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Phantom Train

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Phantom Train
Phantom Train FF6 SNES sprite.png
Phantom Train's sprite in Final Fantasy VI's Super Nintendo Entertainment System version

Game appearance(s) Final Fantasy VI
Final Fantasy remakes (starting with GBA)
Inhabitants Ghosts
Unique area(s) Cabooses
Unique item(s) Phoenix Down, Hyper Wrist, Sniper Sight, Ghost merchant (shop)

The Phantom Train is an old, haunted train that appears in several Final Fantasy games. It first appears in Final Fantasy VI as both a location and a boss. In each of its appearances, the Phantom Train is both rusted and dark brown, which indicates its old age.

History

Final Fantasy VI

Sabin on the Phantom Train in Final Fantasy VI's iOS release

In Final Fantasy VI, the Phantom Train, also known in the original Super Nintendo as GhostTrain, is a vehicle that carries the dead to the afterlife.

As Sabin and his party travel through the Phantom Forest, they come across the Phantom Train. The party go on board to check if there are any Doma Castle survivors inside, although they get locked inside. The Phantom Train starts to move, so the party search around for a way to stop the train. Because they have entered from the conductor's room, the party has to make their way to the front. The party encounters several ghosts along the way, many of which have varying behavior; some ghosts are enemies, some are temporary party members, and some of them are item sellers.

When the party reaches the train's cab, they flip two switches and another on the smokestack, only to discover that the Phantom Train is sentient. After a boss battle, the Phantom Train stops back at the train station, and the party goes off the Phantom Train. Cyan is upset as he witnesses his dead wife and son, Elayne and Owain, go onto the Phantom Train with the others who had died in Doma Castle earlier. The Phantom Train is not seen again.

Layout

In Final Fantasy VI, the Phantom Train has ten cabooses connected to it; the farthest one has the Conductor inside, along with his room, the fifth through ninth ones have passenger seats, the fourth one is the dining room, the second and third ones each have two private seating compartments, and the first one only consists of a Save Point. The first compartment of the second caboose has four treasure chests stacked horizontally, and the second compartment of the third caboose has one treasure chest, although opening it triggers a fight against Sigfried. On the outside, some cabooses can be walked across, and some have one or two ladders which the party to climb up to reach the rooftop.

The cab of the train itself has three switches and another near the train's smokestack; flipping the first and third switches and then the switch near the smokestack stops the Phantom Train from moving.

Enemies

In Final Fantasy VI, the party encounters enemies both inside and outside of the Phantom Train:

Items

Treasure chests

Sixth caboose
Ninth caboose

Ghost merchant

Item Gil
Potion 50 gil
Hi-Potion 300 gil
Phoenix Down 500 gil
Antidote 50 gil
Green Cherry 150 gil
Sleeping Bag 500 gil
Shuriken 30 gil
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