The Bestiary is a recurring menu feature in several of the Final Fantasy games. It shows a list of each enemy, their stats and, in some games, a description of them. An enemy's profile only appears in the Bestiary if they were defeated by the party. The Bestiary is somewhat comparable to the Pokédex of the Pokémon series.
Final Fantasy I & II remakes
The Bestiary only appears in remakes for both Final Fantasy I and Final Fantasy II, starting with the compilation title, Final Fantasy Origins. The Bestiary also appears in Final Fantasy I & II: Dawn of Souls, as one of three options from the Title Select screen, and in the PlayStation Portable remakes for the respective games.
In Final Fantasy I & II: Dawn of Souls, there are two bestiaries, one pertaining to Final Fantasy and the other to Final Fantasy II. When the player selects the Bestiary option from the Title Select screen, they are presented the option of loading either game's bestiary. After selecting a game, they must select either of the three save files, which shows different entries based on how many enemies were defeated in that save. The player cannot select an empty save file, or access a bestiary altogether if all three save files are empty. The bestiary menu shows a percent for "Monsters defeated". When selecting an entry, the in-game battle music plays. Numbered entries that are not yet encountered are marked with a ????. In the Japanese version, the bestiary is named the "Monster's Collection".
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