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Editing Final Fantasy Mystic Quest

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[[File:Ffmq world map.png|thumb|200px|A screenshot of the World, where Benjamin is on an icon representing the town of [[Aquaria]].]]
[[File:Ffmq world map.png|thumb|200px|A screenshot of the World, where Benjamin is on an icon representing the town of [[Aquaria]].]]
When the game boots up, the title screen is immediately shown. It starts with a "Q" spinning before falling into place, followed by the rest of game's title and its copyrights appearing on screen. There is a gap between the title and copyrights that shows an animated sequence of the crystals bouncing around. If no button is pressed for a while, the game enters "Demo Mode,"<ref>''Final Fantasy: Mystic Quest instruction booklet, page 6.</ref> in which various scenes of the game are shown. Once the player exits the title screen, they can select from three save slots to start either a new or an existing game. Whenever a new slot is selected or if there are no existing data files, the player must input a name, which is applied to Benjamin, before they can begin. The [[party]] consists of only up to two members, and Benjamin is always one of them.
When the game boots up, the title screen is immediately shown. It starts with a "Q" spinning before falling into place, followed by the rest of game's title and its copyrights appearing on screen. There is a gap between the title and copyrights that shows an animated sequence of the crystals bouncing around. If no button is pressed for a while, the game enters "Demo Mode,"<ref>''Final Fantasy: Mystic Quest instruction booklet, page 6.</ref> in which various scenes of the game are shown. Once the player exits the title screen, they can select from three save slots to start either a new or an existing game. Whenever a new slot is selected or if there are no existing data files, the player must input a name, which is applied to Benjamin, before they can begin. The [[party]] consists of only up to two members, and Benjamin is always one of them.
[[File:Ffmq grapple2.png|thumb|200px|left|Benjamin uses the Dragon Hook to move across a gap.]]
[[File:Ffmq grapple2.png|thumb|200px|left|Benjamin uses a Dragon Hook to move across a gap.]]
Benjamin is the only character who can be controlled outside of battle. Like earlier ''Final Fantasy'' titles, ''Final Fantasy Mystic Quest'' is presented in a top-down perspective. Unlike earlier ''Final Fantasy'' games, the [[World Map|World]] cannot be freely explored. Instead, Benjamin travels along set paths from one pictorial icon to the next. Whenever Benjamin is standing on an icon, at least one blinking yellow arrow appears on screen, and each arrow indicates a direction in which Benjamin can move. However, if an arrow is gray, it means that Benjamin cannot take that path yet, and has to complete a specific task, such as clearing a [[dungeon]], for that path to become available. Whenever Benjamin stands on an icon, the player can press the A Button to have Benjamin enter that area. These areas include towns, dungeons, and optional [[Battlefield (Final Fantasy Mystic Quest)|Battlefield]]s.
Benjamin is the only character who can be controlled outside of battle. Like earlier ''Final Fantasy'' titles, ''Final Fantasy Mystic Quest'' is presented in a top-down perspective. Unlike earlier ''Final Fantasy'' games, the [[World Map|World]] cannot be freely explored. Instead, Benjamin travels along set paths from one pictorial icon to the next. Whenever Benjamin is standing on an icon, at least one blinking yellow arrow appears on screen, and each arrow indicates a direction in which Benjamin can move. However, if an arrow is gray, it means that Benjamin cannot take that path yet, and has to complete a specific task, such as clearing a [[dungeon]], for that path to become available. Whenever Benjamin stands on an icon, the player can press the A Button to have Benjamin enter that area. These areas include towns, dungeons, and optional [[Battlefield (Final Fantasy Mystic Quest)|Battlefield]]s.


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