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Difference between revisions of "Elfheim"
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!rowspan=1|Item || Price || Attack || Accuracy || Classes | !rowspan=1|Item || Price || Attack || Accuracy || Classes | ||
|-style="background-color:white" | |-style="background-color:white" | ||
| [[Crosier]] || 160 gil {{em}}<br>200 gil {{nm}} | | [[Crosier]] | ||
| style="text-align:left"|160 gil {{em}}<br>200 gil {{nm}} | |||
| 14 || 10 || {{small|Warrior, Knight, Ninja, Monk, Master}} | |||
|-style="background-color:white" | |-style="background-color:white" | ||
| [[Dagger]] || 140 gil {{em}}<br>175 gil {{nm}} | | [[Dagger]] | ||
| style="text-align:left"|140 gil {{em}}<br>175 gil {{nm}} | |||
| 7 || 10 || {{small|Warrior, Knight, Red Mage, Red Wizard, Thief, Ninja, Black Mage, White Mage}} | |||
|-style="background-color:white" | |-style="background-color:white" | ||
| [[Iron Nanchaku]] || 160 gil {{em}}<br>200 gil {{nm}} | | [[Iron Nanchaku]] | ||
| style="text-align:left"| 160 gil {{em}}<br>200 gil {{nm}} | |||
| 16 || 0 || {{small|Ninja, Monk, Master}} | |||
|-style="background-color:white" | |-style="background-color:white" | ||
| [[Saber]] || 360 gil {{em}}<br>450 gil {{nm}} | | [[Saber]] | ||
| style="text-align:left"|360 gil {{em}}<br>450 gil {{nm}} | |||
| 13 || 5 || {{small|Warrior, Knight, Thief, Ninja, Red Mage, Red Wizard}} | |||
|} | |} | ||
Revision as of 23:18, March 14, 2020
Template:Location Elfheim, originally named Elfland in the Nintendo Entertainment System version, is one of the towns in Final Fantasy I. It is one of the earliest accessible towns, after Cornelia, and is where the elves live. The place is ruled by a royal family, who live in the Elven Castle, which is located directly north of Elfheim.
Elfheim takes place at a peaceful grassland. It has two Black Magic Shops and two White Magic Shops, and each of them sell level-3 and level-4 magic spells respectively. As with other towns, there is an Item Shop, a Weapon Shop, an Armor Shop, an Inn, and a Sanctuary.
Prior to the game's events, the Elf Prince was put into an eternal slumber by Astos. The Warriors of Light are tasked to find something to awaken the Elf Prince. The Jolt Tonic from Matoya can awaken the Elf Prince. Once he is awoken, the Elf Prince gives the Mystic Key to the warriors.
The location is notable for its leftmost tombstone which, depending on the version and language, references either Link or Erdrick, the main protagonists of their respective series, The Legend of Zelda and Dragon Quest. The character mentioned depends on the version or, in some cases, the localization. In nearly every version, including the original Famicom release, the tombstone reads "Here Lies Link." In the original NES version, the tombstone reads "Here lies Erdrick. 837 – 866. R. I. P.", but in the Final Fantasy Origins version, it reads "May Erdrick rest in peace".
Enemies surrounding Elfheim
Original version
Remakes
Sprites | Name | HP | Gil | Exp | ||
---|---|---|---|---|---|---|
PS1 | GBA | PSP | ||||
File:Cobra FFI GBA sprite.png | Cobra | 56 | 50 | 123 | ||
File:Ghast FFI GBA sprite.png | Ghast | 56 | 117 | 117 | ||
File:Gigas Worm FFI GBA sprite.png | Gigas Worm | 56 | 15 | 63 | ||
File:Goblin Guard FFI GBA sprite.png | Goblin Guard | 16 | 18 | 18 | ||
File:Ogre FFI GBA sprite.png | Ogre | 100 | 195 | 195 | ||
File:Ogre Chief FFI GBA sprite.png | Ogre Chief | 132 | 300 | 282 | ||
File:Tarantula FFI GBA sprite.png | Tarantula | 64 | 50 | 141 | ||
File:Warg Wolf FFI GBA sprite.png | Warg Wolf | 72 | 22 | 93 | ||
File:Werewolf FFI GBA sprite.png | Werewolf | 68 | 67 | 135 | ||
File:Wolf FFI GBA sprite.png | Wolf | 20 | 6 | 24 |
Shops
NES version | ||||
---|---|---|---|---|
To do: add the list | ||||
Remakes | ||||
Weapons | ||||
Item | Price | Attack | Accuracy | Classes |
Crosier | 160 gil (Easy Mode) 200 gil (Normal Mode) |
14 | 10 | Warrior, Knight, Ninja, Monk, Master |
Dagger | 140 gil (Easy Mode) 175 gil (Normal Mode) |
7 | 10 | Warrior, Knight, Red Mage, Red Wizard, Thief, Ninja, Black Mage, White Mage |
Iron Nanchaku | 160 gil (Easy Mode) 200 gil (Normal Mode) |
16 | 0 | Ninja, Monk, Master |
Saber | 360 gil (Easy Mode) 450 gil (Normal Mode) |
13 | 5 | Warrior, Knight, Thief, Ninja, Red Mage, Red Wizard |
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