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{{distinguish|Imp|Devil}}
{{distinguish|Imp|Devil}}
'''Goblins''' (known as '''Imps''' in English releases prior to ''[[Final Fantasy VII]]'') are a recurring species in many ''[[Final Fantasy (franchise)|Final Fantasy]]'' games, starting with the first ''[[Final Fantasy]]''. They are usually basic [[enemy|enemies]] encountered at the start of the game. They have low [[health point|HP]] and are usually defeated in a single hit, even when [[party]] members are at [[level]] 1. Goblins often carry a weapon with them, usually a curved dagger.
'''Goblins''' (known as '''Imps''' in English releases prior to ''[[Final Fantasy VII]]'') are a recurring species in many ''[[Final Fantasy (franchise)|Final Fantasy]]'' games, starting with the first ''[[Final Fantasy]]''. They are usually basic enemies encountered at the start of the game. They have low [[health point|HP]] and are usually defeated in a single hit, even when [[party]] members are at [[level]] 1. Goblins often carry a weapon with them, usually a curved dagger.


Beginning in ''[[Final Fantasy IV]]'', Goblins also appear as a recurring [[summon]].
Beginning in ''[[Final Fantasy IV]]'', Goblins also appear as a recurring [[summon]].
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====''Final Fantasy''====
====''Final Fantasy''====
[[File:Goblin FF PSP sprite.png|frame|left]]
[[File:Goblin FF PSP sprite.png|frame|left]]
In ''Final Fantasy'', the Goblin (known as the '''IMP''' in the original [[Nintendo Entertainment System]] release and formatted '''Imp''' in side materials<ref>''Final Fantasy'' manual, page 24.</ref><ref>''Nintendo Power'' volume 17, page 11.</ref>) is the weakest enemy in the game and likely the first encountered by the [[Warriors of Light]]. Goblins have a slightly stronger variant, [[Goblin Guard]]s, which they often appear alongside. In groups with Goblin Guards, they sometimes also appear alongside [[Wolf|Wolves]] or [[Warg Wolf|Warg Wolves]].
In ''Final Fantasy'', the Goblin (known as the '''IMP''' in the original [[Nintendo Entertainment System]] release and formatted '''Imp''' in side materials<ref>''Final Fantasy'' manual, page 24.</ref><ref>''Nintendo Power'' volume 17, page 11.</ref>) is the weakest enemy in the game and likely the first encountered by the [[Warriors of Light]]. Goblins have a slightly stronger variant, [[Goblin Guard]]s, which they often appear alongside. In groups with Goblin Guards, they sometimes also appear alongside [[Wolf|Wolves]] or [[Warg Wolf|Warg Wolves]]. Prior to the ''[[Final Fantasy Pixel Remaster|Pixel Remaster]]'' version, Goblins are classified as [[Giant (enemy type)|giants]] and take extra damage from the [[Great Sword]] (except in the original release, where elemental weapons are [[List of glitches in Final Fantasy|bugged]] and have no added effect).


Most Goblins are encountered on the [[world map]], particularly in the vicinity of [[Cornelia]], [[Pravoka]], and the [[Chaos Shrine]]. They are also found within the Chaos Shrine during the present. Because the game's default battle formation is made up of three to five Goblins, they can be found elsewhere on the world map on isolated tiles outside a given area's encounter grid, such as a small strip of land south of the [[Cavern of Earth]].
Most Goblins are encountered on the [[world map]], particularly in the vicinity of [[Cornelia]], [[Pravoka]], and the [[Chaos Shrine]]. They are also found within the Chaos Shrine during the present. Because the game's default battle formation is made up of three to five Goblins, they can be found elsewhere on the world map on isolated tiles outside a given area's encounter grid, such as a small strip of land south of the [[Cavern of Earth]].


Until the ''[[Final Fantasy Pixel Remaster|Pixel Remaster]]'' version, Goblins are classified as [[Giant (enemy type)|giants]] and take extra damage from the [[Great Sword]] (except in the original release, where elemental weapons are [[List of glitches in Final Fantasy|bugged]] and have no added effect). In later remakes prior to the ''Pixel Remaster'', they additionally take extra damage from the [[Ogrekiller]], introduced in ''[[Final Fantasy I & II: Dawn of Souls]]''.
In later remakes, starting with ''[[Final Fantasy I & II: Dawn of Souls]]'', Goblins have two other variants found in the [[Soul of Chaos]] dungeons, [[Black Goblin]]s and [[Knocker]]s. The wandering soul of a Goblin also appears in [[Whisperwind Cove]], who mourns their expendable nature.
 
Goblins have two other variants found in the [[Soul of Chaos]] dungeons introduced in ''Dawn of Souls'', [[Black Goblin]]s and [[Knocker]]s. The wandering soul of a Goblin also appears in [[Whisperwind Cove]], who mourns their expendable nature.


====''Final Fantasy II''====
====''Final Fantasy II''====
[[File:Goblin FFII PSP sprite.png|frame|left]]
[[File:Goblin FFII PSP sprite.png|frame|left]]
In ''[[Final Fantasy II]]'', Goblins play largely the same role as in ''Final Fantasy''. Along with [[Leg Eater]]s and [[Hornet]]s, they are among the most basic enemies in the game, and can easily be defeated with a single attack from the very start. Goblins have no special traits to set them apart from the other weakest enemy types, but offer more [[gil]] upon defeat on average. Prior to the ''Pixel Remaster'' version, Goblins are classified as giants and take extra damage from the Ogrekiller.
In ''[[Final Fantasy II]]'', Goblins play largely the same role as in ''Final Fantasy''. Along with [[Leg Eater]]s and [[Hornet]]s, they are among the most basic enemies in the game, and can easily be defeated with a single attack from the very start. Goblins have no special traits to set them apart from the other weakest enemy types, but offer more [[gil]] upon defeat on average. Prior to the ''Pixel Remaster'' version, Goblins are classified as giants and take extra damage from the [[Ogrekiller]].


Goblins are found in random encounters across most of the world map. They appear in the surrounding areas of the towns [[Altair]], [[Gatrea]], [[Fynn]], [[Paloom]], [[Poft]], [[Salamand]], and [[Bafsk]], as well as the area near [[Semitt Falls]] and the area north of [[Kashuan Keep]]. Goblins also appear within the Semitt Falls cave and in the [[Snow Cavern|snow cavern]]. After the [[Emperor Mateus|emperor]] summons the [[Cyclone (Final Fantasy II)|cyclone]], early game encounters on the world map are replaced, and Goblins no longer appear there.
Goblins are found in random encounters across most of the world map. They appear in the surrounding areas of the towns [[Altair]], [[Gatrea]], [[Fynn]], [[Paloom]], [[Poft]], [[Salamand]], and [[Bafsk]], as well as the area near [[Semitt Falls]] and the area north of [[Kashuan Keep]]. Goblins also appear within the Semitt Falls cave and in the [[Snow Cavern|snow cavern]]. After the [[Emperor Mateus|emperor]] summons the [[Cyclone (Final Fantasy II)|cyclone]], early game encounters on the world map are replaced, and Goblins no longer appear there.

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