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Chocobo Racing

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Template:Infobox CVG Chocobo Racing is a racing game of the Chocobo series that was released for the PlayStation in 1999. The game was both developed and published by Square.

As a formulaic kart racer, Chocobo Racing is often compared to Mario Kart series. The game features some other Final Fantasy series characters, such as Mog, the Black Mage, and Sid Most of the game's soundtrack is composed using tunes from earlier Final Fantasy titles.

Chocobo Racing was later re-released for Japan's Chocobo Collection compilation, alongside Chocobo Stallion and Dice de Chocobo. On December 20, 2001, Chocobo Racing was re-released individually as part of the PSone Books series.

Characters

Main characters

  • Chocobo – Rides on turbo-powered rollerskates, called "Jet-Blades CR". He has the Dash ability to provide a small speed boost.
  • Mog – Drives a car called the "Mog-Scooter R2". His Fly move lets him glide over tricky spots of the track without slowing down.
  • Golem – Drives a car called the "Rockin Roller V8"

The Golem can use his "Grip-up" skill to increase his turning abilities and improve control of the car.

  • Goblin – Drives a car called the "Gob-Cart H4". Goblin can Mug other racers, stealing their Magicite.
  • Black Mage – Flies on a magical cloud, called the "MagiCloud MK-1". Each time his special gauge fills, any Magicite he's carrying automatically levels up.
  • White Mage – Flies a magic carpet called the "Cosmic Carpet". Her auto-activated Barrier shields her from the effect of one spell.
  • Chubby Chocobo – Drives a car called the "Phat-Burner Plus", and can absorb opponent's magics to use against them with his Catch.
  • Behemoth – Drives a car called the "Behemoth-Buggy 99". Using a modified dash, he can ram into opponents, making them spin out.
  • Bahamut – Flies with his "Dragon Wings". His Megaflare causes heavy spin-outs to every racer on the track.
  • Squall – Drives a car called "The Tempest"; when in last place, his Gunblade move accelerates him to the front, crashing any other racers that get in his way.

Special unlockable characters

These are unlocked by beating the Story Mode several times, and can only be selected using special button combinations on the character selection screen.

  • Cid Tank – A tank apparently built or driven by the character Cid.
  • Moomba – A small leonine creature from Final Fantasy VIII.
  • Cloud – Main character of Final Fantasy VII; rides a motorcycle.
  • Cactuar – Another common Final Fantasy creature, represented by a running 16-bit sprite.
  • Aya – A small police car, presumably driven by the heroine of Parasite Eve, a non-Final Fantasy game also created by Squaresoft.
  • Original Chocobo – A 16-bit chocobo sprite, as seen in early Final Fantasy games.
  • S.S. Invincible – A sprite of an airship from the 16-bit Final Fantasy games.
  • Jack – A sprite of a little running man; appeared in 3-D WorldRunner and the game's sequel, JJ.

Music

Most of the music in Chocobo Racing is taken from other Final Fantasy games. Below is a list of the music pieces heard in the game.

  • The music heard in the opening FMV is the Chocobo Theme played on a saxophone.
  • "Cid's Test Track" is a variation of the Chocobo Theme heard in Final Fantasy Adventure.
  • "Moogle Forest" was supposed to be the Town Theme in Final Fantasy VI, but never made it in the final game.
  • "The Ancient Gate" is the Boss Battle Theme from Final Fantasy III.
  • "Mythril Mines" is the Gurugu Volcano Theme from Final Fantasy.
  • "The Black Manor" is the Mage Shrine Theme from Final Fantasy II.
  • "Floating Gardens" is a variation of "A New Origin", the musical piece heard during the ending credits of Final Fantasy V.
  • "Gingerbread Land" is another variation of the Chocobo Theme.
  • "Vulcan-O Valley" is the Boss battle music from Final Fantasy II.
  • "Fantasia" is the Dark Cloud Final Battle Theme from Final Fantasy III.
  • "F.F.VIII Circuit" is the Battle Theme in Final Fantasy VIII.
  • "Loser's Requiem" is an off-key variation of the Chocobo Theme.
  • "Winner's Jig" is the Victory Theme heard in every Final Fantasy game.
  • "Chocobo's Tune" is the familiar Chocobo Theme.
  • "Mog's Muzik" is a musical piece called "Critter Tripper Fritter", heard in Final Fantasy V and Final Fantasy VI.
  • "Cid's Sonata" is a musical piece called "Hey Cid", heard in Final Fantasy IV.
  • "Goblin's Gambol" is the Faris Theme/Pirate's Hideout Theme from Final Fantasy V.
  • "Road Rollick" is the musical piece "Good Fellows" from Final Fantasy III.
  • "Mage's Melody" is the Town Theme from Final Fantasy.
  • "Magician's March" is the Mysidia Theme from Final Fantasy IV.
  • "Golem's Groove" is the Castle Theme from Final Fantasy II.
  • "Chubby's Bop-pop" is the musical piece "Here Comes the Fat Chocobo" from Final Fantasy IV.
  • "Behemoth's Theme" is one of the Cave/Dungeon Themes from Final Fantasy III.
  • "The Esper King" starts out as the Intro from Final Fantasy VI, then turns into Sephiroth's Theme from Final Fantasy VII.
  • "Spooky-Wooky!!!" is the Confronting Dark Cloud Theme from Final Fantasy III.
  • "La-La-Legend" is the Data Select/Crystal Room Theme from every Final Fantasy game.
  • "Chocobo Choosin'" is another Chocobo Theme variation.
  • "Chocobo Creatin'" is the Chocobo Theme's bass line.
  • "Happily Ever Chocobo" is another Chocobo Theme variation.
  • "Diamonds in my Heart" is an original musical piece.

Reception

The game received generally average reviews, citing its low quality in several aspects of gameplay.