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Difference between revisions of "Final Fantasy VII Rebirth"

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==Gameplay==
==Gameplay==
''VII Rebirth'' iterates on the gameplay of ''[[Final Fantasy VII Remake]]'', with a vastly expanded field map and combat system. As in the original game, players can fully explore the world map on foot and use fast-travel options such as rideable chocobos or the buggy.
''VII Rebirth'' iterates on the gameplay of ''[[Final Fantasy VII Remake]]''. As in the original ''[[Final Fantasy VII]]'', players can fully explore the world map on foot and use fast-travel options such as rideable chocobos or the buggy. The overworld features several points of interest collectively called World Intel, including treasure troves, stray chocobos to ride through fields, optional boss battles, and minigames.
 
The combat system expands on that of ''VII Remake'', with the addition of team attacks usable by pairs of characters. Synergy Skills can be used at any time, while Synergy Abilities expend points gained by selecting commands in battle.


==Development==
==Development==
''VII Rebirth'' began development after the completion of ''VII Remake'', with production of the third game beginning around the same time. Development progressed faster than expected for a game of its scale, due to the adoption of a new development structure.<ref>[https://twitter.com/finalfantasyvii/status/1537561028350853120 @finalfantasyvii on Twitter]</ref>
''VII Rebirth'' began development after the completion of ''VII Remake'', with production of the third game beginning around the same time. 80—90% of ''VII Remake'''s developers stayed on to make ''VII Rebirth''; this staff retention and the team's established chemistry allowed for a faster development cycle than ''VII Remake''.<ref>[https://www.bloomberg.com/news/newsletters/2023-10-20/-final-fantasy-vii-rebirth-director-started-out-as-a-fan '''Bloomberg:''' "‘Final Fantasy VII Rebirth’ Director Started Out as a Fan"]</ref><ref>[https://twitter.com/finalfantasyvii/status/1537561028350853120 @finalfantasyvii on Twitter]</ref>


''VII Rebirth'' was announced during the ''Final Fantasy VII'' 25th Anniversary livestream on June 16, 2022.<ref>[https://press.na.square-enix.com/FINAL-FANTASY-VII-25th-ANNIVERSARY-CELEBRATION-BROADCAST-UNVEILS-FIRST '''Square Enix Press Center''': "FINAL FANTASY VII 25th ANNIVERSARY CELEBRATION BROADCAST UNVEILS FIRST LOOK AT ‘FINAL FANTASY VII REBIRTH’, ‘CRISIS CORE -FINAL FANTASY VII- REUNION’ AND MORE"]</ref> A year later, a gameplay trailer debuted during the 2023 Summer Game Fest showcase, showcasing the overworld and combat.
''VII Rebirth'' was announced during the ''Final Fantasy VII'' 25th Anniversary livestream on June 16, 2022.<ref>[https://press.na.square-enix.com/FINAL-FANTASY-VII-25th-ANNIVERSARY-CELEBRATION-BROADCAST-UNVEILS-FIRST '''Square Enix Press Center''': "FINAL FANTASY VII 25th ANNIVERSARY CELEBRATION BROADCAST UNVEILS FIRST LOOK AT ‘FINAL FANTASY VII REBIRTH’, ‘CRISIS CORE -FINAL FANTASY VII- REUNION’ AND MORE"]</ref> A year later, a gameplay trailer debuted during the 2023 Summer Game Fest showcase, showcasing the overworld and combat.

Latest revision as of 01:07, March 6, 2024

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Final Fantasy VII Rebirth
FFVII Rebirth logo.png

ファイナルファンタジーVII リバース
Fainaru Fantajī Sebun Ribāsu

Developer(s):

Square Enix

Publisher(s):

Square Enix

Platform(s):

PlayStation 5

Release date:

PlayStation 5:
Worldwide: February 29, 2024

Genre:

Role-playing game

Modes:

Single player

Ratings:

ESRB: Rating Pending

Final Fantasy VII Rebirth is the second title in the Final Fantasy VII remake project, slated to launch in early 2024 for PlayStation 5.

Gameplay[edit]

VII Rebirth iterates on the gameplay of Final Fantasy VII Remake. As in the original Final Fantasy VII, players can fully explore the world map on foot and use fast-travel options such as rideable chocobos or the buggy. The overworld features several points of interest collectively called World Intel, including treasure troves, stray chocobos to ride through fields, optional boss battles, and minigames.

The combat system expands on that of VII Remake, with the addition of team attacks usable by pairs of characters. Synergy Skills can be used at any time, while Synergy Abilities expend points gained by selecting commands in battle.

Development[edit]

VII Rebirth began development after the completion of VII Remake, with production of the third game beginning around the same time. 80—90% of VII Remake's developers stayed on to make VII Rebirth; this staff retention and the team's established chemistry allowed for a faster development cycle than VII Remake.[1][2]

VII Rebirth was announced during the Final Fantasy VII 25th Anniversary livestream on June 16, 2022.[3] A year later, a gameplay trailer debuted during the 2023 Summer Game Fest showcase, showcasing the overworld and combat.

References[edit]