The wiki is lacking in content. You can help by creating a new article. See the to do list for more ways you can help.

Editing Goblin

From Final Fantasy Wiki
Jump to navigationJump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 31: Line 31:
In ''[[Final Fantasy II]]'', Goblins play largely the same role as in ''Final Fantasy''. Along with [[Leg Eater]]s and [[Hornet]]s, they are among the most basic enemies in the game, and can easily be defeated with a single attack from the very start. Goblins have no special traits to set them apart from the other weakest enemy types, but offer more [[gil]] upon defeat on average. Prior to the ''Pixel Remaster'' version, Goblins are classified as giants and take extra damage from the Ogrekiller.
In ''[[Final Fantasy II]]'', Goblins play largely the same role as in ''Final Fantasy''. Along with [[Leg Eater]]s and [[Hornet]]s, they are among the most basic enemies in the game, and can easily be defeated with a single attack from the very start. Goblins have no special traits to set them apart from the other weakest enemy types, but offer more [[gil]] upon defeat on average. Prior to the ''Pixel Remaster'' version, Goblins are classified as giants and take extra damage from the Ogrekiller.


Goblins are found in random encounters across most of the world map. They appear in the surrounding areas of the towns [[Altair]], [[Gatrea]], [[Fynn]], [[Paloom]], [[Poft]], [[Salamand]], and [[Bafsk]], as well as the area near [[Semitt Falls]] and the area north of [[Kashuan Keep]]. Goblins also appear within the Semitt Falls cave and in the [[Snow Cavern|snow cavern]]. After the [[Emperor Mateus|emperor]] summons the [[Cyclone (Final Fantasy II)|cyclone]], early game encounters on the world map are replaced, and Goblins no longer appear there.
Goblins are found in random encounters across most of the world map. They appear in the surrounding areas of the towns [[Altair]], [[Gatrea]], [[Fynn]], [[Paloom]], [[Poft]], [[Salamand]], and [[Bafsk]], as well as the area near [[Semitt Falls]] and the area north of [[Kashuan Keep]]. Goblins also appear within the Semitt Falls cave and in the [[Snow Cavern]]. After the [[Emperor Mateus|Emperor]] summons the [[Cyclone (Final Fantasy II)|Cyclone]], early game encounters on the world map are replaced, and Goblins no longer appear there.


Goblins have two variants, the slightly more powerful Goblin Guard and the rare [[Goblin Prince]]. Goblins often appear in battle alongside Goblin Guards. Within dungeons, they may also appear alongside [[Balloon]]s or [[Grenade]]s. ''Final Fantasy I & II: Dawn of Souls'' introduced an additional Goblin variant, the [[Li'l Murderer]], which appears in the [[Soul of Rebirth]] mode.
Goblins have two variants, the slightly more powerful Goblin Guard and the rare [[Goblin Prince]]. Goblins often appear in battle alongside Goblin Guards. Within dungeons, they may also appear alongside [[Balloon]]s or [[Grenade]]s. ''Final Fantasy I & II: Dawn of Souls'' introduced an additional Goblin variant, the [[Li'l Murderer]], which appears in the [[Soul of Rebirth]] mode.
Line 39: Line 39:
In ''[[Final Fantasy III]]'', Goblins are again the most basic enemy in the game. They typically fall to a single attack even from a level 1 [[Onion Knight]] (or [[Freelancer]] in the [[Final Fantasy III (3D remake)|3D remake]]). They appear early in the game in the [[Altar Cave]], [[Ur]], and on the world map around Ur. They have two more powerful variants—Knockers and [[Red Cap]]s—with two even stronger variants—[[Captain]]s and [[Hobgoblin]]s—dummied out.
In ''[[Final Fantasy III]]'', Goblins are again the most basic enemy in the game. They typically fall to a single attack even from a level 1 [[Onion Knight]] (or [[Freelancer]] in the [[Final Fantasy III (3D remake)|3D remake]]). They appear early in the game in the [[Altar Cave]], [[Ur]], and on the world map around Ur. They have two more powerful variants—Knockers and [[Red Cap]]s—with two even stronger variants—[[Captain]]s and [[Hobgoblin]]s—dummied out.


A group of Goblins are the very first enemies fought, in a [[fixed encounter]] in the Altar Cave. In the Famicom version, they appear in a group of two to four, while in the 3D remake and ''Pixel Remaster'' versions, they always appear in a group of three. A group of eight Goblins is fought in another fixed encounter later in the game, when rescuing the [[4 Old Men]] in the [[sewers]] beneath [[Amur]]. In the 3D remake, this encounter is instead a battle with four [[Gigantoad]]s.
A group of Goblins are the very first enemies fought, in a [[fixed encounter]] in the Altar Cave. In the Famicom version, they appear in a group of two to four, while in the 3D remake and ''Pixel Remaster'' versions, they always appear in a group of three. A group of eight Goblins is fought in another fixed encounter later in the game, when rescuing the [[4 Old Men]] in the [[Sewers]] beneath [[Amur]]. In the 3D remake, this encounter is instead a battle with four [[Gigantoad]]s.


In the Famicom version, there is a 14% chance that a defeated Goblin will drop a [[Potion]]. In the 3D remake and ''Pixel Remaster'' versions, there is instead a 3% chance that a defeated Goblin may drop an item from the following table:
In the Famicom version, there is a 14% chance that a defeated Goblin will drop a [[Potion]]. In the 3D remake and ''Pixel Remaster'' versions, there is instead a 3% chance that a defeated Goblin may drop an item from the following table:
Line 75: Line 75:
====''Final Fantasy IV''====
====''Final Fantasy IV''====
[[File:Goblin FFIV PSP sprite.png|frame|left]]
[[File:Goblin FFIV PSP sprite.png|frame|left]]
In ''[[Final Fantasy IV]]'', the Goblin (known as the '''Imp''' in the [[Super Nintendo Entertainment System]] and [[PlayStation]] versions) is again the most basic enemy in the game. In contrast to the previous two games, which each used unique Goblin designs, Goblins in ''Final Fantasy IV'' have a design inspired by their appearance in the original ''Final Fantasy''. Goblins can be found across nearly the entirety of the overworld, with the only exceptions being the areas near [[Troia]], [[Agart]], and [[Eblan]]. They also appear within [[Mist Cave]] and the [[Antlion's Den|antlion's den]], and may be called to battle by [[Summoner (enemy)|Summoners]] in the [[Passage of the Eidolons]].
In ''[[Final Fantasy IV]]'', the Goblin (known as the '''Imp''' in the [[Super Nintendo Entertainment System]] and [[PlayStation]] versions) is again the most basic enemy in the game. In contrast to the previous two games, which each used unique Goblin designs, Goblins in ''Final Fantasy IV'' have a design inspired by their appearance in the original ''Final Fantasy''. Goblins can be found across nearly the entirety of the overworld, with the only exceptions being the areas near [[Troia]], [[Agart]], and [[Eblan]]. They also appear within [[Mist Cave]] and the [[Antlion's Den]], and may be called to battle by [[Summoner (enemy)|Summoners]] in the [[Passage of the Eidolons]].


Goblins have three stronger variants, the [[Domovoi]], [[Goblin Captain]], and Li'l Murderer. A fourth variant, the Goblin Prince, appears in the [[Lunar Ruins]] in ''[[Final Fantasy IV Advance]]'' and ''[[Final Fantasy IV: The Complete Collection]]''. Goblins can appear in encounters alongside Domovoi, as well as [[Sword Rat]]s, [[Tiny Mage]]s, [[Basilisk]]s, [[Adamantoise]]s, or [[Gatlinghog]]s.
Goblins have three stronger variants, the [[Domovoi]], [[Goblin Captain]], and Li'l Murderer. A fourth variant, the Goblin Prince, appears in the [[Lunar Ruins]] in ''[[Final Fantasy IV Advance]]'' and ''[[Final Fantasy IV: The Complete Collection]]''. Goblins can appear in encounters alongside Domovoi, as well as [[Sword Rat]]s, [[Tiny Mage]]s, [[Basilisk]]s, [[Adamantoise]]s, or [[Gatlinghog]]s.
Line 117: Line 117:
===''Final Fantasy'' sequels===
===''Final Fantasy'' sequels===
====''Before Crisis: Final Fantasy VII''====
====''Before Crisis: Final Fantasy VII''====
[[File:FF7BC Goblin screenshot.jpg|thumb|right|180px|The player Turk prepares to battle a pair of Goblins in ''Before Crisis: Final Fantasy VII'']]
[[File:FF7BC Goblin screenshot.jpg|thumb|right|180px|[[Shotgun (female)|Shotgun]] prepares to battle a pair of Goblins in ''Before Crisis: Final Fantasy VII'']]
In ''[[Before Crisis: Final Fantasy VII]]'', Goblins have the same design as in the original ''Final Fantasy VII''. They appear in Chapter 20 in both Episode Mode and Free Mode. In Episode Mode, they are encountered when the player [[Turk]] travels with [[Cait Sith (Final Fantasy VII)|Cait Sith]] through the jungle at the outskirts of [[Gongaga]] on the way to the ruined [[mako reactor]], and fought in both required and optional battles. In Free Mode, Goblins and other Gongaga enemies are fought in a [[timed event]] in the Turks' top-secret training grounds.
In ''[[Before Crisis: Final Fantasy VII]]'', Goblins had the same design as in the original ''Final Fantasy VII''. They appeared in Chapter 20 in both Episode Mode and Free Mode. In Episode Mode, they were encountered when the player [[Turk]] traveled with [[Cait Sith (Final Fantasy VII)|Cait Sith]] through the jungle at the outskirts of [[Gongaga]] on the way to the ruined [[mako reactor]], and fought in both required and optional battles.
 
{{stub|section=yes}}
Goblins have access to both a standard punch attack and Goblin Punch, and have no weaknesses or resistances.
====''Final Fantasy IV: The After Years''====
====''Final Fantasy IV: The After Years''====
In ''[[Final Fantasy IV: The After Years]]'', like in the original ''Final Fantasy IV'', Goblins are the most basic enemy in the game.
In ''[[Final Fantasy IV: The After Years]]'', like in the original ''Final Fantasy IV'', Goblins are the most basic enemy in the game.
Line 144: Line 143:
In ''[[Final Fantasy IV -Interlude-]]'', Goblins behave the same as in their appearance in ''Final Fantasy IV''. They are found on the world map in the areas surrounding Damcyan and Fabul. Due to the higher levels the party starts at compared to the original game, they pose even less of a threat. Goblins have two stronger variants, the Goblin Captain and the Domovoi.
In ''[[Final Fantasy IV -Interlude-]]'', Goblins behave the same as in their appearance in ''Final Fantasy IV''. They are found on the world map in the areas surrounding Damcyan and Fabul. Due to the higher levels the party starts at compared to the original game, they pose even less of a threat. Goblins have two stronger variants, the Goblin Captain and the Domovoi.


The Goblin's item drop table is identical to that of the original ''Final Fantasy IV''. The Goblin summon can be taught to [[Maenad|the impostor Rydia]], and behaves identically to its appearance in the original game. The real Rydia does not have access to the spell.
The Goblin's item drop table is identical to that of the original ''Final Fantasy IV''. The Goblin summon can be taught to [[Maenad|Rydia?]], and behaves identically to its appearance in the original game. The real Rydia does not have access to the spell.


{{br|left}}
{{br|left}}

Please note that all contributions to Final Fantasy Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Final Fantasy Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: