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Editing Kingdom Hearts (game)

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|developer=[[Square]]
|developer=[[Square]]
|publisher=[[Square]]
|publisher=[[Square]]
|release={{Flag|Japan}} March 28, 2002<br>{{Flag|United States}} September 17, 2002<br>{{Flag|Europe}} November 15, 2002<br>{{Flag|Australia}} November 22, 2002<br>{{Flag|Japan}} December 26, 2002 (''Final Mix'')
|release={{Flag|Japan}} March 28, 2002<br>{{Flag|United States}} September 17, 2002<br>{{Flag|Europe}} November 15, 2002<br>{{Flag|Australia}} November 22, 2002
|genre=Action RPG
|genre=Action RPG
|modes=Single player
|modes=Single player
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==History==
==History==
The origins of Kingdom Hearts can be traced back to conversations between [[Shinji Hashimoto]] and [[Hironobu Sakaguchi]] about wanting to make a free roaming 3D game akin to ''Super Mario 64'', but lamenting that only Disney character could rival the popularity of Mario. [[Tetsuya Nomura]] overheard these conversations and volunteered to direct this nebulous project. By a stroke of luck, Square and Disney Japan shared an office building at the time. Hashimoto would have a chance encounter with a Disney executive in an elevator which allowed him to pitch the concept of using Disney properties in this game, which was eventually approved in 2000. It was eventually decided that the game would be a crossover game with Disney and Final Fantasy characters interacting with original characters. Disney approved the concept on the condition that all original characters, settings and assets would be fully owned by them.
The origins of Kingdom Hearts can be traced back to conversations between [[Shinji Hashimoto]] and [[Hironobu Sakaguchi]] about wanting to make a free roaming 3D game akin to ''Super Mario 64'', but lamenting that only Disney character could rival the popularity of Mario. [[Tetsuya Nomura]] overheard these conversations and volunteered to direct this nebulous project. By a stroke of luck, Square and Disney Japan shared an office building at the time. Hashimoto would have a chance encounter with a Disney executive in an elevator which allowed him to pitch the concept of using Disney properties in this game, which was eventually approved in 2000. It was eventually decided that the game would be a crossover game with Disney and Final Fantasy characters interacting with original characters. Disney approved the concept on the condition that all original characters, settings and assets would be fully owned by them.
===''Final Mix'' and rereleases===
''Kingdom Hearts Final Mix'', a version containing additional enemies and gameplay, was released in Japan on December 26th, 2002. This version was later released with additional improvements in the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' collection, which released in Japan on March 14th of 2013, as well as in North America and the EU in September of that year.


==Relevance to ''Final Fantasy''==
==Relevance to ''Final Fantasy''==

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