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Difference between revisions of "Talk:Cornelia"

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<small>and on an ''entirely'' unrelated note that maybe should warrant a different heading, for the earliest games, should Japanese location names use the kanji used in rereleases rather than the kana-only of the original? (e.g. 町 rather than まち, in this particular case)</small> --[[User:Zeal|Zeal]] ([[User talk:Zeal|talk]]) 19:25, February 24, 2022 (UTC)
<small>and on an ''entirely'' unrelated note that maybe should warrant a different heading, for the earliest games, should Japanese location names use the kanji used in rereleases rather than the kana-only of the original? (e.g. 町 rather than まち, in this particular case)</small> --[[User:Zeal|Zeal]] ([[User talk:Zeal|talk]]) 19:25, February 24, 2022 (UTC)
:Sure, go right ahead. I think you have a better idea of how to go about this than I do, as I've often wondered the specifics of enemy formations but did not understand how to go about them [[User:Results May Vary|Results May Vary]] ([[User talk:Results May Vary|talk]]) 19:29, February 24, 2022 (UTC)

Latest revision as of 19:29, February 24, 2022

Nearby enemies[edit]

Should these sorts of pages be a little more detailed on the surrounding enemies' locations beyond just 'nearby'? With the overworld's encounter table being broken up into a grid I wonder whether it might be worth being a little more descriptive about their exact regions. (to visualize what I'm referring to, a hastily-made map showing monster locations in the region in all releases prior to the Pixel Remaster version—that version shifted the grid and changed how enemy formations work entirely and I haven't gone through and taken notes on that yet) And on a similar note, would exact formations and encounter rates thereof be worth including?

and on an entirely unrelated note that maybe should warrant a different heading, for the earliest games, should Japanese location names use the kanji used in rereleases rather than the kana-only of the original? (e.g. 町 rather than まち, in this particular case) --Zeal (talk) 19:25, February 24, 2022 (UTC)

Sure, go right ahead. I think you have a better idea of how to go about this than I do, as I've often wondered the specifics of enemy formations but did not understand how to go about them Results May Vary (talk) 19:29, February 24, 2022 (UTC)