The wiki is lacking in content. You can help by creating a new article. See the to do list for more ways you can help.

Difference between revisions of "Mount Duergar"

From Final Fantasy Wiki
Jump to navigationJump to search
(FF color)
(name from ingame dialogue +minor addition)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{distinguish2|[[Dwarf Cave]], a location in ''[[Final Fantasy Adventure]]''}}
{{Infobox Location
{{Infobox Location
|color=FF
|color=FF
|image=[[File:Mount Duergar FFOrigins.jpg|256px]]
|image=[[File:Mount Duergar FFOrigins.jpg|256px]]
|caption={{game-id|Warrior|ffi}} in Mount Duergar in ''Final Fantasy Origins'' release
|caption={{game-id|Warrior|ffi}} in Mount Duergar in the [[PlayStation]] version
|jname=ドワーフのどうくつ
|jname=ドワーフのどうくつ
|romaji=Dowāfu no dōbutsu
|romaji=Dowāfu no dōbutsu
Line 11: Line 12:
|items=[[Gil]]<br>Various (requires [[Mystic Key]])
|items=[[Gil]]<br>Various (requires [[Mystic Key]])
}}
}}
'''Mount Duergar''', known as '''Dwarf Cave''' in the original release, is a subterranean area located west of [[Cornelia]] in ''[[Final Fantasy]]''. It is a cave mining area and a home to the [[dwarf|dwarves]], several of whom give advice to the [[Warriors of Light]]. Early in the game, Mount Duergar can only be accessed by [[ship]], although they can later reach it when they obtain the [[airship]].
'''Mount Duergar''' is a subterranean area located west of [[Cornelia]] in ''[[Final Fantasy]]''. It is a cave mining area and a home to the [[dwarf|dwarves]], several of whom give advice to the [[Warriors of Light]]. Early in the game, Mount Duergar can only be accessed by [[ship]], although they can later reach it when they obtain the [[airship]]. In the [[Nintendo Entertainment System]] release, the location is named the '''Cave of Dwarf''' (also called the '''Dwarf Cave''' in side materials<ref>''Final Fantasy'' manual, page 52.</ref><ref>''Nintendo Power'' volume 17, page 25.</ref>), and in the [[PlayStation]] version, its name is formatted as '''Mt. Duergar'''.


At first, the Warriors of Light cannot do much in Mount Duergar except enter a small, northeastern small room with two [[treasure chest]]s, each containing [[gil]]. If the warriors have the [[Mystic Key]], they can enter a larger room to the south with eight more treasure chests. When the Warriors of Light obtain [[Nitro Powder]], they must return to Mount Duergar and give it to [[Nerrick]], who uses it to blow up a bridge and create a canal. Doing this is necessary to access [[Melmond]].
At first, the Warriors of Light cannot do much in Mount Duergar except enter a small, northeastern small room with two [[treasure chest]]s, each containing [[gil]]. If the warriors have the [[Mystic Key]], they can enter a larger room to the south with eight more treasure chests. When the Warriors of Light obtain [[Nitro Powder]], they must return to Mount Duergar and give it to [[Nerrick]], who uses it to blow up a land bridge and create a canal between the [[Aldean Sea]] and the greater ocean. Doing this is necessary to access [[Melmond]].


Late into their adventure, when the Warriors of Light obtain the [[Adamantite]], they can return to [[Smyth]], who is located in the northwest room. Smyth uses the Adamantite to craft the powerful sword, [[Excalibur]].
Late into their adventure, when the Warriors of Light obtain the [[Adamantite]], they can return to [[Smyth]], who is located in the northwest room. Smyth uses the Adamantite to craft the powerful sword, [[Excalibur]].
Line 28: Line 29:
*[[Great Helm]]
*[[Great Helm]]
*[[Wyrmkiller]]
*[[Wyrmkiller]]
*[[Ether]]
*[[Ether]]{{hover|*|Mythril Knife prior to the Dawn of Souls version}}
*[[Potion]]
*[[Potion]]{{hover|*|Helm prior to the Dawn of Souls version}}
*[[Mythril Mail]]
*[[Mythril Mail]]
*575 gil
*575 gil
Line 37: Line 38:
*"Duergar" appears to derive from the Proto-Germanic word for "dwarf", ''*dwergaz''.
*"Duergar" appears to derive from the Proto-Germanic word for "dwarf", ''*dwergaz''.


==Reference==
<references/>
{{Nav FF1}}
{{Nav FF1}}
[[Category:Caves]]
[[Category:Caves]]
[[Category:Final Fantasy locations]]
[[Category:Final Fantasy locations]]

Latest revision as of 16:40, February 21, 2022

Not to be confused with Dwarf Cave, a location in Final Fantasy Adventure.
Mount Duergar
Mount Duergar FFOrigins.jpg
Warrior in Mount Duergar in the PlayStation version
ドワーフのどうくつ
Dowāfu no dōbutsu
Game appearance(s) Final Fantasy
Type Cavern
Greater location Aldean Sea
Inhabitants Dwarves
Smyth
Nerrick
Unique item(s) Gil
Various (requires Mystic Key)

Mount Duergar is a subterranean area located west of Cornelia in Final Fantasy. It is a cave mining area and a home to the dwarves, several of whom give advice to the Warriors of Light. Early in the game, Mount Duergar can only be accessed by ship, although they can later reach it when they obtain the airship. In the Nintendo Entertainment System release, the location is named the Cave of Dwarf (also called the Dwarf Cave in side materials[1][2]), and in the PlayStation version, its name is formatted as Mt. Duergar.

At first, the Warriors of Light cannot do much in Mount Duergar except enter a small, northeastern small room with two treasure chests, each containing gil. If the warriors have the Mystic Key, they can enter a larger room to the south with eight more treasure chests. When the Warriors of Light obtain Nitro Powder, they must return to Mount Duergar and give it to Nerrick, who uses it to blow up a land bridge and create a canal between the Aldean Sea and the greater ocean. Doing this is necessary to access Melmond.

Late into their adventure, when the Warriors of Light obtain the Adamantite, they can return to Smyth, who is located in the northwest room. Smyth uses the Adamantite to craft the powerful sword, Excalibur.

Items[edit]

Northeastern room
  • 450 gil (top chest)
  • 575 gil (bottom chest)
Southern room

Items are listed from left to right.

Trivia[edit]

  • "Duergar" appears to derive from the Proto-Germanic word for "dwarf", *dwergaz.

Reference[edit]

  1. ^ Final Fantasy manual, page 52.
  2. ^ Nintendo Power volume 17, page 25.