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Final Fantasy VI Advance

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Final Fantasy VI Advance
FFVI Advance box art.jpg

ファイナルファンタジーVIアドバンス
Fainaru Fantajī Shikkusu Adobansu

Developer(s):

Square Enix

Publisher(s):

Nintendo

Platform(s):

Game Boy Advance

Release date:

Japan November 30, 2006
United States February 5, 2007
Europe June 29, 2007

Genre:

Role-playing

Game modes:

Single player

Ratings:

ESRB: E10+

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Final Fantasy VI Advance is a remake of Final Fantasy VI for the Game Boy Advance, as one of the handheld's last releases. The game was released in Japan in 2006 and in North America, Europe, and Australia in 2007.

Differences from the original[edit]

Final Fantasy VI Advance includes additional gameplay features and enhanced visuals, and a newly-translated script that follows Japanese naming conventions for the spells and monsters. The FMV's from the PlayStation release were not included. Four new espers were introduced, Leviathan, Gilgamesh, Cactuar, and Diabolos, and a new dungeon called the Dragon's Den (which includes the Kaiser Dragon, which was coded but not included in the original) and a Soul Shrine, a place where the player can fight monsters continuously. Three new spells also appear: Flood, Valor, and Gravija, and several bugs from the original (such as the Vanish/Doom glitch and the Evade Bug) are fixed. Like the other Final Fantasy remakes for Game Boy Advance, a bestiary and a music player are included. The package features new artwork from Yoshitaka Amano.

While most edits from the original release are still present, and while a scene involving Celes being punched by a soldier was removed entirely, many of the edited and mature themes prevalent in the game's dialogue have been expressed more clearly.

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