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{{Tabs}}
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{{Infobox Enemy
{{Infobox Enemy
|image=[[File:Goblin FF artwork.jpg|250px]]<br>''Final Fantasy'' artwork by [[Yoshitaka Amano]]
|image=[[File:Goblin FF artwork.jpg|250px]]<br>''Final Fantasy'' artwork by [[Yoshitaka Amano]]
|jname=ゴブリン
|jname=ゴブリン
|romaji=Goburin
|romaji=Goburin
|first_appear=''[[Final Fantasy]]''
|firstappear=''[[Final Fantasy]]''
|species=Goblin
|species=Goblin
|other_names=Imp
|other_names=IMP (''Final Fantasy'' NES)
Brownie
|related=[[Goblin Guard]]
|related=[[Black Goblin]] • [[Domovoi]] • [[Gobbledygook]] • [[Goblin Captain]] • [[Goblin Guard]] • [[Goblin Prince]] • [[Knocker]] • [[Li'l Murderer]] • [[Red Cap]]
}}
}}
{{distinguish|Imp|Devil}}
{{distinguish|Imp}}
'''Goblins''' (known as '''Imps''' in English releases prior to ''[[Final Fantasy VII]]'') are a recurring species in many ''[[Final Fantasy (franchise)|Final Fantasy]]'' games, starting with the first ''[[Final Fantasy]]''. They are usually basic [[enemy|enemies]] encountered at the start of the game. They have low [[health point|HP]] and are usually defeated in a single hit, even when [[party]] members are at [[level]] 1. Goblins often carry a weapon with them, usually a curved dagger.
'''Goblins''', originally known as '''Imps''', are a recurring species in several ''[[Final Fantasy (franchise)|Final Fantasy]]'' games, starting with the first ''[[Final Fantasy]]''. They are basic enemies which are usually encountered at the start of the game. They have low [[health point|HP]] and are usually defeated from taking one hit, even when [[party]] members are at level 1. Goblins often carry a weapon with them, usually a curved dagger.  
 
Beginning in ''[[Final Fantasy IV]]'', Goblins also appear as a recurring [[summon]].


==Game appearances==
==Game appearances==
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====''Final Fantasy''====
====''Final Fantasy''====
[[File:Goblin FF PSP sprite.png|frame|left]]
[[File:Goblin FF PSP sprite.png|frame|left]]
In ''Final Fantasy'', the Goblin (known as the '''IMP''' in the original [[Nintendo Entertainment System]] release and formatted '''Imp''' in side materials<ref>''Final Fantasy'' manual, page 24.</ref><ref>''Nintendo Power'' volume 17, page 11.</ref>) is the weakest enemy in the game and likely the first encountered by the [[Warriors of Light]]. Goblins have a slightly stronger variant, [[Goblin Guard]]s, which they often appear alongside. In groups with Goblin Guards, they sometimes also appear alongside [[Wolf|Wolves]] or [[Warg Wolf|Warg Wolves]].
In ''Final Fantasy'', most Goblins are encountered on the world map, mostly inside the forests and near [[town]]s. They have a slightly stronger variant, [[Goblin Guard]]. In the original [[Nintendo Entertainment System]] release, they are named '''IMP''' (also formatted as '''Imp''' in the game manual<ref>''Final Fantasy'' manual, page 24.</ref>). In later remakes, starting with ''[[Final Fantasy I & II: Dawn of Souls]]'', Goblins have two other variants, [[Black Goblin]]s and [[Knockers]], and a Goblin ghost also appears in [[Whisperwind Cove]].
 
Most Goblins are encountered on the [[world map]], particularly in the vicinity of [[Cornelia]], [[Pravoka]], and the [[Chaos Shrine]]. They are also found within the Chaos Shrine during the present. Because the game's default battle formation is made up of three to five Goblins, they can be found elsewhere on the world map on isolated tiles outside a given area's encounter grid, such as a small strip of land south of the [[Cavern of Earth]].
 
Until the ''[[Final Fantasy Pixel Remaster|Pixel Remaster]]'' version, Goblins are classified as [[Giant (enemy type)|giants]] and take extra damage from the [[Great Sword]] (except in the original release, where elemental weapons are [[List of glitches in Final Fantasy|bugged]] and have no added effect). In later remakes prior to the ''Pixel Remaster'', they additionally take extra damage from the [[Ogrekiller]], introduced in ''[[Final Fantasy I & II: Dawn of Souls]]''.
 
Goblins have two other variants found in the [[Soul of Chaos]] dungeons introduced in ''Dawn of Souls'', [[Black Goblin]]s and [[Knocker]]s. The wandering soul of a Goblin also appears in [[Whisperwind Cove]], who mourns their expendable nature.


Goblins are encountered in the surrounding areas of [[Cornelia]], [[Pravoka]], [[Melmond]], [[Onrac]], and [[Lufenia]] each. They are also found within [[Chaos Shrine]] during the present and its surrounding area.
{{br}}
====''Final Fantasy II''====
====''Final Fantasy II''====
[[File:Goblin FFII PSP sprite.png|frame|left]]
[[File:Goblin FFII PSP sprite.png|frame|left]]
In ''[[Final Fantasy II]]'', Goblins play largely the same role as in ''Final Fantasy''. Along with [[Leg Eater]]s and [[Hornet]]s, they are among the most basic enemies in the game, and can easily be defeated with a single attack from the very start. Goblins have no special traits to set them apart from the other weakest enemy types, but offer more [[gil]] upon defeat on average. Prior to the ''Pixel Remaster'' version, Goblins are classified as giants and take extra damage from the Ogrekiller.
In ''[[Final Fantasy II]]'', Goblins have a slightly different appearance but otherwise act same as in ''Final Fantasy''. They are located in the surrounding areas of the towns [[Altair]], [[Fynn]], [[Paloom]], [[Poft]] and [[Salamand]]. Goblins also appear at [[Semitt Falls]] and the [[Snow Cavern]].
 
{{br|left}}
Goblins are found in random encounters across most of the world map. They appear in the surrounding areas of the towns [[Altair]], [[Gatrea]], [[Fynn]], [[Paloom]], [[Poft]], [[Salamand]], and [[Bafsk]], as well as the area near [[Semitt Falls]] and the area north of [[Kashuan Keep]]. Goblins also appear within the Semitt Falls cave and in the [[Snow Cavern|snow cavern]]. After the [[Emperor Mateus|emperor]] summons the [[Cyclone (Final Fantasy II)|cyclone]], early game encounters on the world map are replaced, and Goblins no longer appear there.
 
Goblins have two variants, the slightly more powerful Goblin Guard and the rare [[Goblin Prince]]. Goblins often appear in battle alongside Goblin Guards. Within dungeons, they may also appear alongside [[Balloon]]s or [[Grenade]]s. ''Final Fantasy I & II: Dawn of Souls'' introduced an additional Goblin variant, the [[Li'l Murderer]], which appears in the [[Soul of Rebirth]] mode.
 
====''Final Fantasy III''====
[[File:Goblin FFIII PR sprite.png|frame|left]]
In ''[[Final Fantasy III]]'', Goblins are again the most basic enemy in the game. They typically fall to a single attack even from a level 1 [[Onion Knight]] (or [[Freelancer]] in the [[Final Fantasy III (3D remake)|3D remake]]). They appear early in the game in the [[Altar Cave]], [[Ur]], and on the world map around Ur. They have two more powerful variants—Knockers and [[Red Cap]]s—with two even stronger variants—[[Captain]]s and [[Hobgoblin]]s—dummied out.
 
A group of Goblins are the very first enemies fought, in a [[fixed encounter]] in the Altar Cave. In the Famicom version, they appear in a group of two to four, while in the 3D remake and ''Pixel Remaster'' versions, they always appear in a group of three. A group of eight Goblins is fought in another fixed encounter later in the game, when rescuing the [[4 Old Men]] in the [[sewers]] beneath [[Amur]]. In the 3D remake, this encounter is instead a battle with four [[Gigantoad]]s.
 
In the Famicom version, there is a 14% chance that a defeated Goblin will drop a [[Potion]]. In the 3D remake and ''Pixel Remaster'' versions, there is instead a 3% chance that a defeated Goblin may drop an item from the following table:
 
{|class="table"
! colspan=2 style="background:{{FF3color}}" | Item drop table {{hover|(hover for info)|To determine which item is dropped, random numbers are rolled from the rarest item to the most common until a success. If all eight rolls fail, no item is dropped after all.}}
|-
!style=text-align:center|19%
|[[Potion]]
|-
!style=text-align:center|17%
|Potion
|-
!style=text-align:center|15%
|Potion
|-
!style=text-align:center|12%
|Potion
|-
!style=text-align:center|10%
|[[Hi-Potion]]
|-
!style=text-align:center|7%
|Hi-Potion
|-
!style=text-align:center|4.5%
|Hi-Potion
|-
!style=text-align:center|1.5%
|[[Phoenix Down]]
|}
 
In addition, Potions can be [[Steal|stolen]] from Goblins in all versions.
 
====''Final Fantasy IV''====
====''Final Fantasy IV''====
[[File:Goblin FFIV PSP sprite.png|frame|left]]
[[File:Goblin FFIV PSP sprite.png|frame|left]]
In ''[[Final Fantasy IV]]'', the Goblin (known as the '''Imp''' in the [[Super Nintendo Entertainment System]] and [[PlayStation]] versions) is again the most basic enemy in the game. In contrast to the previous two games, which each used unique Goblin designs, Goblins in ''Final Fantasy IV'' have a design inspired by their appearance in the original ''Final Fantasy''. Goblins can be found across nearly the entirety of the overworld, with the only exceptions being the areas near [[Troia]], [[Agart]], and [[Eblan]]. They also appear within [[Mist Cave]] and the [[Antlion's Den|antlion's den]], and may be called to battle by [[Summoner (enemy)|Summoners]] in the [[Passage of the Eidolons]].
In ''[[Final Fantasy IV]]'', Goblins are one of the most basic enemies. They can be found in most parts of the [[overworld]] and in [[Mist Cave]], [[Antlion's Den]], and [[Feymarch]]. Goblins have a similar appearance to their counterparts from the first ''Final Fantasy'', except they have a green hat like in ''Final Fantasy II''.


Goblins have three stronger variants, the [[Domovoi]], [[Goblin Captain]], and Li'l Murderer. A fourth variant, the Goblin Prince, appears in the [[Lunar Ruins]] in ''[[Final Fantasy IV Advance]]'' and ''[[Final Fantasy IV: The Complete Collection]]''. Goblins can appear in encounters alongside Domovoi, as well as [[Sword Rat]]s, [[Tiny Mage]]s, [[Basilisk]]s, [[Adamantoise]]s, or [[Gatlinghog]]s.
Like ''[[Final Fantasy III]]'', Goblins can drop a [[Potion]] if defeated, but may instead drop a [[Tent]], an [[Hourglass]], or a Goblin summon, which [[Rydia]] can use for 1 [[magic point|MP]] during battles. The Goblin summon can attack opponents using its [[Goblin Punch]] attack.


In the 2D versions of ''Final Fantasy IV'', Goblins have a 5% chance of dropping an item when defeated. There is a 128/256 chance this item is a Potion, an 80/256 chance this is a [[Tent]], a 44/256 chance this is a [[Bronze Hourglass]], and a 4/256 chance this is the Goblin summon, which can be taught to [[Rydia]]. In ''[[Final Fantasy IV Easy Type]]'' and the American SNES release, instead of a Bronze Hourglass, there is a 44/256 chance of dropping a Hi-Potion. In the ''Pixel Remaster'' version, the odds of dropping a Bronze Hourglass and the Goblin summon are swapped. In the [[Final Fantasy IV (3D remake)|3D remake]], Goblins have a 20% chance of dropping a Potion, a 12% chance of dropping a Tent, a 5% chance of dropping a Bronze Hourglass, and a 0.4% chance of dropping the Goblin summon. Potions may also be stolen from Goblins in all versions.
Starting with ''[[Final Fantasy IV Advance]]'', Goblins are the first enemy in the [[bestiary]], which is also the case with ''Final Fantasy''{{'}}s remakes and ''Final Fantasy III''{{'}}s 3D remake.
 
When summoned, a Goblin will attack with [[Goblin Punch]], dealing a small amount of non-elemental damage to a single target. In the 2D versions, summoning a Goblin has a base power of 8, a charge time of 0, and an [[MP]] cost of 1. In the 3D remake, it has a base power of 30, a charge time of 3, and an MP cost of 5. The Goblin summon may also be dropped by a Li'l Murderer, or by a Goblin Prince in ''Final Fantasy IV Advance'' and ''Final Fantasy IV: The Complete Collection''.
 
In ''Final Fantasy IV Advance'' and ''Final Fantasy IV: The Complete Collection'', there is a special Goblin that may appear in [[Cecil]]'s trial in the Lunar Ruins. This Goblin is a human who has been transformed, and to pass the test, the party must refrain from killing it. In ''Final Fantasy IV Advance'', this Goblin uses the color palette of the Goblin Captain, while in ''Final Fantasy IV: The Complete Collection'', it uses the standard Goblin palette.
 
====''Final Fantasy V''====
[[File:Goblin FFV iOS sprite.png|frame|left]]
In ''[[Final Fantasy V]]'', Goblins are again the weakest enemies in the game. They are the first enemies encountered, fought by [[Bartz]] during a series of fixed encounters in the prologue. Goblins are found as random encounters on the first world map around [[Tycoon]], [[Tule]], and the [[Wind Shrine]], and on the third world map north and west of Tycoon. They may also be encountered on the right side of the [[Fork Tower]]. A Goblin also appears as a [[monster-in-a-box]] in the [[Greenhorn's Club]] in Tule. Goblins are part of the default encounter set (along with [[Killer Bee]]s, which they may also be encountered alongside) and may appear on isolated tiles outside of an area's encounter grid across all three worlds.
 
In the ''Pixel Remaster'' version, Goblins and Killer Bees originally appeared in world map areas where there were no encounters in prior versions of the game, such as the grasslands and forests around the [[Gloceana Desert]]. This was fixed in the console versions of the remaster, and later in the other versions when the console changes were ported over in the version 1.1.0 update.
 
Goblins have two stronger variants, Black Goblins and [[Gobbledygook]]s, with a third variant, the Neo Goblin, dummied out.
 
Goblins have a 1/3 chance of using Goblin Punch on their turn instead of a normal attack. If [[Catch|caught]] and released, Goblins will cast [[Flare]].
 
Goblins have a 1/16 chance of dropping a [[Leather Cap]] when defeated. Potions may also be stolen from Goblins.
 
Standard Goblins appear in two varieties with separate sprites and stats. The Goblins in the prologue have green clothing and red hair, while the ones found in random encounters have red clothing and blue hair. The tutorial Goblins have only a single HP and do not have access to Goblin Punch. In the defunct mobile version and the ''Pixel Remaster'' version, both varieties share the sprite of the main game Goblins, but the tutorial Goblins still have weaker stats.
 
====''Final Fantasy VII''====
In ''[[Final Fantasy VII]]'', Goblins appear much later in the game than in prior entries. They are accordingly no longer the weakest enemies and have a wider variety of actions, though they still pose no major threat to the party. Goblins are found exclusively in the forests of the eponymous [[Goblin Island]] as well as those of the [[Round Island]], both located in the northeastern parts of the world map. Rather than carrying a weapon as in many past appearances, Goblins in ''Final Fantasy VII'' wear boxing gloves to emphasize their Goblin Punch ability.
 
If they have enough remaining [[Magic point|MP]], Goblins have a chance to cast [[Sleep (ability)|Sleepel]] on any party member who is not already [[Sleep (status)|asleep]]. When attacking, they are more likely to target sleeping party members, and have a 1/3 chance of using Goblin Punch.
 
Goblins are the only enemies to carry [[Zeio Nuts]], which are required for [[Chocobo breeding|breeding]] [[gold chocobo]]s. Goblins have a 9/64 chance of dropping Zeio Nuts when defeated. They may also be stolen, with a base Steal chance of 8.
 
====''Final Fantasy XVI''====
In ''[[Final Fantasy XVI]]'' Goblins appears as the weakest enemies encountered. Goblins are designed to be small wearly creatures wearing loincloths, although some are bigger. They are first encountered in [[Stillwind Marsh]]. An [[Akashic]] version of the goblins are encounter late-game.


===''Final Fantasy Mystic Quest''===
===''Final Fantasy Mystic Quest''===
[[File:Brownie FFMQ sprite.png|frame|left]]
[[File:Brownie FFMQ sprite.png|frame|left]]
In ''[[Final Fantasy Mystic Quest]]'', the '''Brownie''' is known as the Goblin in Japanese. Brownies are only encountered in the [[Level Forest]]. They wear red clothes, a red beanie and white shoes. If a Brownie has taken enough damage, its beanie is removed, revealing a black mohawk and a bandage on its head. Brownies have two more powerful variants, the [[Knocker|Mint Mint]] and the Red Cap.
In ''[[Final Fantasy Mystic Quest]]'', they are named '''Brownie''', although their Japanese name is still Goblin. Brownies are only encountered in the [[Level Forest]]. They wear red clothes, a red beanie and white shoes. If a Brownie has taken enough damage, its beanie is removed, revealing a black mohawk and a bandage on its head.


Brownies have 50 HP. When defeated, they reward 66 [[experience point|EXP]] and 3 [[gil|GP]].
Brownies have 50 HP. When defeated, they reward 66 [[experience point|EXP]] and 3 [[gil|GP]].


===''Final Fantasy'' sequels===
====''Before Crisis: Final Fantasy VII''====
[[File:FF7BC Goblin screenshot.jpg|thumb|right|180px|The player Turk prepares to battle a pair of Goblins in ''Before Crisis: Final Fantasy VII'']]
In ''[[Before Crisis: Final Fantasy VII]]'', Goblins have the same design as in the original ''Final Fantasy VII''. They appear in Chapter 20 in both Episode Mode and Free Mode. In Episode Mode, they are encountered when the player [[Turk]] travels with [[Cait Sith (Final Fantasy VII)|Cait Sith]] through the jungle at the outskirts of [[Gongaga]] on the way to the ruined [[mako reactor]], and fought in both required and optional battles. In Free Mode, Goblins and other Gongaga enemies are fought in a [[timed event]] in the Turks' top-secret training grounds.
Goblins have access to both a standard punch attack and Goblin Punch, and have no weaknesses or resistances.
====''Final Fantasy IV: The After Years''====
In ''[[Final Fantasy IV: The After Years]]'', like in the original ''Final Fantasy IV'', Goblins are the most basic enemy in the game.
They are found in most chapters, usually on the world map toward the start.
*[[Ceodore's Tale]] – On the island home to [[Mythril (Final Fantasy IV)|Mythril]], in the [[Adamant Isle Grotto]], and in [[Baron Castle]].
*[[Rydia's Tale]] – On the world map in the [[Underworld]], in the Passage of the Eidolons, and in the [[Sylph Cave]].
*[[Yang's Tale]] – In the area surrounding [[Fabul]] and on [[Mount Hobs]].
*[[Palom's Tale]] – In the area surrounding Troia.
*[[Edge's Tale]] – In the [[Dwarven Mine Path]] and on [[Mount Ordeals]].
*[[Porom's Tale]] – On the continent containing [[Mysidia]] and Mount Ordeals.
*[[Edward's Tale]] – In the areas surrounding [[Damcyan]] and [[Kaipo]], and in the Antlion's Den.
*[[Kain's Tale]] – In the area surrounding [[Mist]].
*[[The Crystals]] – On the peninsula southeast of Kaipo.
Goblins have three stronger variants appear that appear as random encounters, the Goblin Captain, the Domovoi, and the Goblin Prince. Two more Goblin varieties serve as the boss of Rydia's [[Challenge Dungeon]]: the [[Boss Gobby]], supported by three [[Minion Gobby|Minion Gobbies]]. Goblins can appear alongside Domovoi, or with Basilisks, Sword Rats, or Tiny Mages. They may also be called into battle by Summoners, which can be encountered in Kain's Challenge Dungeon, or in the [[Cave of Eblan]] in the final chapter.
The Goblin's item drop table is the same as in the original ''Final Fantasy IV'', and its summon likewise behaves identically. Despite being available in nearly every tale, the Goblin summon can still only be taught to Rydia. The summon may also be dropped by the Goblin Prince in the final chapter.
In ''Final Fantasy IV: The Complete Collection'' and Ceodore's Tale in the [[Final Fantasy IV: The After Years (3D_remake)|3D remake]], there are two separate Goblin entries in the bestiary. The second entry is for the Goblins that appear in the tutorial battle where [[Biggs and Wedge]] teach [[Ceodore]] about [[Band]]s.
====''Final Fantasy IV -Interlude-''====
In ''[[Final Fantasy IV -Interlude-]]'', Goblins behave the same as in their appearance in ''Final Fantasy IV''. They are found on the world map in the areas surrounding Damcyan and Fabul. Due to the higher levels the party starts at compared to the original game, they pose even less of a threat. Goblins have two stronger variants, the Goblin Captain and the Domovoi.
The Goblin's item drop table is identical to that of the original ''Final Fantasy IV''. The Goblin summon can be taught to [[Maenad|the impostor Rydia]], and behaves identically to its appearance in the original game. The real Rydia does not have access to the spell.
{{br|left}}
==Stats==
==Stats==
{{tab|o}}
<tabber>
{{tab|Final Fantasy}}
Final Fantasy=
{{:Final Fantasy bestiary|transcludesection=Goblin}}
{{FFenemystats
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|hp=8
{{tab|Final Fantasy II}}
|attack=4
|accuracy=2
|defense=4
|agility=3
|intelligence=1
|evasion=6
|mdefense=16
|gil=6
|exp=6
}}
|-|
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{{FF2enemystats
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|rank=1
|rank=1
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|gil=9–75 {{small|(remakes)}}<br>6–50 {{ffinesorigins}}
|gil=9–75 {{small|(remakes)}}<br>6–50 {{ffinesorigins}}
}}
}}
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|-|
{{tab|Final Fantasy IV}}
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{{FF4enemystats
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|level=3
|level=3
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|steal=Potion
|steal=Potion
}}
}}
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</tabber>
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==Bestiary navigation==
==Bestiary navigation==
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{{tab|Final Fantasy III}}
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{{tab|Final Fantasy IV}}
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{{bestiarynav|num=001|game=2D versions|next=[[Helldiver]]|color=FF4}}
{{bestiarynav|num=001|next=[[Helldiver]]|color=FF4}}
{{bestiarynav|num=002|game=3D remake|prev=[[Floating Eye]]|next=[[Sword Rat]]|color=FF4}}
</tabber>
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{{tab|Final Fantasy V}}
{{bestiarynav|num=001|next=[[Steel Bat]]|color=FF5}}
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{{tab|Final Fantasy IX}}
{{bestiarynav|num=010|prev=[[Steiner]] (3rd battle)|next=[[Fang]]|color=FF9}}
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{{tab|Final Fantasy IV: The After Years}}
{{bestiarynav|num=001|game=The Complete Collection|name=Goblin1|next=[[Basilisk]]|color=FF4}}
{{bestiarynav|num=163|name=Goblin2|prev=[[Flamehound|Flamehound2]]|next=[[Fire Doll]]|color=FF4}}
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{{tab|Final Fantasy IV -Interlude-}}
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==Names in other languages==
==Profiles==
{{foreign names
*'''''Final Fantasy Mystic Quest'' Strategy Guidebook''' (page 19): "''Dressed in their favored reddish clothes and cap, these thugs kick and punch the daylights out of you.''"
|Jap=ゴブリン
|JapR=Goburin
|JapM=Goblin
|Spa=Duende
|SpaM={{wp|Duende}}
|Fra=Gobelin<br>Janjan{{tt|*|Final Fantasy Mystic Quest}}
|FraM=Goblin
|Ger=Goblin<br>Gift Zwerg{{tt|*|Final Fantasy Mystic Quest}}
|GerM=Goblin<br>{{tt|Poison Dwarf|'Giftzwerg' is also a pejorative for an unpleasant person}}
|Ita=Goblin
|ItaM=Goblin
|Por=Duende
|PorM=Duende
|Rus=Гоблин
|RusR=Goblin
|RusM=Goblin
|Kor=고블린
|KorR=Gobeullin
|KorM=Goblin
|Chi=妖精
|ChiR=Yāojīng
|ChiM={{wp|Yaoguai|Sprite}}
|Tha=ก็อบลิน
|ThaR=Koplin
|ThaM=Goblin
}}


==References==
==References==
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