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|image=[[File:FF Mystic Quest box art.jpg|300px]]<br>North American box art
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'''''Final Fantasy Mystic Quest''''', known as '''''Mystic Quest Legend''''' in Europe, is a role-playing video game for the [[Super Nintendo Entertainment System]]. It was first released in America in 1992 and then in Japan and Europe in 1993. It was both developed and published by [[Square]], although [[Nintendo]] published the game in Europe. In America, the game sold for an MSRP of US$39.99.<ref>"[https://archive.ph/pNNxB The History of Final Fantasy]" (''Final Fantasy Mystic Quest''). GameSpot (archive.is).</ref> Besides the usual instruction booklet, every boxed copy of ''Final Fantasy Mystic Quest'' consisted of a detailed map of the in-game world and an offer to earn a free strategy guidebook, which could be done by filling in a form and mailing it to Square before January 31, 1993.
'''''Final Fantasy Mystic Quest''''', known as '''''Mystic Quest Legend''''' in Europe, is a role-playing video game for the [[Super Nintendo Entertainment System]]. It was first released in America in 1992 and then in Japan and Europe in 1993. It was both developed and published by [[Square]], although [[Nintendo]] published the game in Europe. In America, the game sold for an MSRP of US$39.99.<ref>"[https://archive.ph/pNNxB The History of Final Fantasy]" (''Final Fantasy Mystic Quest''). GameSpot (archive.is).</ref> Besides the usual instruction booklet, every boxed copy of ''Final Fantasy Mystic Quest'' consisted of a detailed map of the in-game world and an offer to earn a free strategy guidebook, which could be done by filling in a form and mailing it to Square before January 31, 1993.


''Final Fantasy Mystic Quest'' is a beginner-friendly RPG that was designed to appeal to western audiences. As such, the game is titled '''''Final Fantasy USA: Mystic Quest''''' in Japan. ''Final Fantasy Mystic Quest'' also has some elements from action-adventure titles. While technically the first ''[[Final Fantasy (franchise)|Final Fantasy]]'' game released in Europe, the game was not branded as a ''Final Fantasy'' game there, like ''[[Final Fantasy Adventure]]'', which is similarly titled ''Mystic Quest'' in Europe.
''Final Fantasy Mystic Quest'' is a beginner-friendly RPG that was designed to appeal to western audiences. As such, the game is titled '''''Final Fantasy USA: Mystic Quest''''' in Japan. ''Final Fantasy Mystic Quest'' also has some elements from action-adventure titles. While technically the first ''''[[Final Fantasy (franchise)|Final Fantasy]]'' game released in Europe, the game was not branded as a ''Final Fantasy'' game there, like ''[[Final Fantasy Adventure]]'', which is similarly titled ''Mystic Quest'' in Europe.


The game stars a young man named [[Benjamin]], who goes on a quest to reclaim a set of four stolen [[crystal]]s that each determine the state of the world's four elemental powers: earth, water, fire, and wind. ''Final Fantasy Mystic Quest'' differs from games in the main ''[[Final Fantasy (series)|Final Fantasy]]'' series in that it does not have [[random encounter]]s, [[save point]]s, or the ability to manually equip weapons, armor, and other equipment to the characters. ''Final Fantasy Mystic Quest''{{'}}s plot also has a lack of depth.
The game stars a young man named [[Benjamin]], who goes on a quest to reclaim a set of four stolen [[crystal]]s that each determine the state of the world's four elemental powers: earth, water, fire, and wind. ''Final Fantasy Mystic Quest'' differs from games in the main ''[[Final Fantasy (series)|Final Fantasy]]'' series in that it does not have [[random encounter]]s, [[save point]]s, or the ability to manually equip weapons, armor, and other equipment to the characters. ''Final Fantasy Mystic Quest''{{'}}s plot also has a lack of depth.
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{{Wikipedia|section=yes}}
{{Wikipedia|section=yes}}
[[File:Ffmq focustower.png|thumb|left|200px|White tells Benjamin about the Focus Tower in the game's intro.]]
[[File:Ffmq focustower.png|thumb|left|200px|White tells Benjamin about the Focus Tower in the game's intro.]]
The game opens with Benjamin climbing the [[Hill of Destiny]]. While exploring, his village is destroyed in an earthquake. As Benjamin is climbing the Hill, he meets [[White]], a mysterious old man who charges him with fulfilling the knight's prophecy. Although initially in disbelief, Benjamin accepts the role and White shows him the Focus Tower, supposedly the center of the World. After defeating a [[Behemoth]], Benjamin follows White to the [[Level Forest]], where he is tasked with recovering the [[Earth Crystal|Crystal of Earth]]. Proceeding to the decaying village of [[Foresta]], he meets with an [[Tomahawk|axe]]-wielding girl named [[Kaeli]], who agrees to help Benjamin if he can help her rid the Level Forest of monsters. Kaeli is ambushed and poisoned in the process, and her mother informs Benjamin of the Elixir and where it can be found. Benjamin's search for Elixir to heal Kaeli brings him to [[Bone Dungeon]], where he is aided by a treasure hunter named [[Tristam]] in succeeding dual purposes: not only does Benjamin get Elixir from Tristam to heal Kaeli, but he defeats one of the four [[Vile Evils]], [[Flamerous Rex]], to free the Crystal of Earth and in turn restore life to Foresta. Tristam leaves and Benjamin heals Kaeli.
The game opens with Benjamin climbing the [[Hill of Destiny]]. While exploring, his village is destroyed in an earthquake. As Benjamin is climbing the Hill, he meets [[White]], a mysterious old man who charges him with fulfilling the knight's prophecy. Although initially in disbelief, Benjamin accepts the role and White shows him the Focus Tower, supposedly the center of the World. After defeating a [[Behemoth]], Benjamin follows White to the [[Level Forest]], where he is tasked with recovering the [[Earth Crystal|Crystal of Earth]]. Proceeding to the decaying village of [[Foresta]], he meets with an [[axe]]-wielding girl named [[Kaeli]], who agrees to help Benjamin if he can help her rid the Level Forest of monsters. Kaeli is ambushed and poisoned in the process, and her mother informs Benjamin of the Elixir and where it can be found. Benjamin's search for Elixir to heal Kaeli brings him to [[Bone Dungeon]], where he is aided by a treasure hunter named [[Tristam]] in succeeding dual purposes: not only does Benjamin get Elixir from Tristam to heal Kaeli, but he defeats one of the four [[Vile Evils]], [[Flamerous Rex]], to free the Crystal of Earth and in turn restore life to Foresta. Tristam leaves and Benjamin heals Kaeli.


Benjamin is told that [[Aquaria]] is in danger, and is in need of help. He is told by White and various others that he should see [[Spencer]]. He is told that a girl named [[Phoebe]] can help him as well. After proceeding through the first stage of the Focus Tower, and arriving in the province of Aquaria, Benjamin locates Phoebe, and learns that Spencer is trapped underground by thick ice floes. Phoebe needs the [[wakewater]], which is said to be able to help free Aquaria. Benjamin and Phoebe head to the [[Wintry Cave]] and defeat a monster to obtain the [[Libra Crest]]. Using this crest to enter [[Life Temple]] from the [[Libra Temple]], they find that the source of the wakewater has dried up. Finding White in the back of the Life Temple, they find that he holds the only bag of wakewater, and to use it on the plant in the center of town. Back in Aquaria, they find that the wakewater does not work, and reviving the crystal is the only thing that will save Aquaria and Spencer. They head off for the [[Ice Pyramid]] and defeat the second of the Vile Evils, the Ice Golem. The [[Water Crystal|Crystal of Water]] is saved, and Benjamin and Phoebe head back to Aquaria. They find the town is now like Foresta after the crystal is revived there and Spencer is back and digging his tunnel to save Kaeli's father Captain Mac. Upon leaving, Spencer hands the [[Venus Key]] to Benjamin, and tells him to head for [[Fireburg]].
Benjamin is told that [[Aquaria]] is in danger, and is in need of help. He is told by White and various others that he should see [[Spencer]]. He is told that a girl named [[Phoebe]] can help him as well. After proceeding through the first stage of the Focus Tower, and arriving in the province of Aquaria, Benjamin locates Phoebe, and learns that Spencer is trapped underground by thick ice floes. Phoebe needs the [[wakewater]], which is said to be able to help free Aquaria. Benjamin and Phoebe head to the [[Wintry Cave]] and defeat a monster to obtain the [[Libra Crest]]. Using this crest to enter [[Life Temple]] from the [[Libra Temple]], they find that the source of the wakewater has dried up. Finding White in the back of the Life Temple, they find that he holds the only bag of wakewater, and to use it on the plant in the center of town. Back in Aquaria, they find that the wakewater does not work, and reviving the crystal is the only thing that will save Aquaria and Spencer. They head off for the [[Ice Pyramid]] and defeat the second of the Vile Evils, the Ice Golem. The [[Water Crystal|Crystal of Water]] is saved, and Benjamin and Phoebe head back to Aquaria. They find the town is now like Foresta after the crystal is revived there and Spencer is back and digging his tunnel to save Kaeli's father Captain Mac. Upon leaving, Spencer hands the [[Venus Key]] to Benjamin, and tells him to head for [[Fireburg]].
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Benjamin is the only character who can be controlled outside of battle. Like earlier ''Final Fantasy'' titles, ''Final Fantasy Mystic Quest'' is presented in a top-down perspective. Unlike earlier ''Final Fantasy'' games, the [[World Map|World]] cannot be freely explored. Instead, Benjamin travels along set paths from one pictorial icon to the next. Whenever Benjamin is standing on an icon, at least one blinking yellow arrow appears on screen, and each arrow indicates a direction in which Benjamin can move. However, if an arrow is gray, it means that Benjamin cannot take that path yet, and has to complete a specific task, such as clearing a [[dungeon]], for that path to become available. Whenever Benjamin stands on an icon, the player can press the A Button to have Benjamin enter that area. These areas include towns, dungeons, and optional [[Battlefield (Final Fantasy Mystic Quest)|Battlefield]]s.
Benjamin is the only character who can be controlled outside of battle. Like earlier ''Final Fantasy'' titles, ''Final Fantasy Mystic Quest'' is presented in a top-down perspective. Unlike earlier ''Final Fantasy'' games, the [[World Map|World]] cannot be freely explored. Instead, Benjamin travels along set paths from one pictorial icon to the next. Whenever Benjamin is standing on an icon, at least one blinking yellow arrow appears on screen, and each arrow indicates a direction in which Benjamin can move. However, if an arrow is gray, it means that Benjamin cannot take that path yet, and has to complete a specific task, such as clearing a [[dungeon]], for that path to become available. Whenever Benjamin stands on an icon, the player can press the A Button to have Benjamin enter that area. These areas include towns, dungeons, and optional [[Battlefield (Final Fantasy Mystic Quest)|Battlefield]]s.


The mechanics borrowed from action-adventure titles include Benjamin having the ability to [[jump]] and use weapons anywhere outside of battle except the main World hub. The weapons can play an active role in exploration. Benjamin can chop down trees with an axe, detonate [[bomb]]s to open sealed doorways, or use a grappling hook to cross wide gaps.
The mechanics borrowed from action-adventure titles include Benjamin having the ability to [[jump]] and use weapons anywhere outside of battle except the main World hub. The weapons can play an active role in exploration. Benjamin can chop down trees with an [[axe]], detonate [[bomb]]s to open sealed doorways, or use a grappling hook to cross wide gaps.


There are fewer weapons, armor, and items than in the main ''Final Fantasy'' series' titles. Unlike other ''Final Fantasy'' games, characters cannot be manually equipped with armor, and a newly acquired armor instead replaces a character's current equipment. Similarly, some weapons serve as upgrades over an earlier weapon, which become unusable once they have been upgraded. Benjamin uses four types of weapons: swords, axes, bombs, and claws. The player can press the L and R buttons to cycle through Benjamin's available weapons.
There are fewer weapons, armor, and items than in the main ''Final Fantasy'' series' titles. Unlike other ''Final Fantasy'' games, characters cannot be manually equipped with armor, and a newly acquired armor instead replaces a character's current equipment. Similarly, some weapons serve as upgrades over an earlier weapon, which become unusable once they have been upgraded. Benjamin uses four types of weapons: swords, axes, bombs, and claws. The player can press the L and R buttons to cycle through Benjamin's available weapons.
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[[Category:Final Fantasy series]]
[[Category:Final Fantasy series]]
[[Category:Final Fantasy Mystic Quest|*]]
[[Category:Final Fantasy Mystic Quest|*]]
[[Category:Super Nintendo Entertainment System games]]

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