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The '''Phantom Train''' is an old, haunted train that appears in several ''[[Final Fantasy (franchise)|Final Fantasy]]'' games. It first appears in ''[[Final Fantasy VI]]'' as both a location and a boss. In each of its appearances, the Phantom Train is both rusted and dark brown, which indicates its old age. | The '''Phantom Train''' is an old, haunted train that appears in several ''[[Final Fantasy (franchise)|Final Fantasy]]'' games. It first appears in ''[[Final Fantasy VI]]'' as both a location and a boss. In each of its appearances, the Phantom Train is both rusted and dark brown, which indicates its old age. | ||
==History== | ==History== | ||
===''Final Fantasy VI''=== | ===''Final Fantasy VI''=== | ||
[[File:Sabin on Phantom Train FFVI iOS.jpg|thumb|200px|left|Sabin on the Phantom Train in ''Final Fantasy VI''{{'}}s iOS release]] | [[File:Sabin on Phantom Train FFVI iOS.jpg|thumb|200px|left|Sabin on the Phantom Train in ''Final Fantasy VI''{{'}}s iOS release]] | ||
In ''[[Final Fantasy VI]]'', the Phantom Train, | In ''[[Final Fantasy VI]]'', the Phantom Train, also known in the original [[Super Nintendo]] as '''GhostTrain''', is a vehicle that carries the dead to the afterlife. | ||
As [[Sabin Rene Figaro|Sabin]] and his [[party]] travel through the [[Phantom Forest]], they come across the Phantom Train. The party go on board to check if there are any [[Doma Castle]] survivors inside, although they get locked inside. The Phantom Train starts to move, so the party search around for a way to stop the train. Because they have entered from the conductor's room, the party has to make their way to the front. The party encounters several [[Ghost (Final Fantasy VI)|ghost]]s along the way, many of which have varying behavior; some ghosts are enemies, some are temporary party members, and some of them are item sellers. | As [[Sabin Rene Figaro|Sabin]] and his [[party]] travel through the [[Phantom Forest]], they come across the Phantom Train. The party go on board to check if there are any [[Doma Castle]] survivors inside, although they get locked inside. The Phantom Train starts to move, so the party search around for a way to stop the train. Because they have entered from the conductor's room, the party has to make their way to the front. The party encounters several [[Ghost (Final Fantasy VI)|ghost]]s along the way, many of which have varying behavior; some ghosts are enemies, some are temporary party members, and some of them are item sellers. | ||
When the party reaches the train's cab, they flip two switches and another on the smokestack, only to discover that the Phantom Train is sentient. After a boss battle, the Phantom Train stops back at the train station, and the party goes off the Phantom Train. [[Cyan Garamonde|Cyan]] is | When the party reaches the train's cab, they flip two switches and another on the smokestack, only to discover that the Phantom Train is sentient. After a boss battle, the Phantom Train stops back at the train station, and the party goes off the Phantom Train. [[Cyan Garamonde|Cyan]] is upset as he witnesses his dead wife and son, [[Elayne]] and [[Owain]], go onto the Phantom Train with the others who had died in Doma Castle earlier. The Phantom Train is not seen again. | ||
{{br}} | {{br}} | ||
==Layout== | ==Layout== | ||
In ''Final Fantasy VI'', the Phantom Train has ten cabooses connected to it; the farthest one has the [[Conductor]] inside, along with his room, the fifth through ninth ones have passenger seats, the fourth one is the dining room, the second and third ones each have two private seating compartments, and the first one only consists of a [[Save Point]]. The first compartment of the second caboose has four [[treasure chest]]s stacked horizontally, and the second compartment of the third caboose has one treasure chest, although opening it triggers a fight against [[Sigfried]]. On the outside, some cabooses can be walked across, and some have one or two ladders which the party to climb up to reach the rooftop. | In ''Final Fantasy VI'', the Phantom Train has ten cabooses connected to it; the farthest one has the [[Conductor]] inside, along with his room, the fifth through ninth ones have passenger seats, the fourth one is the dining room, the second and third ones each have two private seating compartments, and the first one only consists of a [[Save Point]]. The first compartment of the second caboose has four [[treasure chest]]s stacked horizontally, and the second compartment of the third caboose has one treasure chest, although opening it triggers a fight against [[Sigfried]]. On the outside, some cabooses can be walked across, and some have one or two ladders which the party to climb up to reach the rooftop. | ||
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===Ghost merchant=== | ===Ghost merchant=== | ||
{|class=" | {|class="blacktable" style="width:25%;text-align:center" | ||
|-style="background:{{FF6color}}" | |-style="background:{{FF6color}};color:white" | ||
! Item !! {{color-link|Gil| | ! Item !! {{color-link|Gil|white}} | ||
|- | |- | ||
|[[Potion]] | |[[Potion]] | ||
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|} | |} | ||
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{{Stub}} | {{Stub}} | ||
{{Nav FF6}} | {{Nav FF6}} | ||
[[Category:Trains]] | [[Category:Trains]] | ||
[[Category:Final Fantasy VI locations]] | [[Category:Final Fantasy VI locations]] | ||
[[Category:Final Fantasy VI characters]] | [[Category:Final Fantasy VI characters]] | ||