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==Gameplay== | ==Gameplay== | ||
[[File:FFIV SNES gameplay.png|thumb|200px|Cecil and Kain fight a [[Floating Eye]] and two [[Eagle]]s near [[Baron]] in the Super Nintendo version]] | [[File:FFIV SNES gameplay.png|thumb|200px|Cecil and Kain fight a [[Floating Eye]] and two [[Eagle]]s near [[Baron]] in the Super Nintendo version]] | ||
As with other ''Final Fantasy'' games, ''Final Fantasy IV'' features exploration on the [[world map]]. | As with other ''Final Fantasy'' games, ''Final Fantasy IV'' features exploration on the [[world map]]. Over time, the party receives the option to travel the world map via [[airship]] or by riding a [[Chocobo]]. Assorted towns and dungeons are shown on the [[world map]], and they are represented by an icon. The party can access a location on the world map by moving to it. Several [[dungeon]]s take place either inside or outside of a mountain and usually end with a boss battle. ''Final Fantasy IV'' is more linear compared to other RPG titles, and has only a few side-quests. | ||
Like other ''Final Fantasy'' games, when a located is accessed from the overworld, the screen zooms in closer. Towns and villages each have an [[inn]], where the characters can pay a fee to rest at and restore all of their [[Health Point|HP]] and [[Magic Point|MP]]. Towns and villages also have [[shop]]s, and later ones sell more effective items and stronger weapons to reflect the game's increasing difficulty. In towns and villages, there are houses that can be entered, and the party can talk to the person inside of the house. The villages have various objects where small items are hidden, such as a [[potion]] or some [[gil]]. Certain areas have a [[Fat Chocobo]], which can store some items for the party. | Like other ''Final Fantasy'' games, when a located is accessed from the overworld, the screen zooms in closer. Towns and villages each have an [[inn]], where the characters can pay a fee to rest at and restore all of their [[Health Point|HP]] and [[Magic Point|MP]]. Towns and villages also have [[shop]]s, and later ones sell more effective items and stronger weapons to reflect the game's increasing difficulty. In towns and villages, there are houses that can be entered, and the party can talk to the person inside of the house. The villages have various objects where small items are hidden, such as a [[potion]] or some [[gil]]. Certain areas have a [[Fat Chocobo]], which can store some items for the party. | ||
''Final Fantasy IV'' is the first game to feature the [[Active Time Battle]] system, in which the characters fight in real time. However, there is no gauge that indicates the order and time when party members can attack, as this feature would later be introduced in the following title, ''[[Final Fantasy V]]''. | ''Final Fantasy IV'' is the first game to feature the [[Active Time Battle]] system, in which the characters fight in real time. However, there is no gauge that indicates the order and time when party members can attack, as this feature would later be introduced in the following title, ''[[Final Fantasy V]]''. |