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Difference between revisions of "Final Fantasy IV"

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|platforms=[[Super Nintendo Entertainment System]], [[PlayStation]], [[WonderSwan Color]], [[Game Boy Advance]], [[PlayStation Portable]], [[Microsoft Windows]], [[Steam]]
|platforms=[[Super Nintendo Entertainment System]], [[PlayStation]], [[WonderSwan Color]], i-mode, EZweb, Yahoo!, [[Microsoft Windows]], [[Steam]]
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'''''Final Fantasy IV''''' is the fourth installment of the ''[[Final Fantasy (series)|Final Fantasy]]'' series, and it was originally released for the [[Super Nintendo Entertainment System]] in 1991. It was the second ''Final Fantasy'' game released in North America, so the original release was titled '''''Final Fantasy II'''''. In 1997, it received a remake for the [[PlayStation]]. In 2002, another remake was released for [[WonderSwan Color]].
'''''Final Fantasy IV''''' is the fourth installment of the ''[[Final Fantasy (series)|Final Fantasy]]'' series, and it was originally released for the [[Super Nintendo Entertainment System]] in 1991. It was the second ''Final Fantasy'' game released in North America, so the original release was titled '''''Final Fantasy II'''''; this version was featured on the cover of the 30th issue of [[Nintendo Power]]. ''Final Fantasy IV'' is the first game with [[Active Time Battle]]s, where characters and opponents fight in real time, meaning that they do not wait for the other side to attack. This feature has been included in subsequent ''Final Fantasy'' games and other RPGs in general. ''Final Fantasy IV'' is one of the earliest games to utilize the {{wp|Mode 7}} graphics chip. The game received critical acclaim upon its release.


In 2005, ''Final Fantasy IV'' was released for the [[Game Boy Advance]] under the title ''[[Final Fantasy IV Advance]]''. In 2008, the game received a [[Final Fantasy IV (Nintendo DS)|3D remake]] for the [[Nintendo DS]]. In 2011, the original ''Final Fantasy IV'' was included on the [[PlayStation Portable]] compilation title, ''[[Final Fantasy IV: The Complete Collection]]''.
Like other 2D ''Final Fantasy'' titles, ''Final Fantasy IV'' received several [[reissue]]s over the years. In 1997, the game received a [[PlayStation]] remake in Japan. In 2001, ''Final Fantasy IV'' was included on the North America-exclusive compilation title, ''[[Final Fantasy Chronicles]]''. In 2002, another remake was released for [[WonderSwan Color]]. In 2005, ''Final Fantasy IV'' was released for the [[Game Boy Advance]] under the title ''[[Final Fantasy IV Advance]]''. In 2008, the game received a [[Final Fantasy IV (Nintendo DS)|20th Anniversary Edition remake]] for the [[Nintendo DS]], similar to the third title, ''[[Final Fantasy III (Nintendo DS)|Final Fantasy III]]''.
 
In 2009, the game received a follow-up WiiWare title, ''[[Final Fantasy IV: The After Years]]''. In 2011, both ''Final Fantasy IV'' and its follow-up were included on the compilation title, ''[[Final Fantasy IV: The Complete Collection]]''.
 
==Gameplay==
''Final Fantasy IV'' takes place on a large [[overworld]]. Over time, the party receives the option to travel the overworld via [[airship]] or by riding a [[Chocobo]]. Assorted towns and dungeons are shown on the overworld, and they are represented by an icon. The party can access an overworld location by moving to it. Several [[dungeon]]s take place either inside or outside of a mountain and usually end with a boss battle.
 
Like other ''Final Fantasy'' games, when a located is accessed from the overworld, the screen zooms in closer. Towns and villages each have an [[inn]], where the characters can pay a fee to rest at and restore all of their [[Health Point|HP]] and [[Magic Point|MP]]. Towns and villages also have [[shop]]s, and later ones sell more effective items and stronger weapons to reflect the game's increasing difficulty. In towns and villages, there are houses that can be entered, and the party can talk to the person inside of the house. The villages have various objects where small items are hidden, such as a [[potion]] or some [[gil]].
 
Certain areas have a [[Fat Chocobo]], which can store some items for the party.


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Revision as of 01:45, May 26, 2020

Template:Infobox CVG Final Fantasy IV is the fourth installment of the Final Fantasy series, and it was originally released for the Super Nintendo Entertainment System in 1991. It was the second Final Fantasy game released in North America, so the original release was titled Final Fantasy II; this version was featured on the cover of the 30th issue of Nintendo Power. Final Fantasy IV is the first game with Active Time Battles, where characters and opponents fight in real time, meaning that they do not wait for the other side to attack. This feature has been included in subsequent Final Fantasy games and other RPGs in general. Final Fantasy IV is one of the earliest games to utilize the Mode 7 graphics chip. The game received critical acclaim upon its release.

Like other 2D Final Fantasy titles, Final Fantasy IV received several reissues over the years. In 1997, the game received a PlayStation remake in Japan. In 2001, Final Fantasy IV was included on the North America-exclusive compilation title, Final Fantasy Chronicles. In 2002, another remake was released for WonderSwan Color. In 2005, Final Fantasy IV was released for the Game Boy Advance under the title Final Fantasy IV Advance. In 2008, the game received a 20th Anniversary Edition remake for the Nintendo DS, similar to the third title, Final Fantasy III.

In 2009, the game received a follow-up WiiWare title, Final Fantasy IV: The After Years. In 2011, both Final Fantasy IV and its follow-up were included on the compilation title, Final Fantasy IV: The Complete Collection.

Gameplay

Final Fantasy IV takes place on a large overworld. Over time, the party receives the option to travel the overworld via airship or by riding a Chocobo. Assorted towns and dungeons are shown on the overworld, and they are represented by an icon. The party can access an overworld location by moving to it. Several dungeons take place either inside or outside of a mountain and usually end with a boss battle.

Like other Final Fantasy games, when a located is accessed from the overworld, the screen zooms in closer. Towns and villages each have an inn, where the characters can pay a fee to rest at and restore all of their HP and MP. Towns and villages also have shops, and later ones sell more effective items and stronger weapons to reflect the game's increasing difficulty. In towns and villages, there are houses that can be entered, and the party can talk to the person inside of the house. The villages have various objects where small items are hidden, such as a potion or some gil.

Certain areas have a Fat Chocobo, which can store some items for the party.

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