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Editing Crisis Core -Final Fantasy VII- Reunion
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|developer=[[Square Enix]] | |developer=[[Square Enix]] | ||
|publisher=[[Square Enix]] | |publisher=[[Square Enix]] | ||
|release=Worldwide: | |release=Worldwide: Winter 2023 | ||
|genre=Role-playing game | |genre=Role-playing game | ||
|modes=Single player | |modes=Single player | ||
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}} | }} | ||
'''''Crisis Core -Final Fantasy VII- Reunion''''' is a remake of ''[[Crisis Core: Final Fantasy VII]]'', | '''''Crisis Core -Final Fantasy VII- Reunion''''' is a remake of ''[[Crisis Core: Final Fantasy VII]]'', set for release in Winter 2022. | ||
The game was officially announced in the ''Final Fantasy VII'' 25th Anniversary Celebration livestream, in June 16, 2022. ''Reunion'' features re-recorded voice acting featuring the cast of ''[[Final Fantasy VII Remake]]'', a re-arranged soundtrack, and a reworked battle system. | The game was officially announced in the ''Final Fantasy VII'' 25th Anniversary Celebration livestream, in June 16, 2022. ''Reunion'' features re-recorded voice acting featuring the cast of ''[[Final Fantasy VII Remake]]'', a re-arranged soundtrack, and a reworked battle system. | ||
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''Reunion'' features an overhauled version of ''Crisis Core'''s action-based battle system. For instance, Zack's attacks are able to be linked into combos; Magic and Command Materia can be selected from a ''Kingdom Hearts''-esque "shortcut" menu; and Zack can access a second mode to unleash stronger attacks, as in [[Cloud Strife|Cloud]]'s Punisher Mode from ''[[Final Fantasy VII Remake]]''. | ''Reunion'' features an overhauled version of ''Crisis Core'''s action-based battle system. For instance, Zack's attacks are able to be linked into combos; Magic and Command Materia can be selected from a ''Kingdom Hearts''-esque "shortcut" menu; and Zack can access a second mode to unleash stronger attacks, as in [[Cloud Strife|Cloud]]'s Punisher Mode from ''[[Final Fantasy VII Remake]]''. | ||
The Digital Mind Wave | The Digital Mind Wave slot reels mechanic returns from the original game, but Limit Breaks and summon attacks can be activated manually at the player's discretion instead of triggering immediately. Some cutscenes that activated during the Digital Mind Wave in ''Crisis Core'' have been removed from ''Reunion'' to allow a faster pace during battles. | ||
Hard Mode, a high-difficulty mode added to worldwide releases of the original game, is permanently available from the start in all versions of ''Reunion''. | Hard Mode, a high-difficulty mode added to worldwide releases of the original game, is permanently available from the start in all versions of ''Reunion''. |