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Editing Materia

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===''Compilation of Final Fantasy VII''===
===''Compilation of Final Fantasy VII''===
====''Final Fantasy VII: Advent Children''====
====''Final Fantasy VII: Advent Children''====
In the film ''[[Final Fantasy VII: Advent Children]]'', rather than wearing equipment with materia slots, three characters (Kadaj, Yazoo and Loz) absorb materia directly into their bodies prior to utilizing it. This, among other traits of the three characters, identifies them as something other than ordinary humans, as [[Professor Hojo]] had determined that materia could not be directly implanted into humans' bodies without specially designed prosthetics. Following the plot in the movie, these three characters revealed to be remnant spirits. Another game-to-film discrepancy is that Kadaj uses a green materia to summon Bahamut SIN. Green materia were originally used, in the game, for offensive and defensive spells such as ''Fire'', ''Quake'', and ''Cure''. Summon materia were denominated by the color red in the game.
In the film ''[[Final Fantasy VII: Advent Children]]'', rather than wearing equipment with materia slots, three characters (Kadaj, Yazoo and Loz) absorb materia directly into their bodies prior to utilizing it. This, among other traits of the three characters, identifies them as something other than ordinary humans, as [[List of Final Fantasy VII characters#Professor Hojo|Professor Hojo]] of Shinra Inc. had determined that materia could not be directly implanted into humans' bodies without specially designed prosthetics. Following the plot in the movie, these three characters revealed to be remnant spirits. Another game-to-film discrepancy is that Kadaj uses a green materia to summon Bahamut SIN. Green materia were originally used, in the game, for offensive and defensive spells such as ''Fire'', ''Quake'', and ''Cure''. Summon materia were denominated by the color red in the game.  


====''Dirge of Cerberus: Final Fantasy VII''====
====''Dirge of Cerberus: Final Fantasy VII''====

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