The Earth Rod is a key item in Final Fantasy. It is a rod described as being imbued with the power of earth and nature. In the original Nintendo Entertainment System version, it is named ROD, also formatted Rod.[1] As seen from its Nintendo Power artwork, the Earth Rod has its top part shaped like a snake with spikes on its back, a red grip, and a smooth, wooden peg on the bottom.
To obtain the Earth Rod, the Warriors of Light must first defeat the Vampire in the Cavern of Earth. After doing so, they must go into the Sage's Cave and talk to Sadda, who gives them the Earth Rod as a reward. With it, the warriors can move the Stone Plate on floor B3 of the Cavern of Earth, allowing them to continue to floor B4 then B5, which is where they battle Lich.
Profiles[edit]
- Nintendo Power volume 17 (page 33): "The Rod gives you the strength of a dozen men, enough to lift the heavy Stone Plate."
References[edit]
Final Fantasy
|
Characters
|
Warriors of Light
|
White Mage (White Wizard) • Black Mage (Black Wizard) • Red Mage (Red Wizard) • Warrior (Knight) • Thief (Ninja) • Monk (Master)
|
Non-playable characters
|
Garland • Astos • Chancellor • Jayne • Bikke • Arylon • Princess Sarah • Circle of Sages • Dr. Unne • Elf Prince • King of Coneria • Matoya • Mysterious Man • Nerrick • Sadda • Lukahn • Koppe • Broom • Bahamut • Darryl • Cid • Smyth • Underhill • Dr. Unne • Watts
|
Races
|
Lufenian • Elf • Dwarf • Mermaid
|
Bosses
|
Vampire • Four Fiends (Lich • Kary • Kracken • Tiamat) • Chaos • Chronodia (PSP, iOS, Android)
|
Key items
|
Ship • Crown • Crystal Eye • Jolt Tonic • Mystic Key • Nitro Powder • Star Ruby • Earth Rod • Canoe • Levistone • Airship • Rat's Tail • Faerie's Bottle • Oxyale • Rosetta Stone • Bell • Warp Cube • Adamantite • Lute • Crystal
|
Locations
|
Towns
|
Cornelia • Pravoka • Elfheim • Melmond • Crescent Lake • Onrac • Gaia • Lufenia
|
Dungeons
|
Chaos Shrine • Marsh Cave • Western Keep • Titan's Cave • Terra Cave • Ice Cavern • Citadel of Trials • Mount Gulg • Waterfall Cave • Sunken Shrine • Mirage Tower • Flying Fortress • Earthgift Shrine (GBA, PSP, iOS, Android) • Hellfire Chasm (GBA, PSP, iOS, Android) • Lifespring Grotto (GBA, PSP, iOS, Android) • Whisperwind Cove (GBA, PSP, iOS, Android) • Labyrinth of Time (PSP, iOS, Android)
|
Shops
|
Inn • Sanctuary • Weapon Shop • Armor Shop • Item Shop • Black Magic Shop • White Magic Shop
|
Other locations
|
Castle Cornelia • Matoya's Cave • Mount Duergar • Giant's Cave • Aldean Sea • Elven Castle • Ryukahn Desert • Sage's Cave • Cardia Islands • Desert Caravan • World A
|
Spells
|
White Magic
|
Level 1: Cure • Dia • Protect • Blink -- Level 2: Blindna • Silence • NulShock • Invis -- Level 3: Cura • Diara • NulBlaze • Heal -- Level 4: Poisona • Fear • NulFrost • Vox -- Level 5: Curaga • Life • Diaga • Healara -- Level 6: Stona • Exit • Protera • Invisira -- Level 7: NulDeath • Healaga • Curaja • Diaja -- Level 8: Holy • NulAll • Dispel • Full-Life
|
Black Magic
|
Level 1: Fire • Sleep • Focus • Thunder -- Level 2: Blizzard • Dark • Temper • Slow -- Level 3: Fira • Hold • Thundara • Focara -- Level 4: Sleepra • Haste • Confuse • Blizzara -- Level 5: Firaga • Scourge • Slowra • Teleport -- Level 6: Thundaga • Death • Quake • Stun -- Level 7: Blizzaga • Blind • Break • Saber -- Level 8: Stop • Warp • Kill • Flare
|
Stats
|
Hit Points (HP) • Agility (Agi) • Vitality (Vit) • Magic Defense (M. Def) • Strength (Str) • Intelligence (Int) • Hit Percentage (Hit%) • Luck (Luck)
|
Lists
|
Enemies (bestiary) • Equipment • Items
|
Game compilations
|
Final Fantasy I∙II • Final Fantasy I & II: Dawn of Souls
|
See also: Category • Gallery • 15 Puzzle
|