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Difference between revisions of "Hit Point"
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Revision as of 21:29, November 26, 2021
Hit points (abbreviated HP) are a game mechanic and a stat in nearly every Final Fantasy game. They are a number that represents the status of a character's health. Whenever a character's HP is reduced to 0, they get KO'd, therefore ending the game and returning the player to the title screen.
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Game mechanics |
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Management |
Dungeons • Gameplay modes (Difficulty · New Game +) • Gold • Shop • Save |
Battle and story |
Arena • Battle (Boss · Fixed encounter · Random encounter) • Chapter • Quest (Sidequest) • Treasure chest (Hidden treasure) |
Stats |
Hit Points (HP) • Magic Points (MP) • Agility (Agi) • Vitality (Vit) • Mind • Strength (Str) • Intelligence (Int) • Dexterity (Dex) • Weapon & Armor Proficiency • Class (Class change) |
Commands |
Attack • Auto-Battle • Dance/Sing • Death • Inventory (Equipment) • Abilities/Skills • Status effect • Talk • Limit Break • Summon |
Calculations |
Avoid • Critical hit • Element |