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Difference between revisions of "Elfheim"
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==Shops== | ==Shops== | ||
{|style="width:50%; border: 1px solid black; | ===Remakes=== | ||
{|class="nowrap" border=1 style="width:50%; border: 1px solid black; text-align:center; border-collapse: collapse; margin-bottom:5px" | |||
! colspan=5 style="background-color: | ! colspan=5 style="background-color:#d4ebf2;padding:3px;text-align:center;font-size:110%" | Weapon Shop | ||
|-style="background-color:#d4ebf2; font-size:100%" | |-style="background-color:#d4ebf2; font-size:100%" | ||
!rowspan=1| | !style="width:15%" rowspan=1|Weapon | ||
!style="width:28%; padding-left:3px" rowspan=1|Price | |||
! Attack || Accuracy || Classes | |||
|-style="background-color:white" | |-style="background-color:white" | ||
| [[Crosier]] | | [[Crosier]] | ||
Line 82: | Line 78: | ||
| style="text-align:left"|360 gil {{em}}<br>450 gil {{nm}} | | style="text-align:left"|360 gil {{em}}<br>450 gil {{nm}} | ||
| 13 || 5 || {{small|Warrior, Knight, Thief, Ninja, Red Mage, Red Wizard}} | | 13 || 5 || {{small|Warrior, Knight, Thief, Ninja, Red Mage, Red Wizard}} | ||
|- | |||
! colspan=5 style="background-color:#d4ebf2;text-align:center;padding:3px;font-size:110%" | Armor Shop | |||
|-style="background-color:#d4ebf2; font-size:100%" | |||
!rowspan=1 style="padding-left:3px"| Armor || Price || Defense || Weight || Classes | |||
|-style="background-color:white" | |||
|[[Copper Armlet]] | |||
| style="text-align:left"|800 gil {{em}}<br>1,000 gil {{nm}} | |||
| 4 || 1 || {{small|All classes}} | |||
|-style="background-color:white" | |||
|[[Helm]] | |||
| style="text-align:left"|80 gil {{em}}<br>100 gil {{nm}} | |||
| 3 || 3 || {{small|Warrior, Knight, Ninja}} | |||
|-style="background-color:white" | |||
|[[Iron Armor]] | |||
| style="text-align:left"|640 gil {{em}}<br>800 gil {{nm}} | |||
| 24 || 23 || {{small|Warrior, Knight, Ninja}} | |||
|-style="background-color:white" | |||
|[[Iron Shield]] | |||
| style="text-align:left"|80 gil {{em}}<br>100 gil {{nm}} | |||
| 4 || 0 || {{small|Warrior, Knight, Ninja}} | |||
|-style="background-color:white" | |||
|[[Leather Cap]] | |||
| style="text-align:left"|65 gil {{em}}<br>80 gil {{nm}} | |||
| 1 || 1 || {{small|All classes}} | |||
|- | |||
! colspan=5 style="background-color:#d4ebf2;text-align:center;padding:3px;font-size:110%" | Item Shop | |||
|-style="background-color:#d4ebf2; font-size:100%" | |||
!rowspan=1|Item | |||
!rowspan=1|Price | |||
!colspan=3|Effect | |||
|-style="background-color:white" | |||
| [[Antidote]] | |||
| style="text-align:left"| 50 gil {{em}}<br>75 gil {{nm}} | |||
|colspan=3|{{small|Cures poison}} | |||
|-style="background-color:white" | |||
| [[Cottage]]<br>{{small|(PS1 only)}} | |||
| style="text-align:left"| 2,000 gil {{em}}<br>3,000 {{nm}} | |||
|colspan=3|{{small|Fully restores the party's HP and MP. Only usable from the world map.}} | |||
|-style="background-color:white" | |||
|[[Echo Grass]]<br>{{small|(GBA–onward only)}} | |||
| style="text-align:left"| 50 gil | |||
|colspan=3|{{small|Cures silence}} | |||
|-style="background-color:white" | |||
|[[Gold Needle]] | |||
| style="text-align:left"|500 gil {{em}}<br>800 gil {{nm}} | |||
|colspan=3|{{small|Cures stone}} | |||
|-style="background-color:white" | |||
|[[Potion]] | |||
| style="text-align:left"|40 gil {{em}}<br>60 gil {{nm}} | |||
|colspan=3|{{small|Restores 50 HP}} | |||
|-style="background-color:white" | |||
|[[Tent]] | |||
| style="text-align:left"|160 gil {{em}}<br>200 gil {{nm}} | |||
|colspan=3|{{small|Partially restores the party's HP and MP. Only usable from the world map.}} | |||
|- | |||
! colspan=5 style="background-color:#d4ebf2;text-align:center;padding:2px;font-size:110%" | Spell Shop: White Magic, Level 3 | |||
|-style="background-color:#d4ebf2; font-size:100%" | |||
!rowspan=1|Spell | |||
!rowspan=1|Price | |||
!colspan=2|Class | |||
!rowspan=1|Effect | |||
|-style="background-color:white" | |||
| {{hovertitle|Cura|link=yes|dotted=yes|Named Cure2 in Final Fantasy Origins}} | |||
| rowspan=4 style="text-align:center"|1,000 gil {{em}}<br>1,500 gil {{nm}} | |||
|colspan=2| {{small|Knight, Red Mage, Red Wizard, White Mage, White Wizard}} | |||
|colspan=2|{{small|Restores HP to one ally.}} | |||
|-style="background-color:white;padding-top:5px" | |||
| {{hovertitle|Diara|link=yes|dotted=yes|Named Dia2 in Final Fantasy Origins}} | |||
|colspan=2| {{small|White Mage, White Wizard}} | |||
|colspan=3 style="text-align:center"|{{small|Deals damage to all undead enemies}} | |||
|-style="background-color:white" | |||
| {{hovertitle|Heal|link=yes|dotted=yes|Named Heal1 in Final Fantasy Origins}} | |||
|colspan=2| {{small|White Mage, White Wizard}} | |||
|colspan=3 style="text-align:center"|{{small|Restores some HP to the whole party}} | |||
|-style="background-color:white" | |||
| {{hovertitle|NulBlaze|link=yes|dotted=yes|Named NulFire in Final Fantasy Origins}} | |||
|colspan=2| {{small|Knight, Red Mage, Red Wizard, White Mage, White Wizard}} | |||
|colspan=3 style="text-align:center"|{{small|Reduces fire damage by half}} | |||
|} | |} | ||
Revision as of 04:40, March 15, 2020
Template:Location Elfheim, originally named Elfland in the Nintendo Entertainment System version, is one of the towns in Final Fantasy I. It is one of the earliest accessible towns, after Cornelia, and is where the elves live. The place is ruled by a royal family, who live in the Elven Castle, which is located directly north of Elfheim.
Elfheim takes place at a peaceful grassland. It has two Black Magic Shops and two White Magic Shops, and each of them sell level-3 and level-4 magic spells respectively. As with other towns, there is an Item Shop, a Weapon Shop, an Armor Shop, an Inn, and a Sanctuary.
Prior to the game's events, the Elf Prince was put into an eternal slumber by Astos. The Warriors of Light are tasked to find something to awaken the Elf Prince. The Jolt Tonic from Matoya can awaken the Elf Prince. Once he is awoken, the Elf Prince gives the Mystic Key to the warriors.
The location is notable for its leftmost tombstone which, depending on the version and language, references either Link or Erdrick, the main protagonists of their respective series, The Legend of Zelda and Dragon Quest. The character mentioned depends on the version or, in some cases, the localization. In nearly every version, including the original Famicom release, the tombstone reads "Here Lies Link." In the original NES version, the tombstone reads "Here lies Erdrick. 837 – 866. R. I. P.", but in the Final Fantasy Origins version, it reads "May Erdrick rest in peace".
Enemies surrounding Elfheim
Original version
Remakes
Sprites | Name | HP | Gil | Exp | ||
---|---|---|---|---|---|---|
PS1 | GBA | PSP | ||||
File:Cobra FFI GBA sprite.png | Cobra | 56 | 50 | 123 | ||
File:Ghast FFI GBA sprite.png | Ghast | 56 | 117 | 117 | ||
File:Gigas Worm FFI GBA sprite.png | Gigas Worm | 56 | 15 | 63 | ||
File:Goblin Guard FFI GBA sprite.png | Goblin Guard | 16 | 18 | 18 | ||
File:Ogre FFI GBA sprite.png | Ogre | 100 | 195 | 195 | ||
File:Ogre Chief FFI GBA sprite.png | Ogre Chief | 132 | 300 | 282 | ||
File:Tarantula FFI GBA sprite.png | Tarantula | 64 | 50 | 141 | ||
File:Warg Wolf FFI GBA sprite.png | Warg Wolf | 72 | 22 | 93 | ||
File:Werewolf FFI GBA sprite.png | Werewolf | 68 | 67 | 135 | ||
File:Wolf FFI GBA sprite.png | Wolf | 20 | 6 | 24 |
Shops
Remakes
Weapon Shop | |||||
---|---|---|---|---|---|
Weapon | Price | Attack | Accuracy | Classes | |
Crosier | 160 gil (Easy Mode) 200 gil (Normal Mode) |
14 | 10 | Warrior, Knight, Ninja, Monk, Master | |
Dagger | 140 gil (Easy Mode) 175 gil (Normal Mode) |
7 | 10 | Warrior, Knight, Red Mage, Red Wizard, Thief, Ninja, Black Mage, White Mage | |
Iron Nanchaku | 160 gil (Easy Mode) 200 gil (Normal Mode) |
16 | 0 | Ninja, Monk, Master | |
Saber | 360 gil (Easy Mode) 450 gil (Normal Mode) |
13 | 5 | Warrior, Knight, Thief, Ninja, Red Mage, Red Wizard | |
Armor Shop | |||||
Armor | Price | Defense | Weight | Classes | |
Copper Armlet | 800 gil (Easy Mode) 1,000 gil (Normal Mode) |
4 | 1 | All classes | |
Helm | 80 gil (Easy Mode) 100 gil (Normal Mode) |
3 | 3 | Warrior, Knight, Ninja | |
Iron Armor | 640 gil (Easy Mode) 800 gil (Normal Mode) |
24 | 23 | Warrior, Knight, Ninja | |
Iron Shield | 80 gil (Easy Mode) 100 gil (Normal Mode) |
4 | 0 | Warrior, Knight, Ninja | |
Leather Cap | 65 gil (Easy Mode) 80 gil (Normal Mode) |
1 | 1 | All classes | |
Item Shop | |||||
Item | Price | Effect | |||
Antidote | 50 gil (Easy Mode) 75 gil (Normal Mode) |
Cures poison | |||
Cottage (PS1 only) |
2,000 gil (Easy Mode) 3,000 (Normal Mode) |
Fully restores the party's HP and MP. Only usable from the world map. | |||
Echo Grass (GBA–onward only) |
50 gil | Cures silence | |||
Gold Needle | 500 gil (Easy Mode) 800 gil (Normal Mode) |
Cures stone | |||
Potion | 40 gil (Easy Mode) 60 gil (Normal Mode) |
Restores 50 HP | |||
Tent | 160 gil (Easy Mode) 200 gil (Normal Mode) |
Partially restores the party's HP and MP. Only usable from the world map. | |||
Spell Shop: White Magic, Level 3 | |||||
Spell | Price | Class | Effect | ||
Cura | 1,000 gil (Easy Mode) 1,500 gil (Normal Mode) |
Knight, Red Mage, Red Wizard, White Mage, White Wizard | Restores HP to one ally. | ||
Diara | White Mage, White Wizard | Deals damage to all undead enemies | |||
Heal | White Mage, White Wizard | Restores some HP to the whole party | |||
NulBlaze | Knight, Red Mage, Red Wizard, White Mage, White Wizard | Reduces fire damage by half |
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