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'''Summons''' are a principal type of [[magic]]al attack in the ''[[Final Fantasy (franchise)|Final Fantasy]]'' franchise. Summon magic brings forth a summon, which is a type of monster that typically performs a major attack on every opponent. Since their debut in ''[[Final Fantasy III]]'', Summons have appeared in nearly every ''Final Fantasy'' game. [[Summoner]]s are one of the main classes that can bring forth a summon.
'''Summons''' are a principal type of [[magic]]al attack in the ''[[Final Fantasy (franchise)|Final Fantasy]]'' franchise. Summon magic brings forth a summon, which is a type of monster that typically performs a major attack on every opponent. Since their debut in ''[[Final Fantasy III]]'', Summons have appeared in nearly every ''Final Fantasy'' game. [[Summoner]]s are one of the main classes that can bring forth a summon.


In several titles, namely ''Final Fantasy III'', ''[[Final Fantasy V]]'', ''[[Final Fantasy VII]]'', ''[[Final Fantasy Tactics]]'' and ''[[Final Fantasy Tactics Advance]]'', Summon Magic has little to no role in the storylines, appearing only in the command list for the Summoner job class or as attacks provided by various Summon [[materia]]. Summons have served as a key plot element in the rest of the series, notably ''[[Final Fantasy VIII]]'' and ''[[Final Fantasy IX]]'' — in which they play a large role in certain parts of the story — and ''[[Final Fantasy X]]'', and ''[[Final Fantasy XVI]]'', in which they are part of the main story.  
In several titles, namely ''Final Fantasy III'', ''[[Final Fantasy V]]'', ''[[Final Fantasy VII]]'', ''[[Final Fantasy Tactics]]'' and ''[[Final Fantasy Tactics Advance]]'', Summon Magic has little to no role in the storylines, appearing only in the command list for the Summoner job class or as attacks provided by various Summon [[materia]]. Summons have served as a key plot element in the rest of the series, notably ''[[Final Fantasy VIII]]'' and ''[[Final Fantasy IX]]'' — in which they play a large role in certain parts of the story — and ''[[Final Fantasy X]]'', in which they are part of the main story.  


==History==
==History==
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====''Final Fantasy VII''====
====''Final Fantasy VII''====
{{Main|Materia}}
Summons are incorporated into the ''[[Final Fantasy VII]]''{{'}}s [[materia]] system, and operate much like summons in previous games in the series. As the first game in the series to enjoy a fully 3D battle environment, however, summoning sequences have been greatly expanded, leading some critics of the game to argue that they were, in fact, too long, and distracted from the gameplay itself. Like in some previous installments, there were a handful of secret summons which could only be obtained through a complicated subquest. The most famous of these summons was ''Knights of the Round'', the most powerful Summon in the game, which could only be learned by raising a Gold [[Chocobo]] and riding it around the game world.
Summons are incorporated into the ''[[Final Fantasy VII]]''{{'}}s [[materia]] system, and operate much like summons in previous games in the series. As the first game in the series to enjoy a fully 3D battle environment, however, summoning sequences have been greatly expanded, leading some critics of the game to argue that they were, in fact, too long, and distracted from the gameplay itself. Like in some previous installments, there were a handful of secret summons which could only be obtained through a complicated subquest. The most famous of these summons was ''Knights of the Round'', the most powerful Summon in the game, which could only be learned by raising a Gold [[Chocobo]] and riding it around the game world.


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====''Final Fantasy XII''====
====''Final Fantasy XII''====
In ''[[Final Fantasy XII]]'', Summon Magic appears once more with creatures known as Espers, as they are named in ''Final Fantasy VI''. Many espers are [[Lucavi]] monsters from ''Final Fantasy Tactics'', [[Totema]]s from ''Final Fantasy Tactics Advance'', and final bosses from earlier ''Final Fantasy'' games. In this game, they are scions created by the gods. The female esper, Ultima, convinced the other espers to rebel against the gods (except for Zodiark). The espers lost this war and their fate can be known as players acquire them. Characteristics of these espers are based on the thirteen Western astrology star signs, evident from the gems players can steal from them during their respective battles (e.g. Belias is characteristic of Aries, players can steal an Aries gem from him). Espers must be defeated in order to acquire them, and once defeated, one character will be selected to perform a pact with the said esper, thus becoming the only character to use it. Espers are controlled by A.I, except for the Final Fantasy XII Zodiac Job System release, where the player can opt to take control of an esper.  
In ''[[Final Fantasy XII]]'', Summon Magic appears once more with creatures known as Espers, as they are named in ''Final Fantasy VI''. Many espers are [[Lucavi]] monsters from ''Final Fantasy Tactics'', [[Totema]]s from ''Final Fantasy Tactics Advance'', and final bosses from earlier ''Final Fantasy'' games. In this game, they are scions created by the gods. The female esper, Ultima, convinced the other espers to rebel against the gods (except for Zodiark). The espers lost this war and their fate can be known as players acquire them. Characteristics of these espers are based on the thirteen Western astrology star signs, evident from the gems players can steal from them during their respective battles (e.g. Belias is characteristic of Aries, players can steal an Aries gem from him). Espers must be defeated in order to acquire them, and once defeated, one character will be selected to perform a pact with the said esper, thus becoming the only character to use it. Espers are controlled by A.I, except for the Final Fantasy XII Zodiac Job System release, where the player can opt to take control of an esper.  
====''Final Fantasy XVI''====
{{Main|Eikon}}
'''Eikons''' play a central role in ''[[Final Fantasy XVI]]''. They are creatures composed of [[Aether]] who are tied to the mortals of [[Valisthea]] known as [[Dominant]]s who can host their power and utilize their strength, even transform into them. As a result, Dominants are treated varied depending on the nation, some are offered a position of power, used as weapons of war, or even murdered as abominations. There are seven known Eikons representing an element. They are Phoenix, representing fire; Titan representing earth; Shiva, who holds the power of ice; Garuda, known as Warden of the Wind; Ramuh, who wields lightning powers; Odin, who wields darkness; and Bahamut, who wields the power of light. There was an eighth Eikon, Leviathan, most likely represents water, but is lost to history. During the [[Night of Flames]], it is revealed that there is a second Eikon of Fire, [[Ifrit]], something that is considered a paradox. [[Clive Rosfield]] can utilize Eikon's strength through [[Eikonic Ability|Eikonic Abilities]]. Clive can also transform into Ifrit to battle other Eikons.


===''Final Fantasy Tactics'' series===
===''Final Fantasy Tactics'' series===
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===''Final Fantasy: Unlimited''===
===''Final Fantasy: Unlimited''===
Summon Magic also appears in the anime series, ''[[Final Fantasy: Unlimited]]''. It is the central means of combat for two of the main characters, [[Kaze]] and [[Makenshi]]. Kaze's Summon Magic functions through his [[MaGun]] by mixing three types of bullet that each contain a sandy material created from the lives of those who fought Chaos in vain (called "Soil") that represent qualities of the summon. When he then fires the MaGun, the summon associated with that Soil is called into action. Makenshi's own summon power comes from the Mist bottles he carries and unleashes their power by linear cuts from his MaSword. Another character, Lisa, can use her Kigen Arts for a summon, but the strain of the life energy needed could weaken her severely or kill her.  
Summon Magic also appears in the anime series, ''[[Final Fantasy: Unlimited]]''. It is the central means of combat for two of the main characters, [[Kaze]] and [[Makenshi]]. Kaze's Summon Magic functions through his [[MaGun]] by mixing three types of bullet that each contain a sandy material created from the lives of those who fought Chaos in vain (called "Soil") that represent qualities of the summon. When he then fires the MaGun, the summon associated with that Soil is called into action. Makenshi's own summon power comes from the Mist bottles he carries and unleashes their power by linear cuts from his MaSword. Another character, Lisa, can use her Kigen Arts for a summon, but the strain of the life energy needed could weaken her severely or kill her.  
===''Kingdom Hearts'' series===
Summons are also used in the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series, although a majority of them are Disney characters.


==Commonly summoned creatures==
==Commonly summoned creatures==
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* '''[[Alexander]]''' is a huge humanoid machine whose attack ("''Holy Judgment''") damages all enemies with [[holy]] magic (Pearl-element in ''[[Final Fantasy VI]]''). He has appeared in ''Final Fantasy VI'', ''Final Fantasy VII'', and ''Final Fantasy VIII''. He also appears in ''Final Fantasy IX'' during a full-motion video scene, but his summoning magic can never be used during battle in that game.
* '''[[Alexander]]''' is a huge humanoid machine whose attack ("''Holy Judgment''") damages all enemies with [[holy]] magic (Pearl-element in ''[[Final Fantasy VI]]''). He has appeared in ''Final Fantasy VI'', ''Final Fantasy VII'', and ''Final Fantasy VIII''. He also appears in ''Final Fantasy IX'' during a full-motion video scene, but his summoning magic can never be used during battle in that game.


* '''[[Bahamut]]''' is a [[dragon]] whose attack ("''Megaflare''") does massive non-elemental damage which ignores evade probability to all enemies.  In ''Final Fantasy V'' and after, he is regarded in most of the series as ''King of Dragons'' (龍王) While at first the most powerful of his kind and especially hard to acquire, in later games he's typically the penultimate summon while the strongest ones require specific side-quests to acquire. He has appeared (as a summoned creature) in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VII'', ''Final Fantasy VIII'', ''Final Fantasy IX'', ''Final Fantasy X'', ''Final Fantasy Tactics'' and ''Final Fantasy Tactics Advance''. He appears as a [[non-player character]] in ''Final Fantasy I'', ''Final Fantasy X-2'' & ''Final Fantasy XI'', as a boss in ''[[mariowiki:Super Mario RPG: Legend of the Seven Stars|Super Mario RPG: Legend of the Seven Stars]]'', and as a racer in ''[[Chocobo Racing]]''. In ''Final Fantasy VII'', in addition to his regular form, Bahamut appears in two more powerful forms, '''Neo Bahamut''' (''Bahamut 改<sup>KAI</sup>'') and '''Bahamut Zero''' (''Bahamut 零式<sup>RESHIKI</sup>''). In the sequel ([[Final Fantasy VII: Advent Children]]) a new version of the Dragon appears, called ''真/新<sup>SHIN</sup> Bahamut'' ('''Bahamut Tremor''' in the still unreleased American localization). "Bahamut" (in Arabic: بهموت;Bahamūt) is originally an aquatic creature of Arabic mythology, an enormous fish that resides in a vast sea being the very base of the world with various animals standing on top of each other on it and finally a huge turtle with its shell as the ground of our world. In modern culture, Bahamut is a fictional dragon that first appeared in ''Dungeons and Dragons''. In ''Final Fantasy XVI'', Bahamut is an Eikon whose Dominant is [[Dion Lesage]].
* '''[[Bahamut]]''' is a [[dragon]] whose attack ("''Megaflare''") does massive non-elemental damage which ignores evade probability to all enemies.  In ''Final Fantasy V'' and after, he is regarded in most of the series as ''King of Dragons'' (龍王) While at first the most powerful of his kind and especially hard to acquire, in later games he's typically the penultimate summon while the strongest ones require specific side-quests to acquire. He has appeared (as a summoned creature) in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VII'', ''Final Fantasy VIII'', ''Final Fantasy IX'', ''Final Fantasy X'', ''Final Fantasy Tactics'' and ''Final Fantasy Tactics Advance''. He appears as a [[non-player character]] in ''Final Fantasy I'', ''Final Fantasy X-2'' & ''Final Fantasy XI'', as a boss in ''[[mariowiki:Super Mario RPG: Legend of the Seven Stars|Super Mario RPG: Legend of the Seven Stars]]'', and as a racer in ''[[Chocobo Racing]]''. In ''Final Fantasy VII'', in addition to his regular form, Bahamut appears in two more powerful forms, '''Neo Bahamut''' (''Bahamut 改<sup>KAI</sup>'') and '''Bahamut Zero''' (''Bahamut 零式<sup>RESHIKI</sup>''). In the sequel ([[Final Fantasy VII: Advent Children]]) a new version of the Dragon appears, called ''真/新<sup>SHIN</sup> Bahamut'' ('''Bahamut Tremor''' in the still unreleased American localization). "Bahamut" (in Arabic: بهموت;Bahamūt) is originally an aquatic creature of Arabic mythology, an enormous fish that resides in a vast sea being the very base of the world with various animals standing on top of each other on it and finally a huge turtle with its shell as the ground of our world. In modern culture, Bahamut is a fictional dragon that first appeared in ''Dungeons and Dragons''.


* '''[[Carbuncle]]''' is a tiny green-skinned animal with a gemstone on its forehead. When summoned, Carbuncle will perform "''Ruby Light''" which casts the "Reflect" white magic spell on all friendly combatants. While active, any magic, either hostile or friendly, targeted at affected characters will be redirected to an enemy. Carbuncle has appeared in ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VIII'', ''Final Fantasy IX'', ''Final Fantasy XI'', ''Final Fantasy Tactics'' and ''Final Fantasy Tactics Advance''. In ''Final Fantasy: Crystal Chronicles'', Carbuncles appear in the Legendary City of Mag Mell, but not as summon creatures. In ''Final Fantasy XI'', he plays a role as one of the game's terrestrial avatars, alongside Fenrir, Diabolos, Phoenix, and Bahamut. In ''Final Fantasy IX'' The colour of the gemstone and the action performed by Carbuncle can be modified by equipping different gems. The alternatives are ''Diamond Light'' (Casts Vanish), ''Emerald Light'' (Casts Haste) and ''Pearl (moonstone) Light'' (Casts Shell).
* '''[[Carbuncle]]''' is a tiny green-skinned animal with a gemstone on its forehead. When summoned, Carbuncle will perform "''Ruby Light''" which casts the "Reflect" white magic spell on all friendly combatants. While active, any magic, either hostile or friendly, targeted at affected characters will be redirected to an enemy. Carbuncle has appeared in ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VIII'', ''Final Fantasy IX'', ''Final Fantasy XI'', ''Final Fantasy Tactics'' and ''Final Fantasy Tactics Advance''. In ''Final Fantasy: Crystal Chronicles'', Carbuncles appear in the Legendary City of Mag Mell, but not as summon creatures. In ''Final Fantasy XI'', he plays a role as one of the game's terrestrial avatars, alongside Fenrir, Diabolos, Phoenix, and Bahamut. In ''Final Fantasy IX'' The colour of the gemstone and the action performed by Carbuncle can be modified by equipping different gems. The alternatives are ''Diamond Light'' (Casts Vanish), ''Emerald Light'' (Casts Haste) and ''Pearl (moonstone) Light'' (Casts Shell).


* '''[[Fenrir]]''' is portrayed as a wolf with varying colors of fur based on {{wp|Fenrisulfr}}, a wolf of Norse myth. He has made an appearance in ''Final Fantasy VI'', ''Final Fantasy IX'', ''Final Fantasy XI'' and as a non-summon in ''Final Fantasy X''. In ''Final Fantasy IX'' he sets himself apart as being Eiko Carol's first summon. He normally would call forth an earth attack, but according to the item Eiko has in her accessory slot, Fenrir can change his effect dramatically. In ''Final Fantasy XI'' he is the hardest to obtain summon (although not necessarily the best) and represents the element dark.  Fenrir makes recurring appearances in ''Final Fantasy VII: Advent Children'', not only in person, but on Cloud's accessories. In the movie, Cloud's motorcycle is also called Fenrir. In ''Final Fantasy XVI'', Fenrir is the form [[Torgal]] takes after saving [[Jill Warrick]] from being executed by the [[Men of the Rock]].
* '''[[Fenrir]]''' is portrayed as a wolf with varying colors of fur based on {{wp|Fenrisulfr}}, a wolf of Norse myth. He has made an appearance in ''Final Fantasy VI'', ''Final Fantasy IX'', ''Final Fantasy XI'' and as a non-summon in ''Final Fantasy X''. In ''Final Fantasy IX'' he sets himself apart as being Eiko Carol's first summon. He normally would call forth an earth attack, but according to the item Eiko has in her accessory slot, Fenrir can change his effect dramatically. In ''Final Fantasy XI'' he is the hardest to obtain summon (although not necessarily the best) and represents the element dark.  Fenrir makes recurring appearances in ''Final Fantasy VII: Advent Children'', not only in person, but on Cloud's accessories. In the movie, Cloud's motorcycle is also called Fenrir.


* '''[[Golem]]''' is a vaguely humanoid being composed entirely of rock. It is given its name from the beings of Jewish mythology made from inanimate material. When summoned, Golem intercepts all physical attacks directed at the party, taking damage in their stead until his [[hit point]]s are depleted. Golem does not block magic or special attacks, however. He has appeared in ''Final Fantasy V'', ''Final Fantasy VI'', and ''Final Fantasy Tactics''.
* '''[[Golem]]''' is a vaguely humanoid being composed entirely of rock. It is given its name from the beings of Jewish mythology made from inanimate material. When summoned, Golem intercepts all physical attacks directed at the party, taking damage in their stead until his [[hit point]]s are depleted. Golem does not block magic or special attacks, however. He has appeared in ''Final Fantasy V'', ''Final Fantasy VI'', and ''Final Fantasy Tactics''.


* '''[[Ifrit]]''', a fire elemental named after the Arabic {{wp|Ifrit|jinn spirits that embody fire}}, is a demon-like monster whose attack ("''Hellfire''") damages all enemies with fire-based magic. He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VII'', ''Final Fantasy VIII'', ''Final Fantasy IX'', ''Final Fantasy X'', ''Final Fantasy X-2'', ''Final Fantasy XI'', ''Final Fantasy Tactics'', and ''Final Fantasy Tactics Advance''. The first [[North America]]n version of ''Final Fantasy IV'' (a.k.a. ''Final Fantasy II'') referred to him as '''Jinn'''. There is a resemblance between him and Efreet of ''{{wp|Tales (role-playing game series)|Tales of Series}}'' also, where he could be summoned after defeating him in battle. In ''Final Fantasy XVI'', Ifrit is an Eikon whose Dominant is [[Clive Rosfield]], Ifrit alongside [[Phoenix]] graces the logo of ''Final Fantasy XVI''
* '''[[Ifrit]]''', a fire elemental named after the Arabic {{wp|Ifrit|jinn spirits that embody fire}}, is a demon-like monster whose attack ("''Hellfire''") damages all enemies with fire-based magic. He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VII'', ''Final Fantasy VIII'', ''Final Fantasy IX'', ''Final Fantasy X'', ''Final Fantasy X-2'', ''Final Fantasy XI'', ''Final Fantasy Tactics'', and ''Final Fantasy Tactics Advance''. The first [[North America]]n version of ''Final Fantasy IV'' (a.k.a. ''Final Fantasy II'') referred to him as '''Jinn'''. There is a resemblance between him and Efreet of ''{{wp|Tales (role-playing game series)|Tales of Series}}'' also, where he could be summoned after defeating him in battle.


* '''[[Leviathan]]''', named after the {{wp|leviathan|biblical sea monster}}, is a sea serpent whose attack ("''[[Tsunami]]''") damages all enemies with water-based magic.  It is also known as the ''King of the sea'' (海王) in the series.  In ''Final Fantasy VI'' and the anime series ''[[Final Fantasy: Unlimited]]'', Leviathan is replaced by the whale Bismarck. He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VII'', ''Final Fantasy VIII'', ''Final Fantasy IX'', ''Final Fantasy XI'', ''Final Fantasy Tactics'' and ''Final Fantasy Tactics Advance''. He also appears as a non-playable character in ''[[Final Fantasy II]]''. In ''Final Fantasy XVI'', Leviathan is an Eikon who's dominant is [[Waljas]] and plays a central role in the ''[[Rising Tide]]'' DLC.
* '''[[Leviathan]]''', named after the {{wp|leviathan|biblical sea monster}}, is a sea serpent whose attack ("''[[Tsunami]]''") damages all enemies with water-based magic.  It is also known as the ''King of the sea'' (海王) in the series.  In ''Final Fantasy VI'' and the anime series ''[[Final Fantasy: Unlimited]]'', Leviathan is replaced by the whale Bismarck. He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VII'', ''Final Fantasy VIII'', ''Final Fantasy IX'', ''Final Fantasy XI'', ''Final Fantasy Tactics'' and ''Final Fantasy Tactics Advance''. He also appears as a non-playable character in ''[[Final Fantasy II]]''.


* '''[[Odin]]''' is a humanoid male who is usually dressed similarly to an armored samurai on horseback name after the {{wp|Odin|high Norse god}}. Odin's attack ("''Atom Edge''," or "''Zantetsuken'' (斬鉄劍)") usually attempts to kill all enemies instantly by cleaving them in two, and on some appearances is replaced by non-elemental damage to uncleavable enemies ("''[[Gungnir]]''").  The attack different is the number of enemies, with only one enemy, he will use Gungnir but Zantetsuken when more enemies are present.  This is well demonstrated in ''Final Fantasy V'' where the second stage of the final boss ''Death Cross'' have multiple bodies and when using Odin, players can finish him in one hit by cleaving them into two each and finishing the game.  He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VII'', ''Final Fantasy VIII'', ''Final Fantasy IX'', and ''Final Fantasy Tactics''. In ''Final Fantasy VI'', Odin can be "upgraded" into the Esper known as '''Raiden'''. In ''Final Fantasy VIII'', he appears as a non-controllable Guardian Force; he may pre-emptively strike the enemies at the beginning of a battle. At the end of Disc 3, if the player has obtained Odin, he is destroyed by [[Seifer Almasy]] with him using [[Gilgamesh]] by a strike called "''Zantetsuken Hen'' (斬鉄劍.返)" (counter Zantetsuken), and is replaced by Gilgamesh. In ''[[Final Fantasy IX]]'', Odin can either dispatch enemies in battle, or with a special ability, does damage if a monster isn't automatically K.O.ed. In ''Final Fantasy X'', the mercenary Aeon '''Yojimbo''' possesses similar attacks. In ''Final Fantasy XVI'', Odin is an Eikon whose Dominant is [[Barnabas Tharmr]].
* '''[[Odin]]''' is a humanoid male who is usually dressed similarly to an armored samurai on horseback name after the {{wp|Odin|high Norse god}}. Odin's attack ("''Atom Edge''," or "''Zantetsuken'' (斬鉄劍)") usually attempts to kill all enemies instantly by cleaving them in two, and on some appearances is replaced by non-elemental damage to uncleavable enemies ("''[[Gungnir]]''").  The attack different is the number of enemies, with only one enemy, he will use Gungnir but Zantetsuken when more enemies are present.  This is well demonstrated in ''Final Fantasy V'' where the second stage of the final boss ''Death Cross'' have multiple bodies and when using Odin, players can finish him in one hit by cleaving them into two each and finishing the game.  He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VII'', ''Final Fantasy VIII'', ''Final Fantasy IX'', and ''Final Fantasy Tactics''. In ''Final Fantasy VI'', Odin can be "upgraded" into the Esper known as '''Raiden'''. In ''Final Fantasy VIII'', he appears as a non-controllable Guardian Force; he may pre-emptively strike the enemies at the beginning of a battle. At the end of Disc 3, if the player has obtained Odin, he is destroyed by [[Seifer Almasy]] with him using [[Gilgamesh]] by a strike called "''Zantetsuken Hen'' (斬鉄劍.返)" (counter Zantetsuken), and is replaced by Gilgamesh. In ''[[Final Fantasy IX]]'', Odin can either dispatch enemies in battle, or with a special ability, does damage if a monster isn't automatically K.O.ed. In ''Final Fantasy X'', the mercenary Aeon '''Yojimbo''' possesses similar attacks.


* '''[[Phoenix]]''' is a giant bird of fire whose ability ("''Phoenix Flame''") revives all dead party members and in some games inflicts fire damage on all enemies as well. Phoenix is named after the mythical firebird of Egyptian mythology. In ''Final Fantasy VI'', [[Locke Cole|Locke]] is searching for the Phoenix magicite in the [[World of Ruin]] in order to revive his departed love Rachel. In ''Final Fantasy VIII'', Phoenix can be summoned by using a Phoenix Pinion, and may appear randomly at Game Overs to restore the entire party. Similarly, in ''Final Fantasy IX'', after having [[Eiko Carol|Eiko]] learn the Phoenix summon, there is a chance of Phoenix coming at Game Overs to revive the entire party in a percentage equal to the number of Phoenix Pinions in the player's stock divided by 255. Phoenix also appears in ''Final Fantasy V'', ''Final Fantasy VII'', and ''Final Fantasy Tactics Advance''. In ''Final Fantasy: Unlimited'', Phoenix was the first summoned creature. It attacked by entering the enemy body and exploding from the inside. In ''Final Fantasy XVI'', Phoenix is an Eikon whose Dominant is [[Joshua Rosfield]], Phoenix alongside [[Ifrit]] graces the logo of ''Final Fantasy XVI''
* '''[[Phoenix]]''' is a giant bird of fire whose ability ("''Phoenix Flame''") revives all dead party members and in some games inflicts fire damage on all enemies as well. Phoenix is named after the mythical firebird of Egyptian mythology. In ''Final Fantasy VI'', [[Locke Cole|Locke]] is searching for the Phoenix magicite in the [[World of Ruin]] in order to revive his departed love Rachel. In ''Final Fantasy VIII'', Phoenix can be summoned by using a Phoenix Pinion, and may appear randomly at Game Overs to restore the entire party. Similarly, in ''Final Fantasy IX'', after having [[Eiko Carol|Eiko]] learn the Phoenix summon, there is a chance of Phoenix coming at Game Overs to revive the entire party in a percentage equal to the number of Phoenix Pinions in the player's stock divided by 255. Phoenix also appears in ''Final Fantasy V'', ''Final Fantasy VII'', and ''Final Fantasy Tactics Advance''. In ''Final Fantasy: Unlimited'', Phoenix was the first summoned creature. It attacked by entering the enemy body and exploding from the inside.


* '''[[Ragnarok]]''' is the name of both a sword and a summon in ''Final Fantasy VI''. The owner of the weapon shop in Narshe ([[World of Ruin]]) will first offer it as a piece of magicite. If the player declines, he can forge it into a sword. The magicite Ragnarok is one of two items in the game that teaches the spell Ultima and has the ability to morph enemies into items. Ragnarok also appears in ''Final Fantasy VIII'', although it's not a summon; instead it's an airship that's recovered by the party in the latter half of the game.
* '''[[Ragnarok]]''' is the name of both a sword and a summon in ''Final Fantasy VI''. The owner of the weapon shop in Narshe ([[World of Ruin]]) will first offer it as a piece of magicite. If the player declines, he can forge it into a sword. The magicite Ragnarok is one of two items in the game that teaches the spell Ultima and has the ability to morph enemies into items. Ragnarok also appears in ''Final Fantasy VIII'', although it's not a summon; instead it's an airship that's recovered by the party in the latter half of the game.


* '''[[Ramuh]]''' is an elderly humanoid male whose attack ("''Judgment Bolt''") damages all enemies with lightning-based magic. Although the Lightning element is as much a ''Final Fantasy'' staple as fire or ice magic, Ramuh himself appears less often than Ifrit or Shiva, sometimes being replaced by a different spirit of lightning. However, he does have a much larger impact on gameplay in some of the games he appears in. He, in the form of a human, first informs the players of the Espers and magicite in ''Final Fantasy VI''. He is also the first Summon that Princess Garnet receives in ''Final Fantasy IX'', after he tells a short story. He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VII'', ''Final Fantasy IX'', ''Final Fantasy XI'', ''Final Fantasy Tactics'' and ''Final Fantasy Tactics Advance''. The [[North America]]n version of ''Final Fantasy IV'' (a.k.a. ''Final Fantasy II'') referred to him as Indra, perhaps in reference to the Hindu god of that name. In ''Final Fantasy VIII'' he is replaced by the Guardian Force '''[[Quetzalcoatl|Quezacotl]]'''; in ''Final Fantasy X'' and ''Final Fantasy: Unlimited'' he is replaced by the '''Ixion'''. In ''Final Fantasy XVI'', Ramuh is an Eikon whose Dominant is [[Cidolfus Telamon]].
* '''[[Ramuh]]''' is an elderly humanoid male whose attack ("''Judgment Bolt''") damages all enemies with lightning-based magic. Although the Lightning element is as much a ''Final Fantasy'' staple as fire or ice magic, Ramuh himself appears less often than Ifrit or Shiva, sometimes being replaced by a different spirit of lightning. However, he does have a much larger impact on gameplay in some of the games he appears in. He, in the form of a human, first informs the players of the Espers and magicite in ''Final Fantasy VI''. He is also the first Summon that Princess Garnet receives in ''Final Fantasy IX'', after he tells a short story. He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VI'', ''Final Fantasy VII'', ''Final Fantasy IX'', ''Final Fantasy XI'', ''Final Fantasy Tactics'' and ''Final Fantasy Tactics Advance''. The [[North America]]n version of ''Final Fantasy IV'' (a.k.a. ''Final Fantasy II'') referred to him as Indra, perhaps in reference to the Hindu god of that name. In ''Final Fantasy VIII'' he is replaced by the Guardian Force '''[[Quetzalcoatl|Quezacotl]]'''; in ''Final Fantasy X'' and ''Final Fantasy: Unlimited'' he is replaced by the '''Ixion'''.


* '''[[Shiva]]''' is an ice elemental taking the form of a willowy human female with extremely pale skin and long, blue hair, together invoking an image of ice and cold. This image is reinforced in later summon sequences by the addition of arctic winds, freezing temperatures and large ice crystal formations. Despite the cold, Shiva invariably wears only enough clothing to conceal her modesty, along with boots and other minor aesthetic pieces. She carries no weapon, and implements her main ''Diamond Dust'' attack (which inflicts ice-based damage against all enemies) with arm gestures and/or force of will. Later games in the series allow Shiva to carry out physical attacks in the form of kicks and punches. Shiva is commonly mistaken to be derived from the [[Shiva|Hindu God]] as she shares her name with it, but where the latter is a being of ambiguity, the Shiva of ''Final Fantasy'' has never changed in either form or function. Shiva has occasionally been shown as one of the more 'friendly' summonable entities. Whereas most others maintain a particular indifference to the player or, often, initial hostility which must be subdued by defeat in battle, Shiva has rarely been portrayed as an antagonist to the player's party. In ''Final Fantasy XVI'', Shiva is an Eikon whose Dominant is [[Jill Warrick]].
* '''[[Shiva]]''' is an ice elemental taking the form of a willowy human female with extremely pale skin and long, blue hair, together invoking an image of ice and cold. This image is reinforced in later summon sequences by the addition of arctic winds, freezing temperatures and large ice crystal formations. Despite the cold, Shiva invariably wears only enough clothing to conceal her modesty, along with boots and other minor aesthetic pieces. She carries no weapon, and implements her main ''Diamond Dust'' attack (which inflicts ice-based damage against all enemies) with arm gestures and/or force of will. Later games in the series allow Shiva to carry out physical attacks in the form of kicks and punches. Shiva is commonly mistaken to be derived from the [[Shiva|Hindu God]] as she shares her name with it, but where the latter is a being of ambiguity, the Shiva of ''Final Fantasy'' has never changed in either form or function. Shiva has occasionally been shown as one of the more 'friendly' summonable entities. Whereas most others maintain a particular indifference to the player or, often, initial hostility which must be subdued by defeat in battle, Shiva has rarely been portrayed as an antagonist to the player's party.


* '''[[Titan]]''' is a humanoid male whose attack ("''Anger of the Earth''") damages all enemies with earth-based magic. He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VII'', ''Final Fantasy XI'', and ''Final Fantasy Tactics''. In ''Final Fantasy VI'' he is replaced by the Esper '''[[Jörmundgandr|Terrato]]''' and in ''Final Fantasy VIII'' he is replaced by the Guardian Force '''Brothers'''. The name [[Titan (mythology)|Titan]] comes from the race of divine beings in Greek mythology, and is often an epithet or alternate name for the titan Atlas. In ''Final Fantasy XVI'', Titan is an Eikon whose Dominant is [[Hugo Kupka]].
* '''[[Titan]]''' is a humanoid male whose attack ("''Anger of the Earth''") damages all enemies with earth-based magic. He has appeared in ''Final Fantasy III'', ''Final Fantasy IV'', ''Final Fantasy V'', ''Final Fantasy VII'', ''Final Fantasy XI'', and ''Final Fantasy Tactics''. In ''Final Fantasy VI'' he is replaced by the Esper '''[[Jörmundgandr|Terrato]]''' and in ''Final Fantasy VIII'' he is replaced by the Guardian Force '''Brothers'''. The name [[Titan (mythology)|Titan]] comes from the race of divine beings in Greek mythology, and is often an epithet or alternate name for the titan Atlas.


==Notes==
==Notes==
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*Most of the original Japanese versions of the Final Fantasy games refer to the summoned creatures as ''shoukan jyuu'' (召喚獸), which loosely translates to "summoned beast". Exceptions include ''Final Fantasy VI'', in which they were called ''maboroshi kedamono'' (幻獸 "phantom beast") and ''Final Fantasy VIII'', in which they were referred to as G.F., which carried over into the translated version of the game. Varying terms such as Esper, Eidolon, Aeon, and Avatar are inventions of the different localization staffs who have translated the games into English.
*Most of the original Japanese versions of the Final Fantasy games refer to the summoned creatures as ''shoukan jyuu'' (召喚獸), which loosely translates to "summoned beast". Exceptions include ''Final Fantasy VI'', in which they were called ''maboroshi kedamono'' (幻獸 "phantom beast") and ''Final Fantasy VIII'', in which they were referred to as G.F., which carried over into the translated version of the game. Varying terms such as Esper, Eidolon, Aeon, and Avatar are inventions of the different localization staffs who have translated the games into English.


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