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[[File:15 Puzzle FFI GBA.png|thumb|Gameplay in the Game Boy Advance version]]
[[File:15 Puzzle FF PSP.png|thumb|15 Puzzle gameplay in the PlayStation Portable version of ''Final Fantasy'']]
The '''15 Puzzle''' is an optional hidden minigame present in all versions of ''[[Final Fantasy]]''. It is a sliding puzzle where the player must slide 15 square tiles into their correct positions. Its name and gameplay is the same as a regular {{wp|15 puzzle}}.
The '''15 Puzzle''' (also known as '''15 Block'''<ref>Nintendo Power, 2004. ''Official Nintendo Final Fantasy I & II: Dawn of Souls Player's Guide'', pg 151.</ref>) is an optional hidden [[minigame]] present in nearly every version of ''[[Final Fantasy]]'', starting from the original [[Nintendo Entertainment System]] release. It is an adaptation of the real-life {{wp|15 puzzle}}, where the player must slide 15 numbered tiles into their correct positions.  
 
The 15 Puzzle is one of the earliest examples of a minigame in an RPG. Programmer [[Nasir Gebelli]] came up with the minigame on his own, and coded it without a prior request from other members of the development team.<ref>[https://dengekionline.com/soft/recommend/ff-gba/index.html Interview: ''Final Fantasy I & II Advance'']. ''Dengeki'' (in Japanese). 2004. Retrieved July 10, 2022.</ref>


==Gameplay==
==Gameplay==
It can be accessed when the [[Warriors of Light]] are in the [[ship]], and depending on the version, the player must hold down either {{button|A}} or {{button|ps|X}} while pressing {{button|B}} or {{button|ps|circle}} several times. In smart phone releases, the player must press the touch screen while tapping it several times. The tiles always start in a different position each time the minigame is started.
The 15 Puzzle can be accessed when the [[Warriors of Light]] are in the [[ship]]. The player must hold down the confirm button while pressing the cancel button a certain number of times. In smartphone releases, the player must instead hold the touch screen with one finger while tapping it with another.


{| class="blacktable"
{| class="table"
|-style="background:{{FFcolor}}"
|-style="background:{{FFcolor}}"
! Console !! Button input
! Version !! Button input
|-
|-
| [[Nintendo Entertainment System]] / [[WonderSwan Color]] || Hold {{button|A}} and press {{button|B}} 55 times.
| [[Nintendo Entertainment System]] / [[WonderSwan Color]] || Hold {{button|A}} and press {{button|B}} 55 times.
Line 17: Line 19:
| ''[[Final Fantasy 20th Anniversary Edition]]'' || Hold {{button|ps|X}} and press {{button|ps|circle}} 22 times.
| ''[[Final Fantasy 20th Anniversary Edition]]'' || Hold {{button|ps|X}} and press {{button|ps|circle}} 22 times.
|-
|-
| [[Android]] / [[iOS]] / [[Windows Phone]] || Press the screen with one finger and touch the screen 23 times while holding.  
| [[Android]] / [[iOS]] / [[Windows Phone]] || While holding the screen with one finger, tap the screen 23 times.
|-
| ''[[Final Fantasy Pixel Remaster]]'' || Hold the confirm button and press the cancel button 55 times. On touch screens, while holding the screen with one finger, tap the screen 55 times.
|}
|}


In the original [[Nintendo Entertainment System]] release, the reward for completing the challenge is 100 [[gil]]. Starting with ''Final Fantasy Origins'', the 15 Puzzle has a count up timer, and a larger variety of item prizes can be rewarded. The quicker the puzzle is completed, the greater the prize. In ''Final Fantasy Origins''-onward, the red square tiles are those in the correct positions while the light blue square tiles are those yet to slide in.
The minigame is not present in the [[MSX2]] version or early mobile phone versions.
 
The tiles start in a random position each time the minigame begins. From the [[WonderSwan Color]] version onward, the tiles in the correct positions are colored red, while the tiles that are not yet correct are colored light blue. Depending on the version, different rewards may be earned by completing the puzzle.


==Screen layout==
==Screen layout==
Dialogue boxes associated with the minigame were first added in ''Final Fantasy Origins''. The top-right box is the count-up timer, and the bottom box lists the controls. Starting with the [[PlayStation Portable]] version, the bottom dialogue box was moved to the right and made larger.
Dialog boxes associated with the minigame were first added in the WonderSwan Color version. The top-right box is the count-up timer, and the bottom box lists the controls. Starting with the [[PlayStation Portable]] version, the lower box was moved to the right and made larger.


In ''Final Fantasy Origins'', the count up timer has an "m" placed after the first pair of number, representing minutes and an "s" after the second pair of numbers, representing seconds (for example, 00m00s00). Starting with the Game Boy Advance version, the "m" and "s" were respectively replaced the conventional format (for example, 00:00.00). In the PlayStation Portable release, the number pairs are more spaced out more. The smart phone version's layout is largely based on the PlayStation Portable version's.
The count-up timer displays the number of minutes and seconds elapsed in the format "00:00.00". In the Japanese versions of the game, as well as the English version of ''[[Final Fantasy Origins]]'', the count-up timer uses the format "00m00s00".


In ''Final Fantasy Origins'', the directional buttons are not represented by an icon unlike {{button|ps|X}} and {{button|ps|Circle}}. In the Game Boy Advance and PlayStation Portable versions, the directional pad has an associated icon. The controls for the PlayStation Portable version are largely the same as the ''Final Fantasy Origins'' version, except {{button|ps|Triangle}} is used to pull up the menu rather than {{button|ps|Start}}. ''Final Fantasy Origins'' has the word "Record" next to the start icon. This was changed to the word "Best" for subsequent releases.
In the WonderSwan Color version, the controls are given in plain text. From ''Final Fantasy Origins'' onward, icons are used to indicate the buttons, however the directional pad does not have an associated icon until ''[[Final Fantasy I & II: Dawn of Souls]]''. From the WonderSwan Color version onward, the player has the option to view a list of their current top three times.
 
In the ''[[Final Fantasy Pixel Remaster|Pixel Remaster]]'' version, the timer and dialog boxes are no longer present, displaying only the confirm and back buttons at the bottom-right corner of the screen.


==Rewards==
==Rewards==
===''Final Fantasy Origins''===
In the original NES release, the reward for completing the challenge is 100 [[gil]].
{| class="blacktable"
 
Starting with the WonderSwan Color version, the 15 Puzzle has a count-up timer, and item prizes can be earned depending on the time taken to complete the puzzle. Beginning with ''Final Fantasy I & II: Dawn of Souls'', the list of possible prizes is expanded. Completing the puzzle awards a completion prize, with an additional prize received upon making a new top-three record.
 
In the ''Pixel Remaster'' version, completing the puzzle no longer offers any reward, but there is an [[achievement]] unlocked by playing it.
 
===WonderSwan Color & ''Final Fantasy Origins''===
====Record rewards====
{| class="table"
|-style="background:{{FFcolor}}"
|-style="background:{{FFcolor}}"
! Goal !! Prize
! Place !! Prize
|-
| 1st (initial record: 2 minutes) || 10,000 gil
|-
|-
| 1st || 10,000 gil
| 2nd (initial record: 4 minutes) || 5,000 gil
|-
|-
| 2nd || 5,000 gil
| 3rd (initial record: 6 minutes) || 2,000 gil
|}
====Completion rewards====
{| class="table"
|-style="background:{{FFcolor}}"
! Time !! Prize
|-
|-
| 3rd || 2,000 gil
| Under 2 minutes || [[Potion]], [[Antidote]], [[Gold Needle]], and 100 gil
|-
|-
| Less than 2 minutes || Antidote, Golden Needle, Potion
| Under 4 minutes || Potion, Antidote, and 100 gil
|-
|-
| Less than 4 minutes || Antidote, Potion
| Under 6 minutes || Potion and 100 gil
|-
|-
| Less than 6 minutes || Potion
| Over 6 minutes || 100 gil
|}
|}


===''Final Fantasy I & II: Dawn of Souls'' & ''20th Anniversary Edition''===
===''Final Fantasy I & II: Dawn of Souls'' & ''20th Anniversary Edition''===
{| class="blacktable"
====Record rewards====
{| class="table"
|-style="background:{{FFcolor}}"
|-style="background:{{FFcolor}}"
! Goal !! Prize (Random)
! Place !! Prize (one at random)
|-
|-
| 1st (0:30.00 or less) || Megalixir, X-Potion
| 1st (initial record: 30 seconds) || [[X-Potion]] • [[Megalixir]]
|-
|-
| 2nd (0:30.00–1:00.00) || Dry Ether, Elixir, Remedy, Hermes's Shoes, Emergency Exit, Turbo Ether
| 2nd (initial record: 1 minute) || [[Turbo Ether]] • [[Dry Ether]] • [[Elixir]] • [[Remedy]] • [[Emergency Exit]] • [[Hermes' Shoes]]
|-
|-
| 3rd (1:00.00–2:00.00) || Spider's Silk, White Fang, White Curtain, Red Fang, Red Curtain, Blue Fang, Blue Curtain, Vampire's Fang, Cockatrice's Claw
| 3rd (initial record: 2 minutes) || [[Spider's Silk]] • [[White Fang]] • [[Red Fang]] • [[Blue Fang]] • [[Red Curtain]] • [[White Curtain]] • [[Blue Curtain]] • [[Vampire Fang]] • [[Cockatrice Claw]]
|}
====Completion rewards====
{| class="table"
|-style="background:{{FFcolor}}"
! Prize (one at random)
|-
|-
| Just finishing (greater than 2:00.00) || 100 gil, Potion, Antidote, Gold Needle, Ether, Phoenix Down, Eye Drops, Echo Grass
| 100 gil Potion • [[Ether]] • [[Phoenix Down]] • Antidote • [[Eye Drops]] • [[Echo Grass]] • Gold Needle
|}
|}


==Flash game==
==Other appearances==
===Flash game===
[[File:15 Puzzle flash gameplay.png|thumb|250px|Gameplay of the Flash version]]
[[File:15 Puzzle flash gameplay.png|thumb|250px|Gameplay of the Flash version]]
The defunct Japanese website for ''Final Fantasy I & II: Dawn of Souls'' had a flash game adaption of the 15 puzzle. It has a countdown timer, like the ''Final Fantasy'' remakes. The flash game has a volume slider to adjust the game's volume and a button to start and stop gameplay. Clicking the button starts the game, and clicking it again stops gameplay. Clicking the button again restarts the game. The player can move a square tile next to the empty spot by clicking on it twice. The game ends when all tiles are placed in their correct positions. This also causes the start/stop button to disappear and the tiles slowly flash between red and light blue every few seconds before switching to a static screen with individual links to three wallpapers, each offered in either 800x600px or 1024x768px.
The defunct Japanese website for ''Final Fantasy I & II: Dawn of Souls'' had a Flash game adaptation of the 15 Puzzle. The Flash game's presentation was based on its appearance in the ''Final Fantasy'' remakes since the WonderSwan Color version, featuring a count-up timer and tiles that changed from blue to red as they were placed in the proper positions. The game had a slider to adjust the game's volume and a button to reset the puzzle.
 
There were two versions of the Flash game. In one version, players competed to solve the puzzle as quickly as possible, and high scores were compiled on the official site. In the other version, completing the puzzle linked to three wallpapers, each offered in either 800x600 or 1024x768.<ref>[http://web.archive.org/web/20040701104633/http://www.square-enix.co.jp/games/gba/ff1-2/game/15puzzle.swf 15puzzle.swf]. ''Final Fantasy I & II Advance'' Japanese website (archived).</ref><ref>[http://web.archive.org/web/20040715092250/http://www.square-enix.co.jp:80/games/gba/ff1-2/game/score.php 15 Puzzle Rankings]. ''Final Fantasy I & II Advance'' Japanese website (archived).</ref>
 
===''Final Fantasy XIV''===
In ''[[Final Fantasy XIV]]'', a version of the minigame called '''Slide I+XIV''' (Japanese: '''I+XIVパズル''' ''I+XIV Puzzle'') is available to play through the [[Toy Chest]] to players who participated in the [[The Rising|Rising]] event in 2014, in celebration of the first anniversary of ''A Realm Reborn''. In reference to the original incarnation of the puzzle, the background is inspired by the bridge crossing scene from the original ''Final Fantasy''. In addition to a count-up timer, there is also a box that tracks the number of moves taken. There is no reward for completing this version of the minigame.


An alternate version also exists where players can try finish the game as quickly as possible. If they make one of the top high scores, they can enter their 3-letter initials to add to the top scores list. The score page shows the top 20 scores but the flash file shows the top 10 scores.<ref>[http://web.archive.org/web/20040701104633/http://www.square-enix.co.jp/games/gba/ff1-2/game/15puzzle.swf 15puzzle.swf]. ''Final Fantasy I & II Advance'' Japanese website (archived).</ref><ref>[http://web.archive.org/web/20040715092250/http://www.square-enix.co.jp:80/games/gba/ff1-2/game/score.php 15 Puzzle Rankings]. ''Final Fantasy I & II Advance'' Japanese website (archived).</ref>
On December 18, the anniversary of the release of ''Final Fantasy'', the puzzle uses graphics based on its appearance in the NES version of the original game.


==Gallery==
==Gallery==
<gallery>
<gallery>
15 Puzzle FF NES.png|Gameplay (NES version)
15 Puzzle FF NES.png|Gameplay (NES version)
15 Puzzle FFI GBA solved.png|The puzzle is solved (GBA version)
15 Puzzle FF WSC.png|Gameplay (WonderSwan Color version)
15 Puzzle flash complete.png|A completed 15 Puzzle challenge (flash version)
15 Puzzle FF WSC solved.png|A completed 15 Puzzle (WonderSwan Color version)
15 Puzzle flash reward.png|The wallpaper rewards for completing the flash version
15 Puzzle FF PS.png|Gameplay (''Final Fantasy Origins'')
15 Puzzle FF PS solved.png|A completed 15 Puzzle (''Final Fantasy Origins'')
15 Puzzle FFI GBA.png|Gameplay (''Final Fantasy I & II: Dawn of Souls'')
15 Puzzle FFI GBA solved.png|A completed 15 Puzzle (''Final Fantasy I & II: Dawn of Souls'')
15 Puzzle FF PSP solved.png|A completed 15 Puzzle (PSP version)
15 Puzzle flash complete.png|A completed 15 Puzzle (Flash version)
15 Puzzle flash reward.png|The wallpaper rewards for completing the Flash version
Slide I+XIV.png|A Slide I+XIV puzzle
Slide I+XIV (anniversary).png|A Slide I+XIV puzzle on December 18
</gallery>
</gallery>



Latest revision as of 18:24, February 16, 2023

15 Puzzle gameplay in the PlayStation Portable version of Final Fantasy

The 15 Puzzle (also known as 15 Block[1]) is an optional hidden minigame present in nearly every version of Final Fantasy, starting from the original Nintendo Entertainment System release. It is an adaptation of the real-life 15 puzzle, where the player must slide 15 numbered tiles into their correct positions.

The 15 Puzzle is one of the earliest examples of a minigame in an RPG. Programmer Nasir Gebelli came up with the minigame on his own, and coded it without a prior request from other members of the development team.[2]

Gameplay[edit]

The 15 Puzzle can be accessed when the Warriors of Light are in the ship. The player must hold down the confirm button while pressing the cancel button a certain number of times. In smartphone releases, the player must instead hold the touch screen with one finger while tapping it with another.

Version Button input
Nintendo Entertainment System / WonderSwan Color Hold A button and press B button 55 times.
Final Fantasy Origins Hold X button and press Circle button 55 times.
Final Fantasy I & II: Dawn of Souls Hold A button and press B button 22 times.
Final Fantasy 20th Anniversary Edition Hold X button and press Circle button 22 times.
Android / iOS / Windows Phone While holding the screen with one finger, tap the screen 23 times.
Final Fantasy Pixel Remaster Hold the confirm button and press the cancel button 55 times. On touch screens, while holding the screen with one finger, tap the screen 55 times.

The minigame is not present in the MSX2 version or early mobile phone versions.

The tiles start in a random position each time the minigame begins. From the WonderSwan Color version onward, the tiles in the correct positions are colored red, while the tiles that are not yet correct are colored light blue. Depending on the version, different rewards may be earned by completing the puzzle.

Screen layout[edit]

Dialog boxes associated with the minigame were first added in the WonderSwan Color version. The top-right box is the count-up timer, and the bottom box lists the controls. Starting with the PlayStation Portable version, the lower box was moved to the right and made larger.

The count-up timer displays the number of minutes and seconds elapsed in the format "00:00.00". In the Japanese versions of the game, as well as the English version of Final Fantasy Origins, the count-up timer uses the format "00m00s00".

In the WonderSwan Color version, the controls are given in plain text. From Final Fantasy Origins onward, icons are used to indicate the buttons, however the directional pad does not have an associated icon until Final Fantasy I & II: Dawn of Souls. From the WonderSwan Color version onward, the player has the option to view a list of their current top three times.

In the Pixel Remaster version, the timer and dialog boxes are no longer present, displaying only the confirm and back buttons at the bottom-right corner of the screen.

Rewards[edit]

In the original NES release, the reward for completing the challenge is 100 gil.

Starting with the WonderSwan Color version, the 15 Puzzle has a count-up timer, and item prizes can be earned depending on the time taken to complete the puzzle. Beginning with Final Fantasy I & II: Dawn of Souls, the list of possible prizes is expanded. Completing the puzzle awards a completion prize, with an additional prize received upon making a new top-three record.

In the Pixel Remaster version, completing the puzzle no longer offers any reward, but there is an achievement unlocked by playing it.

WonderSwan Color & Final Fantasy Origins[edit]

Record rewards[edit]

Place Prize
1st (initial record: 2 minutes) 10,000 gil
2nd (initial record: 4 minutes) 5,000 gil
3rd (initial record: 6 minutes) 2,000 gil

Completion rewards[edit]

Time Prize
Under 2 minutes Potion, Antidote, Gold Needle, and 100 gil
Under 4 minutes Potion, Antidote, and 100 gil
Under 6 minutes Potion and 100 gil
Over 6 minutes 100 gil

Final Fantasy I & II: Dawn of Souls & 20th Anniversary Edition[edit]

Record rewards[edit]

Place Prize (one at random)
1st (initial record: 30 seconds) X-PotionMegalixir
2nd (initial record: 1 minute) Turbo EtherDry EtherElixirRemedyEmergency ExitHermes' Shoes
3rd (initial record: 2 minutes) Spider's SilkWhite FangRed FangBlue FangRed CurtainWhite CurtainBlue CurtainVampire FangCockatrice Claw

Completion rewards[edit]

Prize (one at random)
100 gil • Potion • EtherPhoenix Down • Antidote • Eye DropsEcho Grass • Gold Needle

Other appearances[edit]

Flash game[edit]

Gameplay of the Flash version

The defunct Japanese website for Final Fantasy I & II: Dawn of Souls had a Flash game adaptation of the 15 Puzzle. The Flash game's presentation was based on its appearance in the Final Fantasy remakes since the WonderSwan Color version, featuring a count-up timer and tiles that changed from blue to red as they were placed in the proper positions. The game had a slider to adjust the game's volume and a button to reset the puzzle.

There were two versions of the Flash game. In one version, players competed to solve the puzzle as quickly as possible, and high scores were compiled on the official site. In the other version, completing the puzzle linked to three wallpapers, each offered in either 800x600 or 1024x768.[3][4]

Final Fantasy XIV[edit]

In Final Fantasy XIV, a version of the minigame called Slide I+XIV (Japanese: I+XIVパズル I+XIV Puzzle) is available to play through the Toy Chest to players who participated in the Rising event in 2014, in celebration of the first anniversary of A Realm Reborn. In reference to the original incarnation of the puzzle, the background is inspired by the bridge crossing scene from the original Final Fantasy. In addition to a count-up timer, there is also a box that tracks the number of moves taken. There is no reward for completing this version of the minigame.

On December 18, the anniversary of the release of Final Fantasy, the puzzle uses graphics based on its appearance in the NES version of the original game.

Gallery[edit]

External links[edit]

  • Flash game on the Japanese Final Fantasy I & II Advance website (Wayback Machine)

References[edit]

  1. ^ Nintendo Power, 2004. Official Nintendo Final Fantasy I & II: Dawn of Souls Player's Guide, pg 151.
  2. ^ Interview: Final Fantasy I & II Advance. Dengeki (in Japanese). 2004. Retrieved July 10, 2022.
  3. ^ 15puzzle.swf. Final Fantasy I & II Advance Japanese website (archived).
  4. ^ 15 Puzzle Rankings. Final Fantasy I & II Advance Japanese website (archived).