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Editing List of references to Final Fantasy in other media
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This is a list games, web comics, anime, western animation and more that have been referenced in a ''[[Final Fantasy (franchise)|Final Fantasy]]'' game. | This is a list games, web comics, anime, western animation and more that have been referenced in a ''[[Final Fantasy (franchise)|Final Fantasy]]'' game. | ||
==Games== | == Games == | ||
===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
[[File:Culex boss fight SMRPG.jpg|thumb|256px|''Super Mario RPG: Legend of the Seven Stars'' screenshot showing a boss fight against Culex, who is based on ''Final Fantasy'' bosses.]] | [[File:Culex boss fight SMRPG.jpg|thumb|256px|''Super Mario RPG: Legend of the Seven Stars'' screenshot showing a boss fight against Culex, who is based on ''Final Fantasy'' bosses.]] | ||
''Super Mario RPG: Legend of the Seven Stars'' was developed by Square. There are several references to the ''Final Fantasy'' series: | ''Super Mario RPG: Legend of the Seven Stars'' was developed by Square. There are several references to the ''Final Fantasy'' series: | ||
*An optional mini-boss, [[mariowiki:Culex|Culex]], is an allusion to the ''[[Final Fantasy (series)|Final Fantasy]]'' series. His overworld sprite resembles enemy designs in the 2D ''Final Fantasy'' titles, and these sprites do not have as complex animations and frames, reminiscent of early ''Final Fantasy'' games. The music heard during the Culex battle is a remix of "Battle 2", the boss battle theme for ''[[Final Fantasy IV]]''. The music that plays when he is defeated is a rearrangement of the victory music present throughout the ''Final Fantasy'' series, and the ending conversation is an arrangement of the ''Final Fantasy'' "Prelude". Culex's English name is the Latin word for "mosquito", referencing [[Golbez]], whose name is taken from a type of fly | *An optional mini-boss, [[mariowiki:Culex|Culex]], is an allusion to the ''[[Final Fantasy (series)|Final Fantasy]]'' series, and is designed after a ''Final Fantasy'' boss. His overworld sprite resembles enemy designs in the 2D ''Final Fantasy'' titles, and these sprites do not have as complex animations and frames, reminiscent of early ''Final Fantasy'' games. The music heard during the Culex battle is a remix of "Battle 2", the boss battle theme for ''[[Final Fantasy IV]]''. The music that plays when he is defeated is a rearrangement of the victory music present throughout the ''Final Fantasy'' series, and the ending conversation is an arrangement of the ''Final Fantasy'' "Prelude". Culex's English name is the Latin word for "mosquito", referencing [[Golbez]], whose name is taken from a type of fly. | ||
*The Japanese version of the game includes direct references to two villains of the ''{{w|Final Fantasy}}'' series as possible answers for the Dr. Topper quiz: "[[Exdeath]]" is an answer for the first monster seen in the [[Pipe Vault]] (instead of [[mariowiki:Nipper Plant|Chompweed]]), and "[[Kefka]]" is an answer for the ultimate enemy in the adventure (instead of [[mariowiki:Goomba|Goomba]]). | *The Japanese version of the game includes direct references to two villains of the ''{{w|Final Fantasy}}'' series as possible answers for the Dr. Topper quiz: "[[Exdeath]]" is an answer for the first monster seen in the [[Pipe Vault]] (instead of [[mariowiki:Nipper Plant|Chompweed]]), and "[[Kefka]]" is an answer for the ultimate enemy in the adventure (instead of [[mariowiki:Goomba|Goomba]]). | ||
*The music for the Mushroom Kingdom is similar to the castle theme of ''[[Final Fantasy V]]''. | *The music for the Mushroom Kingdom is similar to the castle theme of ''[[Final Fantasy V]]''. | ||
*The [[Wind Crystal]], [[Water Crystal]], [[Fire Crystal]], and [[Earth Crystal]] appear alongside Culex during his boss battle. | *The [[Wind Crystal]], [[Water Crystal]], [[Fire Crystal]], and [[Earth Crystal]] appear alongside Culex during his boss battle. | ||
*The ''Super Mario RPG: Legend of the Seven Stars'' enemy [[mariowiki:Bahamutt|Bahamutt]], shares its name with [[Bahamut]] from the ''Final Fantasy'' series, but with an extra 't'. Despite similar names, the characters are entirely different. | *The ''Super Mario RPG: Legend of the Seven Stars'' enemy [[mariowiki:Bahamutt|Bahamutt]], shares its name with [[Bahamut]] from the ''Final Fantasy'' series, but with an extra 't'. Despite similar names, the characters are entirely different. | ||
*In ''[[Final Fantasy VI]]'', there is an unused enemy known as CzarDragon with an unfinished battle script, sharing a name with the [[mariowiki:Czar Dragon|Czar Dragon]] enemy in ''Super Mario RPG: Legend of the Seven Stars''. It was brought back as the superboss [[Kaiser Dragon]] (the Japanese name of both dragons) in ''[[Final Fantasy VI Advance]]'', though the original Kaiser Dragon still exists in the game data. | *In ''[[Final Fantasy VI]]'', there is an unused enemy known as CzarDragon with an unfinished battle script, sharing a name with the [[mariowiki:Czar Dragon|Czar Dragon]] enemy in ''Super Mario RPG: Legend of the Seven Stars''. It was brought back as the superboss [[Kaiser Dragon]] (the Japanese name of both dragons) in ''[[Final Fantasy VI Advance]]'', though the original Kaiser Dragon still exists in the game data. | ||
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*The enemy [[mariowiki:Zombone|Zombone]], which is the second form of the Czar Dragon, shares a name with the [[Zombie Dragon]], whose name was localized as Zombone in ''[[Final Fantasy VI|Final Fantasy III]]'' for the [[Super Nintendo Entertainment System]]. In ''Final Fantasy VI Advance'', the name was changed to Zombie Dragon. | *The enemy [[mariowiki:Zombone|Zombone]], which is the second form of the Czar Dragon, shares a name with the [[Zombie Dragon]], whose name was localized as Zombone in ''[[Final Fantasy VI|Final Fantasy III]]'' for the [[Super Nintendo Entertainment System]]. In ''Final Fantasy VI Advance'', the name was changed to Zombie Dragon. | ||
== | == Web comics == | ||
* | * ''[[Final Fantasy I]]'' serves as the bases for [https://www.nuklearpower.com/ 8-Bit Theater]. The comic follows the basic plot, albeit with artistic license and creative liberties given to help flesh out the minor details. It ran for 1224 issues and an epilogue. | ||
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