 1,140 0 85 (base game)
30 (Soul of Rebirth)
7-80% (base game)
3-80% (Soul of Rebirth)
85 (base game)
25 (Soul of Rebirth)
1-70% 5-40% 2,250-3,000
Treasure Weakness Resistance Absorbs
Diamond Shield, Hi-Potion,
Sun Blade, Yoichi's Bow
None None None
Final Fantasy IV stats
HP Strength Defense Magic Magic Defense Gil EXP Type Treasure
360 64 2 0 19 175 840 Undead Tent, Cottage
Weakness Resistance Absorbs
Fire, Holy Death, Darkness None
Final Fantasy IV (3D) stats
Level HP Exp Gil Strength Stamina Speed Intellect Spirit
33 1,224 3,672 64 27 30 25 20 26
Attack Accuracy Defense Evasion Magic Defense Magic Evasion
21 105 63 5 29 5
Weakness Resistance Absorbs Steal Drops
Fire, Holy Dark Tent (60%) Tent (20%), Cottage (12%)
Susceptible to
Paralyze, Sleep, Confuse, Petrify, Silence, Blind, Poison, Death, Critical, Gradual Petrify, Curse, Berserk, Stop, Slow, Sap

Bestiary navigation[edit]

Tyrannosaur | Black Knight (#104) | Chimera
Royal Guard | Black Knight (#091) | Death Rider

Starting with Final Fantasy I & II: Dawn of Souls, the Black Knight fought in Raqia was also given a bestiary entry:

Lucifer | Black Knight (#166) | Zombie Borghen
Sorceress | Black Knight (#063) | Centaur Knight