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Difference between revisions of "Goblin"

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Goblin FFIV SNES sprite.png|[[Super Nintendo Entertainment System]] sprite
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Goblin FFIV GBA sprite.png|''Final Fantasy IV Advance'' sprite
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Goblin FFIV PSP sprite.png|''[[Final Fantasy IV: The Complete Collection]]'' sprite
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Revision as of 16:17, August 5, 2020

Goblin
Goblin FF artwork.jpg
Final Fantasy artwork by Yoshitaka Amano
ゴブリン
Goburin
Species Goblin
Other names IMP (Final Fantasy NES)
Related characters and species
Goblin Guard
Not to be confused with Imp.

Goblins, originally known as Imps, are a recurring species in several Final Fantasy games, starting with the first Final Fantasy. They are basic enemies which are usually encountered at the start of the game. They have low HP and are usually defeated from taking one hit, even when party members are at level 1. Goblins often carry a weapon with them, usually a curved dagger.

Game appearances

Final Fantasy

In Final Fantasy, most Goblins are encountered on the world map, mostly inside the forests and near towns. They have a slightly stronger variant, Goblin Guard. In the original Nintendo Entertainment System release, they are named IMP (also formatted as Imp in the game manual[1]). In later remakes, starting with Final Fantasy I & II: Dawn of Souls, Goblins have two other variants, Black Goblins and Knockers, and a Goblin ghost also appears in Whisperwind Cove.

Goblins are encountered in the surrounding areas of Cornelia, Pravoka, Melmond, Onrac, and Lufenia each. They are also found within Chaos Shrine during the present and its surrounding area.

Final Fantasy II

In Final Fantasy II, Goblins have a slightly different appearance but otherwise act same as in Final Fantasy. They are located in the surrounding areas of the towns Altair, Fynn, Paloom, Poft and Salamand. Goblins also appear at Semitt Falls and the Snow Cavern.

Final Fantasy IV

In Final Fantasy IV, Goblins are one of the most basic enemies. They can be found in most parts of the overworld and in Mist Cave, Antlion's Den, and Feymarch. Goblins have a similar appearance to their counterparts from the first Final Fantasy, except they have a green hat like in Final Fantasy II.

Like Final Fantasy III, Goblins can drop a Potion if defeated, but may instead drop a Tent, an Hourglass, or a Goblin summon, which Rydia can use for 1 MP during battles. The Goblin summon can attack opponents using its Goblin Punch attack.

Starting with Final Fantasy IV Advance, Goblins are the first enemy in the bestiary, which is also the case with Final Fantasy's remakes and Final Fantasy III's 3D remake.

Stats

# Enemy name
HP 8 Attack 4 Accuracy 2 Defense 4
Agility 3 Intelligence 1 Evasion 6 Magic Defense 16
Spells N/A Weakness N/A Resistance N/A Type N/A
Gil 6 EXP 6 Treasure N/A
Location(s)
Final Fantasy II stats
Rank HP MP Attack Accuracy Defense Evasion Magic Defense Gil
1 6 0 4 1–50% 0 0 1–50% 9–75 (remakes)
6–50 (NES/Origins)
Treasure Weakness Resistance Absorbs
None None None None
Final Fantasy IV stats
HP Strength Defense Magic Magic Defense Gil EXP Type Treasure
6 19 0 0 0 5 28 Potion, Tent, Hourglass, Goblin
Weakness Resistance Absorbs
None None None

Bestiary navigation

Final Fantasy
← None | Goblin (#001) | Goblin Guard →
Final Fantasy II
← Mythril Golem | Goblin (#096) | Goblin Guard →
Final Fantasy III
← None | Goblin (#001) | Carbuncle →
Final Fantasy IV
← None | Goblin (#001) | Helldiver →

Gallery

Final Fantasy

Final Fantasy II

Final Fantasy IV

References

  1. ^ Final Fantasy manual, page 24.
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