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|image=[[File:FF Mystic Quest box art.jpg|300px]]<br>North American box art
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'''''Final Fantasy Mystic Quest''''', known as '''''Mystic Quest Legend''''' in Europe, is a role-playing video game for the [[Super Nintendo Entertainment System]]. It was first released in America in 1992 and then in Japan and Europe in 1993. It was both developed and published by [[Square]], although [[Nintendo]] published the game in Europe. In America, the game sold for an MSRP of US$39.99.<ref>"[https://archive.ph/pNNxB The History of Final Fantasy]" (''Final Fantasy Mystic Quest''). GameSpot (archive.is).</ref> Besides the usual instruction booklet, every boxed copy of ''Final Fantasy Mystic Quest'' consisted of a detailed map of the in-game world and an offer to earn a free strategy guidebook, which could be done by filling in a form and mailing it to Square before January 31, 1993.
'''''Final Fantasy Mystic Quest''''', known as '''''Mystic Quest Legend''''' in Europe, is a role-playing video game for the [[Super Nintendo Entertainment System]]. It was first released in America in 1992 and then in Japan and Europe in 1993. It was both developed and published by [[Square]], although [[Nintendo]] published the game in Europe. In America, the game sold for an MSRP of US$39.99.<ref>"[https://archive.ph/pNNxB The History of Final Fantasy]" (''Final Fantasy Mystic Quest''). GameSpot (archive.is).</ref> Besides the usual instruction booklet, every boxed copy of ''Final Fantasy Mystic Quest'' consisted of a detailed map of the in-game world and an offer to earn a free strategy guidebook, which could be done by filling in a form and mailing it to Square before January 31, 1993.


''Final Fantasy Mystic Quest'' is a beginner-friendly RPG that was designed to appeal to western audiences. As such, the game is titled '''''Final Fantasy USA: Mystic Quest''''' in Japan. ''Final Fantasy Mystic Quest'' also has some elements from action-adventure titles. While technically the first ''[[Final Fantasy (franchise)|Final Fantasy]]'' game released in Europe, the game was not branded as a ''Final Fantasy'' game there, like ''[[Final Fantasy Adventure]]'', which is similarly titled ''Mystic Quest'' in Europe.
''Final Fantasy Mystic Quest'' is a beginner-friendly RPG that was designed to appeal to western audiences. As such, the game is titled '''''Final Fantasy USA: Mystic Quest''''' in Japan. ''Final Fantasy Mystic Quest'' also has some elements from action-adventure titles. While technically the first ''''[[Final Fantasy (franchise)|Final Fantasy]]'' game released in Europe, the game was not branded as a ''Final Fantasy'' game there, like ''[[Final Fantasy Adventure]]'', which is similarly titled ''Mystic Quest'' in Europe.


The game stars a young man named [[Benjamin]], who goes on a quest to reclaim a set of four stolen [[crystal]]s that each determine the state of the world's four elemental powers: earth, water, fire, and wind. ''Final Fantasy Mystic Quest'' differs from games in the main ''[[Final Fantasy (series)|Final Fantasy]]'' series in that it does not have [[random encounter]]s, [[save point]]s, or the ability to manually equip weapons, armor, and other equipment to the characters. ''Final Fantasy Mystic Quest''{{'}}s plot also has a lack of depth.
The game stars a young man named [[Benjamin]], who goes on a quest to reclaim a set of four stolen [[crystal]]s that each determine the state of the world's four elemental powers: earth, water, fire, and wind. ''Final Fantasy Mystic Quest'' differs from games in the main ''[[Final Fantasy (series)|Final Fantasy]]'' series in that it does not have [[random encounter]]s, [[save point]]s, or the ability to manually equip weapons, armor, and other equipment to the characters. ''Final Fantasy Mystic Quest''{{'}}s plot also has a lack of depth.
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{{Wikipedia|section=yes}}
{{Wikipedia|section=yes}}
[[File:Ffmq focustower.png|thumb|left|200px|White tells Benjamin about the Focus Tower in the game's intro.]]
[[File:Ffmq focustower.png|thumb|left|200px|White tells Benjamin about the Focus Tower in the game's intro.]]
The game opens with Benjamin climbing the [[Hill of Destiny]]. While exploring, his village is destroyed in an earthquake. As Benjamin is climbing the Hill, he meets [[White]], a mysterious old man who charges him with fulfilling the knight's prophecy. Although initially in disbelief, Benjamin accepts the role and White shows him the Focus Tower, supposedly the center of the World. After defeating a [[Behemoth]], Benjamin follows White to the [[Level Forest]], where he is tasked with recovering the [[Earth Crystal|Crystal of Earth]]. Proceeding to the decaying village of [[Foresta]], he meets with an [[Tomahawk|axe]]-wielding girl named [[Kaeli]], who agrees to help Benjamin if he can help her rid the Level Forest of monsters. Kaeli is ambushed and poisoned in the process, and her mother informs Benjamin of the Elixir and where it can be found. Benjamin's search for Elixir to heal Kaeli brings him to [[Bone Dungeon]], where he is aided by a treasure hunter named [[Tristam]] in succeeding dual purposes: not only does Benjamin get Elixir from Tristam to heal Kaeli, but he defeats one of the four [[Vile Evils]], [[Flamerous Rex]], to free the Crystal of Earth and in turn restore life to Foresta. Tristam leaves and Benjamin heals Kaeli.
The game opens with Benjamin climbing the [[Hill of Destiny]]. While exploring, his village is destroyed in an earthquake. As Benjamin is climbing the Hill, he meets [[White]], a mysterious old man who charges him with fulfilling the knight's prophecy. Although initially in disbelief, Benjamin accepts the role and White shows him the Focus Tower, supposedly the center of the World. After defeating a [[Behemoth]], Benjamin follows White to the [[Level Forest]], where he is tasked with recovering the [[Earth Crystal|Crystal of Earth]]. Proceeding to the decaying village of [[Foresta]], he meets with an [[axe]]-wielding girl named [[Kaeli]], who agrees to help Benjamin if he can help her rid the Level Forest of monsters. Kaeli is ambushed and poisoned in the process, and her mother informs Benjamin of the Elixir and where it can be found. Benjamin's search for Elixir to heal Kaeli brings him to [[Bone Dungeon]], where he is aided by a treasure hunter named [[Tristam]] in succeeding dual purposes: not only does Benjamin get Elixir from Tristam to heal Kaeli, but he defeats one of the four [[Vile Evils]], [[Flamerous Rex]], to free the Crystal of Earth and in turn restore life to Foresta. Tristam leaves and Benjamin heals Kaeli.


Benjamin is told that [[Aquaria]] is in danger, and is in need of help. He is told by White and various others that he should see [[Spencer]]. He is told that a girl named [[Phoebe]] can help him as well. After proceeding through the first stage of the Focus Tower, and arriving in the province of Aquaria, Benjamin locates Phoebe, and learns that Spencer is trapped underground by thick ice floes. Phoebe needs the [[wakewater]], which is said to be able to help free Aquaria. Benjamin and Phoebe head to the [[Wintry Cave]] and defeat a monster to obtain the [[Libra Crest]]. Using this crest to enter [[Life Temple]] from the [[Libra Temple]], they find that the source of the wakewater has dried up. Finding White in the back of the Life Temple, they find that he holds the only bag of wakewater, and to use it on the plant in the center of town. Back in Aquaria, they find that the wakewater does not work, and reviving the crystal is the only thing that will save Aquaria and Spencer. They head off for the [[Ice Pyramid]] and defeat the second of the Vile Evils, the Ice Golem. The [[Water Crystal|Crystal of Water]] is saved, and Benjamin and Phoebe head back to Aquaria. They find the town is now like Foresta after the crystal is revived there and Spencer is back and digging his tunnel to save Kaeli's father Captain Mac. Upon leaving, Spencer hands the [[Venus Key]] to Benjamin, and tells him to head for [[Fireburg]].
Benjamin is told that [[Aquaria]] is in danger, and is in need of help. He is told by White and various others that he should see [[Spencer]]. He is told that a girl named [[Phoebe]] can help him as well. After proceeding through the first stage of the Focus Tower, and arriving in the province of Aquaria, Benjamin locates Phoebe, and learns that Spencer is trapped underground by thick ice floes. Phoebe needs the [[wakewater]], which is said to be able to help free Aquaria. Benjamin and Phoebe head to the [[Wintry Cave]] and defeat a monster to obtain the [[Libra Crest]]. Using this crest to enter [[Life Temple]] from the [[Libra Temple]], they find that the source of the wakewater has dried up. Finding White in the back of the Life Temple, they find that he holds the only bag of wakewater, and to use it on the plant in the center of town. Back in Aquaria, they find that the wakewater does not work, and reviving the crystal is the only thing that will save Aquaria and Spencer. They head off for the [[Ice Pyramid]] and defeat the second of the Vile Evils, the Ice Golem. The [[Water Crystal|Crystal of Water]] is saved, and Benjamin and Phoebe head back to Aquaria. They find the town is now like Foresta after the crystal is revived there and Spencer is back and digging his tunnel to save Kaeli's father Captain Mac. Upon leaving, Spencer hands the [[Venus Key]] to Benjamin, and tells him to head for [[Fireburg]].
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Upon arriving in Windia, Benjamin and Kaeli find [[Otto]], whose daughter was caught in [[Pazuzu's Tower]] when the winds from nearby [[Mount Gale]] knocked out his [[Rainbow Road]]. The only way the road works is when there is no wind, so Benjamin and Kaeli proceed to Mount Gale and stop the wind by defeating a powerful monster at the top.  After returning to Windia, Otto powers up the Rainbow Road and the two adventurers proceed to Pazuzu's Tower. After giving chase, they corner Pazuzu and defeat the fourth Vile Evil and restore the [[Wind Crystal|Crystal of Wind]]. Norma is reunited with Otto, and Kaeli stays to take care of her.  Reuben shows up and after a series of long events Captain Mac is rescued.  Reuben falls down because of the injury sustained on the Rope Bridge, and Phoebe joins Benjamin instead.
Upon arriving in Windia, Benjamin and Kaeli find [[Otto]], whose daughter was caught in [[Pazuzu's Tower]] when the winds from nearby [[Mount Gale]] knocked out his [[Rainbow Road]]. The only way the road works is when there is no wind, so Benjamin and Kaeli proceed to Mount Gale and stop the wind by defeating a powerful monster at the top.  After returning to Windia, Otto powers up the Rainbow Road and the two adventurers proceed to Pazuzu's Tower. After giving chase, they corner Pazuzu and defeat the fourth Vile Evil and restore the [[Wind Crystal|Crystal of Wind]]. Norma is reunited with Otto, and Kaeli stays to take care of her.  Reuben shows up and after a series of long events Captain Mac is rescued.  Reuben falls down because of the injury sustained on the Rope Bridge, and Phoebe joins Benjamin instead.


White tells Benjamin an ominous addendum to the prophecy: "the one behind the four is darker than the night, and rises midst the land." It becomes known that the [[Dark King]] is the true source of evil. Benjamin thus sails to Doom Castle to confront the Dark King, who threatens to enslave Benjamin along with the rest of mankind. The Dark King claims that he wrote and spread the prophecy Benjamin had followed throughout his quest. Once the Dark King is defeated, White congratulates Benjamin and reveals that he is the fifth crystal, the Crystal of Light, who was disguised as a human. In the ending, Benjamin is seen still craving adventure, and he borrows the ship from Captain Mac as his friends gather to wish him off. While sailing, Tristam makes a surprise appearance.
White tells Benjamin an ominous addendum to the prophecy: "the one behind the four is darker than the night, and rises midst the land." It becomes known that the [[Dark King]] is the true source of evil. Benjamin thus sails to Doom Castle to confront the Dark King, who threatens to enslave Benjamin along with the rest of mankind. The Dark King claims that he wrote and spread the prophecy Benjamin had followed throughout his quest. Once the Dark King is defeated, White congratulates Benjamin and reveals that he is the fifth crystal, The [[Crystal of Light]] in the guise of a human. At the end of the game, Benjamin is seen still craving adventure, and he borrows the ship from Captain Mac as his friends gather to wish him off. While sailing, Tristam makes a surprise appearance.


==Gameplay==
==Gameplay==
[[File:Ffmq world map.png|thumb|200px|A screenshot of the World, where Benjamin is on an icon representing the town of [[Aquaria]].]]
[[File:Ffmq world map.png|thumb|200px|A screenshot of the World, where Benjamin is on an icon representing the town of [[Aquaria]].]]
When the game boots up, the title screen is immediately shown. It starts with a "Q" spinning before falling into place, followed by the rest of game's title and its copyrights appearing on screen. There is a gap between the title and copyrights that shows an animated sequence of the crystals bouncing around. If no button is pressed for a while, the game enters "Demo Mode,"<ref>''Final Fantasy: Mystic Quest instruction booklet, page 6.</ref> in which various scenes of the game are shown. Once the player exits the title screen, they can select from three save slots to start either a new or an existing game. Whenever a new slot is selected or if there are no existing data files, the player must input a name, which is applied to Benjamin, before they can begin. The [[party]] consists of only up to two members, and Benjamin is always one of them.
When the game boots up, the title screen is immediately shown. It starts with a "Q" spinning before falling into place, followed by the rest of game's title and its copyrights appearing on screen. There is a gap between the title and copyrights that shows an animated sequence of the crystals bouncing around. If no button is pressed for a while, the game enters "Demo Mode,"<ref>''Final Fantasy: Mystic Quest instruction booklet, page 6.</ref> in which various scenes of the game are shown. Once the player exits the title screen, they can select from three save slots to start either a new or an existing game. Whenever a new slot is selected or if there are no existing data files, the player must input a name, which is applied to Benjamin, before they can begin. The [[party]] consists of only up to two members, and Benjamin is always one of them.
[[File:Ffmq grapple2.png|thumb|200px|left|Benjamin uses the Dragon Hook to move across a gap.]]
[[File:Ffmq grapple2.png|thumb|200px|left|Benjamin uses a Dragon Hook to move across a gap.]]
Benjamin is the only character who can be controlled outside of battle. Like earlier ''Final Fantasy'' titles, ''Final Fantasy Mystic Quest'' is presented in a top-down perspective. Unlike earlier ''Final Fantasy'' games, the [[World Map|World]] cannot be freely explored. Instead, Benjamin travels along set paths from one pictorial icon to the next. Whenever Benjamin is standing on an icon, at least one blinking yellow arrow appears on screen, and each arrow indicates a direction in which Benjamin can move. However, if an arrow is gray, it means that Benjamin cannot take that path yet, and has to complete a specific task, such as clearing a [[dungeon]], for that path to become available. Whenever Benjamin stands on an icon, the player can press the A Button to have Benjamin enter that area. These areas include towns, dungeons, and optional [[Battlefield (Final Fantasy Mystic Quest)|Battlefield]]s.
Benjamin is the only character who can be controlled outside of battle. Like earlier ''Final Fantasy'' titles, ''Final Fantasy Mystic Quest'' is presented in a top-down perspective. Unlike earlier ''Final Fantasy'' games, the [[World Map|World]] cannot be freely explored. Instead, Benjamin travels along set paths from one pictorial icon to the next. Whenever Benjamin is standing on an icon, at least one blinking yellow arrow appears on screen, and each arrow indicates a direction in which Benjamin can move. However, if an arrow is gray, it means that Benjamin cannot take that path yet, and has to complete a specific task, such as clearing a [[dungeon]], for that path to become available. Whenever Benjamin stands on an icon, the player can press the A Button to have Benjamin enter that area. These areas include towns, dungeons, and optional [[Battlefield (Final Fantasy Mystic Quest)|Battlefield]]s.


The mechanics borrowed from action-adventure titles include Benjamin having the ability to [[jump]] and use weapons anywhere outside of battle except the main World hub. The weapons can play an active role in exploration. Benjamin can chop down trees with an axe, detonate [[bomb]]s to open sealed doorways, or use a grappling hook to cross wide gaps.
The mechanics borrowed from action-adventure titles include Benjamin having the ability to [[jump]] and use weapons anywhere outside of battle except the main World hub. The weapons can play an active role in exploration. Benjamin can chop down trees with an [[axe]], detonate [[bomb]]s to open sealed doorways, or use a grappling hook to cross wide gaps.


There are fewer weapons, armor, and items than in the main ''Final Fantasy'' series' titles. Unlike other ''Final Fantasy'' games, characters cannot be manually equipped with armor, and a newly acquired armor instead replaces a character's current equipment. Similarly, some weapons serve as upgrades over an earlier weapon, which become unusable once they have been upgraded. Benjamin uses four types of weapons: swords, axes, bombs, and claws. The player can press the L and R buttons to cycle through Benjamin's available weapons.
There are fewer weapons, armor, and items than in the main ''Final Fantasy'' series' titles. Unlike other ''Final Fantasy'' games, characters cannot be manually equipped with armor, and a newly acquired armor instead replaces a character's current equipment. Similarly, some weapons serve as upgrades over an earlier weapon, which become unusable once they have been upgraded. Benjamin uses four types of weapons: swords, axes, bombs, and claws. The player can press the L and R buttons to cycle through Benjamin's available weapons.
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[[Category:Final Fantasy series]]
[[Category:Final Fantasy series]]
[[Category:Final Fantasy Mystic Quest|*]]
[[Category:Final Fantasy Mystic Quest|*]]
[[Category:Super Nintendo Entertainment System games]]

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