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{{Tabs}}
{{Infobox Enemy
{{Infobox Enemy
|image=[[File:Zombie FF artwork.jpg|200px]]<br>''Final Fantasy'' artwork of a Zombie
|image=[[File:Zombie FF artwork.jpg|200px]]<br>''Final Fantasy'' artwork of a Zombie
|jname=ゾンビ
|jname=ゾンビ
|romaji=Zonbi
|romaji=Zonbi
|first_appear=''[[Final Fantasy]]''
|firstappear=''[[Final Fantasy]]''
|species=Zombie
|species=Zombie
|related=[[Ghast]]<br>[[Ghoul]]<br>[[Revenant]]<br>[[Skulnant]]<br>[[Wight]]
|related=[[Ghast]]<br>[[Ghoul]]<br>[[Revenant]]<br>[[Skulnant]]<br>[[Wight]]
}}
}}
'''Zombies''' are undead, basic enemies who appear in several games of the ''[[Final Fantasy (franchise)|Final Fantasy]]'' franchise. They make their debut appearance in the first game, ''[[Final Fantasy]]''. Like other undead enemies, Zombies are weak to offense-based [[White Magic]] spells, such as [[Dia]].
'''Zombies''' are undead, basic enemies which appear in several games of the ''[[Final Fantasy (franchise)|Final Fantasy]]'' franchise, starting with ''[[Final Fantasy]]''. Like other undead enemies, Zombies are weak to offense-based [[White Magic]] spells, such as [[Dia]].


==History==
==History==
===''Final Fantasy''===
===''Final Fantasy''===
[[File:Zombie FF PSP sprite.png|thumb|left]]
In ''Final Fantasy'', Zombies are encountered in the [[Marsh Cave]] (floors B1 and B2) and present-day [[Chaos Shrine]]. They are vulnerable to Fire and Dia spells and drop a [[Staff]] when defeated. Zombies are unaffected by several spells. In the original [[Nintendo Entertainment System]] version, their name is capitalized '''ZOMBIE'''.
In ''Final Fantasy'', Zombies are encountered in the [[Marsh Cave]] (floors B1 and B2) and present-day [[Chaos Shrine]]. They are vulnerable to Fire and Dia spells and drop a [[Staff]] when defeated. Zombies are unaffected by several spells. In the original [[Nintendo Entertainment System]] version, their name is capitalized '''ZOMBIE'''.


In the original Nintendo Entertainment System release, Zombies have a brown, turquoise, amd red-colored sprite. In the [[MSX2]] version, their clothing was changed to yellow, and they have a blue skin color. Their appearance was fully established in the [[WonderSwan Color]] version, where they have a black cloak and dark yellow skin. In the ''[[Final Fantasy Origins]]'' remake, Zombies have a browner skin. In the ''[[Final Fantasy I & II: Dawn of Souls]]'' remake, their sprite is similar to their WonderSwan Color sprite except it is brighter, making their yellow skin more evident. In the [[PlayStation Portable]] version, their sprite is in a different pose, and they have brown skin similar to their ''Final Fantasy Origins'' sprite. They are also depicted with having a dark green cloak and short, purple hair. Zombies' red eyes are their only consistent attribute throughout every version.
In the original Nintendo Entertainment System release, Zombies have a brown, turquoise, amd red-colored sprite. In the [[MSX2]] version, their clothing was changed to yellow, and they have a blue skin color. Their appearance was fully established in the [[WonderSwan Color]] version, where they have a black cloak and dark yellow skin. In the ''[[Final Fantasy Origins]]'' remake, Zombies have a browner skin. In the ''[[Final Fantasy I & II: Dawn of Souls]]'' remake, their sprite is similar to their WonderSwan Color sprite except it is brighter, making their yellow skin more evident. In the [[PlayStation Portable]] version, their sprite is in a different pose, and they have brown skin similar to their ''Final Fantasy Origins'' sprite. They are also depicted with having a dark green cloak and short, purple hair. Zombies' red eyes are their only consistent attribute throughout every version.
[[File:Zombie FFIV PSP sprite.png|thumb]]
 
===''Final Fantasy IV''===
===''Final Fantasy IV''===
In ''[[Final Fantasy IV]]'', Zombies are first encountered in the [[Underground Waterway]] and later at [[Mount Ordeals]]. As undead enemies, they are resistant to darkness-based attacks. At the time of exploring the Underground Waterway, [[Cecil]]'s direct attacks only deal 1 [[HP]] of damage to Zombies because he can only use darkness-based attacks.
In ''[[Final Fantasy IV]]'', Zombies are first encountered in the [[Underground Waterway]] and later at [[Mount Ordeals]]. As undead enemies, they are resistant to darkness-based attacks. At the time of exploring the Underground Waterway, [[Cecil]]'s direct attacks only deal 1 [[HP]] of damage to Zombies because he can only use darkness-based attacks.


==Stats==
==Stats==
{{tab|o}}
<tabs>
{{tab|Final Fantasy}}
<tab name="Final Fantasy">
{{FFenemystats
{{FFenemystats
|hp=20
|hp=20
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|exp=24
|exp=24
|treasure=[[Staff]]
|treasure=[[Staff]]
|weakness=[[Fire (element)|Fire]], [[Dia]]
|weakness=[[Fire]], [[Dia]]
|resistance=[[Confusion]], [[Darkness]], [[Death]], [[Ice]], [[Mind]], [[Paralysis]],<br>[[Poison]], [[Quake]], [[Silence]], [[Sleep]], [[Stone]]
|resistance=[[Confusion]], [[Darkness]], [[Death]], [[Ice]], [[Mind]], [[Paralysis]],<br>[[Poison]], [[Quake]], [[Silence]], [[Sleep]], [[Stone]]
}}
}}
{{tab|c}}
</tab>
{{tab|Final Fantasy IV}}
<tab name="Final Fantasy IV">
{{FF4enemystats
{{FF4enemystats
|level=6
|level=6
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|resistance=Poison, Darkness, Pig, Mini, Toad, Death, Sleep, Paralyze
|resistance=Poison, Darkness, Pig, Mini, Toad, Death, Sleep, Paralyze
}}
}}
{{tab|c}}
</tab></tabs>
{{tab|Final Fantasy IV (3D remake)}}
==Bestiary navigation==
{{FF43Denemystats
{{bestiarynav|game=Final Fantasy|name=Zombie|num=010|prev=Werewolf|next=Ghoul}}
|level=14
{{bestiarynav|game=Final Fantasy IV|name=Zombie|num=013|prev=Gigantoad|next=Fangshell}}
|hp=87
{{bestiarynav|game=Final Fantasy IV (3D remake)|name=Zombie|num=012|prev=Red Mousse|next=Alligator}}
|exp=130
 
|gil=10
==Gallery==
|strength=9
===''Final Fantasy''===
|stamina=9
<gallery>
|speed=10
Zombie FF NES sprite.png|Nintendo Entertainment System sprite
|intellect=4
Zombie FF MSX2 sprite.png|MSX2 sprite
|spirit=10
Zombie FF WSC sprite.png|WonderSwan Color sprite
|attack=7
Zombie FF PS1 sprite.png|''Final Fantasy Origins'' sprite
|accuracy=95
Zombie FF GBA sprite.png|''Final Fantasy I & II: Dawn of Souls'' sprite
|defense=17
Zombie FF PSP sprite.png|PlayStation Portable sprite
|evasion=5
</gallery>
|mdefense=9
 
|mevasion=5
===''Final Fantasy IV''===
|weakness=[[Fire (element)|Fire]], [[Holy (element)|Holy]]
<gallery>
|resistance=[[Ice]], [[Lightning]], [[Dark]]
Zombie FFIV SNES sprite.png|[[Super Nintendo Entertainment System]] sprite
|absorbs=None
Zombie FFIV GBA sprite.png|''[[Final Fantasy IV Advance]]'' sprite
|steal=[[Potion]] (60% chance)
Zombie FFIV NDS sprite.png|[[Final Fantasy IV (3D remake)|Nintendo DS remake]] model
|drops=None
Zombie FFIV PSP sprite.png|''[[Final Fantasy IV: The Complete Collection]]'' sprite
|susceptible=[[Paralyze]], [[Confuse]], [[Petrify]], [[Silence]], [[Mini]], [[Gradual Petrify]], [[Pig (status)|Pig]], [[Berserk]], [[Slow]], [[Stop]], [[Sap]]
</gallery>
}}
{{tab|c}}
{{tab|c}}


==Bestiary navigation==
{{tab|o}}
{{tab|Final Fantasy}}
{{bestiarynav|num=010|color=FF|prev=[[Werewolf]]|next=[[Ghoul]]}}
{{tab|c}}
{{tab|Final Fantasy IV}}
{{bestiarynav|num=013|color=FF4|prev=[[Gigantoad]]|next=[[Fangshell]]}}
{{tab|c}}
{{tab|Final Fantasy IV (3D remake)}}
{{bestiarynav|num=012|prev=[[Red Mousse]]|next=[[Alligator]]}}
{{tab|c}}
{{tab|c}}
{{stub}}
{{stub}}
{{Nav FF1}}
{{Nav FF1}}
{{Nav FF4}}
[[Category:Undead]]
[[Category:Undead]]
[[Category:Final Fantasy enemies]]
[[Category:Final Fantasy enemies]]
[[Category:Final Fantasy IV enemies]]

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