Goblin

Goblins, originally known as Imps, are a recurring species in several Final Fantasy games, starting with the first Final Fantasy. They are basic enemies which are usually encountered at the start of the game. They have low HP and are usually defeated from taking one hit, even when party members are at level 1. Goblins often carry a weapon with them, usually a curved dagger.

Final Fantasy
In Final Fantasy, most Goblins are encountered on the world map, mostly inside the forests and near towns. They have a slightly stronger variant, Goblin Guard. In the original Nintendo Entertainment System release, they are named IMP (also formatted as Imp in the game manual ). In later remakes, starting with Final Fantasy I & II: Dawn of Souls, Goblins have two other variants, Black Goblins and Knockers, and a Goblin ghost also appears in Whisperwind Cove.

Goblins are encountered in the surrounding areas of Cornelia, Pravoka, Melmond, Onrac, and Lufenia each. They are also found within Chaos Shrine during the present and its surrounding area.

Final Fantasy II
In Final Fantasy II, Goblins have a slightly different appearance but otherwise act same as in Final Fantasy. They are located in the surrounding areas of the towns Altair, Fynn, Paloom, Poft and Salamand. Goblins also appear at Semitt Falls and the Snow Cavern.

Final Fantasy IV
In Final Fantasy IV, Goblins are one of the most basic enemies. They are encountered in most areas of the overworld. Goblins are mostly based on their counterparts from the first Final Fantasy, and they have a similar appearance but wear a green hat instead of the red or brown ones that Goblins wear in Final Fantasy, depending on the version. Starting with the remake Final Fantasy IV Advance, Goblins are the first enemy listed in the bestiary, which is also the case for the first Final Fantasy's remakes.

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